Player Matchup

Izanami
Izanami
Cassiopee4134
Izanami
Level 28
God Stats
74W - 79L
1,501 SR
Queue Stats
92W - 100L
1,465 Elo+
Solo
Olorun
Olorun
Krumm3r
Olorun
Level 3
God Stats
0W - 2L
1,236 SR
Queue Stats
0W - 2L
1,153 Elo+
Solo
King Arthur
King Arthur
Paladin4268
King Arthur
Level 17
God Stats
2W - 4L
1,324 SR
Queue Stats
13W - 21L
1,338 Elo+
Solo
Chiron
Chiron
SkummmGang
Chiron
Level 8
God Stats
7W - 3L
1,784 SR
Queue Stats
15W - 20L
1,473 Elo+
Solo
Ao Kuang
Ao Kuang
ThiagoGhtsBR
Ao Kuang
Level 27
God Stats
12W - 18L
1,460 SR
Queue Stats
54W - 44L
1,474 Elo+
Solo
Team Averages
Level 17
1,461 SR
1,380 Elo+

VS

Team Averages
Level 11
1,492 SR
1,469 Elo+
Morgan Le Fay
Morgan Le Fay
AKAPeoPle
Morgan Le Fay
Level 18
God Stats
6W - 9L
1,493 SR
Queue Stats
93W - 89L
1,504 Elo+
Party 1
Ymir
Ymir
Alister6661021
Ymir
Level 14
God Stats
2W - 0L
1,727 SR
Queue Stats
23W - 25L
1,537 Elo+
Solo
Danzaburou
Danzaburou
James8571
Danzaburou
Level 14
God Stats
37W - 42L
1,446 SR
Queue Stats
42W - 52L
1,405 Elo+
Party 1
Neith
Neith
modernwannabe
Neith
Level 5
God Stats
5W - 6L
1,292 SR
Queue Stats
6W - 8L
1,283 Elo+
Solo
Thor
Thor
stef_bt04
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
13 / 6 / 5
14,226
593
19,518
27,111
8,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Krumm3r
Olorun
13
0 / 8 / 6
9,087
379
3,079
11,346
4,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Paladin4268
King Arthur
11
0 / 2 / 1
7,958
332
4,011
9,890
4,478
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
SkummmGang
Chiron
20
15 / 4 / 3
13,585
566
20,164
18,286
7,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
ThiagoGhtsBR
Ao Kuang
2
0 / 1 / 0
4,709
196
0
564
82

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AKAPeoPle
Morgan Le Fay
20
5 / 3 / 2
14,783
616
19,345
19,344
9,526
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 10 / 1
13,249
552
4,760
25,944
13,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
James8571
Danzaburou
19
13 / 8 / 3
14,868
620
19,898
19,197
8,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
1 / 6 / 4
12,747
531
8,560
11,936
4,952
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

Thor
4
0 / 2 / 0
7,586
316
0
1,604
291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
31
28
Kills
21
21
Deaths
29
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AKAPeoPle
Morgan Le Fay
5
3
2
2
W
2
10
1
0.25
L
Izanami
13
6
5
2.58
W
Danzaburou
James8571
Danzaburou
13
8
3
1.81
L
Olorun
Krumm3r
Olorun
0
8
6
0.38
L
King Arthur
Paladin4268
King Arthur
0
2
1
0.25
L
Chiron
SkummmGang
Chiron
15
4
3
4.13
L
Ao Kuang
ThiagoGhtsBR
Ao Kuang
0
1
0
0
W
1
6
4
0.5
W
Thor
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,772
Damage
52,563
67,197
Taken
78,025
25,159
Mitigated
37,241
22,075
Healing
22,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AKAPeoPle
Morgan Le Fay
19,345
1,556
302
9,772
19,344
9,526
4,110
79
19,265
119,266
0
W
4,760
912
0
6,429
25,944
13,974
1,242
0
25,944
107,948
0
L
Izanami
19,518
13,815
366
10,130
27,111
8,994
394
10,113
16,998
0
95,786
W
Danzaburou
James8571
Danzaburou
19,898
8,686
0
3,151
19,197
8,498
2,297
2,175
17,022
0
57,432
L
Olorun
Krumm3r
Olorun
3,079
1,624
274
1,388
11,346
4,293
1,085
1,652
9,694
29,081
2,678
L
King Arthur
Paladin4268
King Arthur
4,011
397
0
2,310
9,890
4,478
0
6,133
3,757
0
22,390
L
Chiron
SkummmGang
Chiron
20,164
9,845
466
7,141
18,286
7,312
2,045
6,207
12,079
0
100,760
L
Ao Kuang
ThiagoGhtsBR
Ao Kuang
0
0
0
0
564
82
0
0
564
0
0
W
8,560
4,325
0
2,564
11,936
4,952
5,477
410
11,526
0
60,162
W
Thor
0
0
0
198
1,604
291
0
0
1,604
0
2,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,565
Gold Earned
63,233
435
Minions Killed
515
0
Camps Cleared
0
1,192,533
Distance Traveled
1,566,324
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,783
616
180
8
0
431,552
5
W
Ymir
13,249
552
137
6
0
340,779
3
L
Izanami
14,226
593
167
7
0
362,675
0
W
Danzaburou
14,868
620
69
3
0
364,855
1
L
Olorun
9,087
379
49
2
0
256,642
0
L
King Arthur
7,958
332
46
2
0
221,702
1
L
Chiron
13,585
566
173
7
0
351,514
0
L
Ao Kuang
4,709
196
0
0
0
0
0
W
Neith
12,747
531
119
5
0
369,563
0
W
Thor
7,586
316
10
0
0
59,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role