Player Matchup

Gilgamesh
Gilgamesh
Fairy King8671
Gilgamesh
Level 16
God Stats
2W - 3L
1,332 SR
Queue Stats
15W - 16L
1,497 Elo+
Party 1
Nemesis
Nemesis
KaOTicDonger
Nemesis
Level 15
God Stats
2W - 0L
1,854 SR
Queue Stats
18W - 12L
1,543 Elo+
Party 1
Discordia
Discordia
vMULLv2
Discordia
Level 18
God Stats
3W - 1L
1,800 SR
Queue Stats
28W - 30L
1,492 Elo+
Party 1
Team Averages
Level 16
1,662 SR
1,511 Elo+

VS

Team Averages
Level 24
1,496 SR
1,354 Elo+
Loki
Loki
CRESTEDP3NNY
Loki
Level 28
God Stats
27W - 50L
1,331 SR
Queue Stats
309W - 409L
1,214 Elo+
Solo
Baron Samedi
Baron Samedi
Razvon
Baron Samedi
Level 18
God Stats
1W - 2L
1,780 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Fenrir
Fenrir
migueluchomoon
Fenrir
Level 27
God Stats
0W - 1L
1,377 SR
Queue Stats
24W - 27L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fairy King8671
Gilgamesh
16
13 / 3 / 5
12,802
800
12,910
15,312
10,440
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nemesis
KaOTicDonger
Nemesis
16
5 / 2 / 14
11,849
741
10,521
11,249
5,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
vMULLv2
Discordia
16
5 / 1 / 14
11,702
731
12,287
5,473
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 10 / 1
10,269
642
5,518
12,767
4,299
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Razvon
Baron Samedi
15
3 / 4 / 3
11,254
703
8,921
16,285
14,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
0 / 9 / 3
8,561
535
1,682
11,427
3,803
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
23
Kills
6
6
Deaths
23
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
10
1
0.35
W
Gilgamesh
Fairy King8671
Gilgamesh
13
3
5
5.17
W
Nemesis
KaOTicDonger
Nemesis
5
2
14
6
L
Baron Samedi
Razvon
Baron Samedi
3
4
3
1.13
L
0
9
3
0.17
W
Discordia
vMULLv2
Discordia
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,718
Damage
16,121
32,034
Taken
40,479
17,917
Mitigated
22,790
4,801
Healing
6,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,518
1,335
243
962
12,767
4,299
0
2,800
9,967
0
15,709
W
Gilgamesh
Fairy King8671
Gilgamesh
12,910
2,429
281
1,786
15,312
10,440
618
4,326
9,066
0
47,266
W
Nemesis
KaOTicDonger
Nemesis
10,521
5,054
0
892
11,249
5,412
843
2,247
8,762
0
50,456
L
Baron Samedi
Razvon
Baron Samedi
8,921
705
760
4,149
16,285
14,688
0
6,006
10,279
39,732
0
L
1,682
618
0
12
11,427
3,803
0
3,481
7,946
0
6,087
W
Discordia
vMULLv2
Discordia
12,287
119
0
1,842
5,473
2,065
1,088
2,348
3,125
47,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,353
Gold Earned
30,084
198
Minions Killed
88
0
Camps Cleared
0
921,384
Distance Traveled
618,263
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,269
642
27
2
0
262,995
0
W
Gilgamesh
12,802
800
67
4
0
292,724
2
W
Nemesis
11,849
741
57
4
0
344,010
2
L
Baron Samedi
11,254
703
55
3
0
225,429
0
L
Fenrir
8,561
535
6
0
0
129,839
0
W
Discordia
11,702
731
74
5
0
284,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role