Player Matchup

Bacchus
Bacchus
AgneIIof
Bacchus
Level 14
God Stats
11W - 10L
1,399 SR
Queue Stats
67W - 64L
1,631 Elo+
Solo
Apollo
Apollo
Chefilein
Apollo
Level 19
God Stats
6W - 5L
1,595 SR
Queue Stats
9W - 8L
1,518 Elo+
Party 2
Kukulkan
Kukulkan
GrornHuman
Kukulkan
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 18L
1,365 Elo+
Solo
Ne Zha
Ne Zha
LedjoZZ
Ne Zha
Level 21
God Stats
1W - 3L
1,538 SR
Queue Stats
41W - 50L
1,518 Elo+
Solo
Baron Samedi
Baron Samedi
xJackCarterx
Baron Samedi
Level 28
God Stats
3W - 8L
1,414 SR
Queue Stats
15W - 17L
1,414 Elo+
Party 2
Team Averages
Level 17
1,489 SR
1,489 Elo+

VS

Team Averages
Level 20
1,493 SR
1,616 Elo+
Kali
Kali
DawcaHIVA
Kali
Level 27
God Stats
2W - 0L
1,557 SR
Queue Stats
25W - 12L
1,717 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
G0DSkilleD
Ah Muzen Cab
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,588 Elo+
Solo
Gilgamesh
Gilgamesh
HawkyPawky
Gilgamesh
Level 16
God Stats
2W - 1L
1,282 SR
Queue Stats
25W - 16L
1,521 Elo+
Party 1
Fafnir
Fafnir
KarateChris400
Fafnir
Level 41
God Stats
4W - 3L
1,627 SR
Queue Stats
306W - 215L
1,558 Elo+
Party 1
Kukulkan
Kukulkan
OoDjigitoO
Kukulkan
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 59L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AgneIIof
Bacchus
8
0 / 8 / 2
6,675
371
4,112
16,459
11,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
Chefilein
Apollo
14
3 / 5 / 0
8,670
482
9,234
12,520
3,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
GrornHuman
Kukulkan
12
0 / 10 / 1
7,508
417
1,122
10,918
3,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
LedjoZZ
Ne Zha
11
1 / 8 / 1
7,517
418
2,923
14,478
4,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
xJackCarterx
Baron Samedi
11
4 / 6 / 1
7,905
439
7,506
9,554
3,249
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
19
19 / 0 / 9
12,571
698
22,702
17,405
11,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
G0DSkilleD
Ah Muzen Cab
16
5 / 1 / 5
10,090
561
10,594
8,708
3,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
HawkyPawky
Gilgamesh
12
1 / 6 / 6
8,155
453
2,306
11,947
6,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 0 / 13
8,904
495
2,558
8,812
10,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
OoDjigitoO
Kukulkan
18
10 / 1 / 7
11,316
629
11,738
7,944
3,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
77
8
Kills
37
37
Deaths
8
5
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AgneIIof
Bacchus
0
8
2
0.13
L
Apollo
Chefilein
Apollo
3
5
0
0.6
W
Kali
19
0
9
23.5
W
Ah Muzen Cab
G0DSkilleD
Ah Muzen Cab
5
1
5
7.5
L
Kukulkan
GrornHuman
Kukulkan
0
10
1
0.05
W
Gilgamesh
HawkyPawky
Gilgamesh
1
6
6
0.67
W
2
0
13
8.5
L
Ne Zha
LedjoZZ
Ne Zha
1
8
1
0.19
W
Kukulkan
OoDjigitoO
Kukulkan
10
1
7
13.5
L
Baron Samedi
xJackCarterx
Baron Samedi
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,897
Damage
49,898
63,929
Taken
54,816
26,111
Mitigated
34,688
8,094
Healing
22,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AgneIIof
Bacchus
4,112
940
0
1,424
16,459
11,504
0
5,127
11,332
12,138
0
L
Apollo
Chefilein
Apollo
9,234
6,220
0
2,301
12,520
3,481
0
2,340
10,180
0
45,995
W
Kali
22,702
11,886
0
10,961
17,405
11,218
770
1,762
15,608
0
101,452
W
Ah Muzen Cab
G0DSkilleD
Ah Muzen Cab
10,594
4,939
0
3,637
8,708
3,250
1,364
1,461
7,230
0
64,223
L
Kukulkan
GrornHuman
Kukulkan
1,122
338
0
83
10,918
3,747
1,104
2,280
8,638
27,507
0
W
Gilgamesh
HawkyPawky
Gilgamesh
2,306
461
0
3,261
11,947
6,136
48
5,073
6,874
0
24,584
W
2,558
637
0
2,589
8,812
10,589
0
2,662
6,123
20,794
0
L
Ne Zha
LedjoZZ
Ne Zha
2,923
1,109
0
3,780
14,478
4,130
570
2,430
12,048
0
41,700
W
Kukulkan
OoDjigitoO
Kukulkan
11,738
1,611
0
2,300
7,944
3,495
0
1,660
6,241
94,377
0
L
Baron Samedi
xJackCarterx
Baron Samedi
7,506
1,064
0
506
9,554
3,249
554
2,119
7,435
26,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,275
Gold Earned
51,036
300
Minions Killed
494
0
Camps Cleared
0
1,532,882
Distance Traveled
1,776,854
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,675
371
13
1
0
358,324
4
L
Apollo
8,670
482
90
5
0
325,340
0
W
Kali
12,571
698
142
8
0
449,631
1
W
Ah Muzen Cab
10,090
561
114
6
0
308,811
3
L
Kukulkan
7,508
417
52
3
0
243,539
0
W
Gilgamesh
8,155
453
35
2
0
297,920
3
W
Fafnir
8,904
495
27
2
0
333,891
7
L
Ne Zha
7,517
418
92
5
0
305,036
1
W
Kukulkan
11,316
629
176
10
0
386,601
4
L
Baron Samedi
7,905
439
53
3
0
300,643
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role