Player Matchup

Anubis
Anubis
Decanomen2509
Anubis
Level 11
God Stats
1W - 5L
1,179 SR
Queue Stats
16W - 42L
1,187 Elo+
Solo
Izanami
Izanami
Gus_L2R2
Izanami
Level 18
God Stats
4W - 4L
1,691 SR
Queue Stats
16W - 23L
1,344 Elo+
Party 1
Loki
Loki
bubba89
Loki
Level 24
God Stats
4W - 5L
1,554 SR
Queue Stats
74W - 58L
1,662 Elo+
Solo
Cerberus
Cerberus
tuyaya21
Cerberus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,337 Elo+
Party 1
Sun Wukong
Sun Wukong
vaixoaiteo
Sun Wukong
Level 4
God Stats
2W - 1L
1,710 SR
Queue Stats
8W - 11L
1,695 Elo+
Solo
Team Averages
Level 16
1,527 SR
1,445 Elo+

VS

Team Averages
Level 21
1,483 SR
1,422 Elo+
Scylla
Scylla
FountainSquatter
Scylla
Level 28
God Stats
17W - 20L
1,447 SR
Queue Stats
35W - 43L
1,410 Elo+
Solo
Da Ji
Da Ji
Minase-002
Da Ji
Level 25
God Stats
5W - 8L
1,367 SR
Queue Stats
39W - 65L
1,243 Elo+
Solo
Ares
Ares
TornTB
Ares
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 108L
1,614 Elo+
Solo
Neith
Neith
s m o p h i e 1
Neith
Level 26
God Stats
4W - 2L
1,400 SR
Queue Stats
5W - 4L
1,348 Elo+
Solo
Vamana
Vamana
华仑天奴
Vamana
Level 17
God Stats
1W - 0L
1,700 SR
Queue Stats
42W - 44L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 11 / 2
7,642
318
1,675
13,098
5,360
Izanami
Gus_L2R2
Izanami
16
1 / 5 / 6
9,821
409
5,546
11,449
3,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
bubba89
Loki
17
6 / 9 / 1
11,664
486
10,600
16,662
5,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
tuyaya21
Cerberus
14
0 / 10 / 4
8,759
365
4,447
23,972
19,819
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sun Wukong
vaixoaiteo
Sun Wukong
15
0 / 5 / 5
9,096
379
5,513
26,377
24,547
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 1 / 6
13,903
579
22,535
7,616
2,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
15
0 / 4 / 11
10,611
442
5,753
15,125
8,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
TornTB
Ares
17
9 / 1 / 15
12,023
501
15,438
21,692
28,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
3 / 1 / 15
12,769
532
5,764
7,237
2,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
20
11 / 1 / 3
13,670
570
19,036
15,929
26,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
90
8
Kills
40
40
Deaths
8
18
Assists
50
Player
Kills
Deaths
Assists
KDA
L
1
11
2
0.18
W
17
1
6
20
L
Izanami
Gus_L2R2
Izanami
1
5
6
0.8
W
Da Ji
0
4
11
1.38
W
Ares
TornTB
Ares
9
1
15
16.5
L
Loki
bubba89
Loki
6
9
1
0.72
W
3
1
15
10.5
L
Cerberus
tuyaya21
Cerberus
0
10
4
0.2
L
Sun Wukong
vaixoaiteo
Sun Wukong
0
5
5
0.5
W
Vamana
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,781
Damage
68,526
91,558
Taken
67,599
59,039
Mitigated
68,969
12,379
Healing
14,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,675
347
0
542
13,098
5,360
44
5,157
7,493
11,220
0
W
22,535
2,490
0
790
7,616
2,820
4,756
585
7,031
80,663
0
L
Izanami
Gus_L2R2
Izanami
5,546
2,997
0
1,662
11,449
3,739
0
5,035
6,168
0
63,113
W
Da Ji
5,753
907
0
3,914
15,125
8,218
511
888
14,165
0
58,500
W
Ares
TornTB
Ares
15,438
1,731
0
1,071
21,692
28,680
319
2,823
18,823
54,814
0
L
Loki
bubba89
Loki
10,600
3,149
0
4,194
16,662
5,574
0
7,734
8,583
0
65,105
W
5,764
2,059
239
3,064
7,237
2,793
6,570
995
6,217
0
79,250
L
Cerberus
tuyaya21
Cerberus
4,447
288
181
4,873
23,972
19,819
193
11,857
11,652
42,933
0
L
Sun Wukong
vaixoaiteo
Sun Wukong
5,513
991
0
927
26,377
24,547
0
10,285
14,877
0
44,632
W
Vamana
19,036
6,623
0
5,814
15,929
26,458
1,983
831
15,098
10,750
89,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,982
Gold Earned
62,976
405
Minions Killed
581
0
Camps Cleared
0
1,934,358
Distance Traveled
2,121,775
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,642
318
11
0
0
312,703
0
W
Scylla
13,903
579
123
5
0
436,970
3
L
Izanami
9,821
409
118
5
0
355,994
0
W
Da Ji
10,611
442
85
4
0
449,280
1
W
Ares
12,023
501
65
3
0
452,599
1
L
Loki
11,664
486
104
4
0
427,922
3
W
Neith
12,769
532
142
6
0
366,955
0
L
Cerberus
8,759
365
94
4
0
387,709
0
L
Sun Wukong
9,096
379
78
3
0
450,030
1
W
Vamana
13,670
570
166
7
0
415,971
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role