Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Tomatenhias
Sol
Level 36
God Stats
3W - 1L
1,887 SR
Queue Stats
3W - 1L
1,686 Elo+
Solo
Sylvanus
Sylvanus
iFuZ_GoNix
Sylvanus
Level 32
God Stats
33W - 36L
1,653 SR
Queue Stats
81W - 93L
1,411 Elo+
Solo
Team Averages
Level 45
1,680 SR
1,532 Elo+

VS

Team Averages
Level 139
1,473 SR
1,591 Elo+
Sol
Sol
RMSteack
Sol
Level 113
God Stats
3W - 3L
1,608 SR
Queue Stats
7W - 7L
1,551 Elo+
Party 1
Achilles
Achilles
Tino-T1no
Achilles
Level 160
God Stats
3W - 1L
1,532 SR
Queue Stats
25W - 19L
1,663 Elo+
Party 1
Medusa
Medusa
xAsSasSiN_Killua
Medusa
Level 145
God Stats
1W - 0L
1,280 SR
Queue Stats
2W - 1L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
5 / 5 / 3
11,421
672
15,405
23,401
19,900
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 4 / 5
9,727
572
11,830
13,287
5,608
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
iFuZ_GoNix
Sylvanus
15
3 / 4 / 3
10,285
605
9,586
26,475
15,796
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 7
10,601
624
21,959
13,798
4,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Tino-T1no
Achilles
16
2 / 1 / 9
11,078
652
9,738
20,380
18,651
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
9 / 5 / 4
12,240
720
22,149
14,814
5,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
8
Kills
13
13
Deaths
8
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
5
5
3
1.3
W
2
2
7
2.75
W
Achilles
Tino-T1no
Achilles
2
1
9
6.5
L
0
4
5
0.63
L
Sylvanus
iFuZ_GoNix
Sylvanus
3
4
3
1.13
W
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,821
Damage
53,846
63,163
Taken
48,992
41,304
Mitigated
28,746
23,510
Healing
17,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
15,405
4,010
518
2,113
23,401
19,900
0
8,698
14,154
0
42,378
W
21,959
3,961
0
8,011
13,798
4,713
1,626
5,148
8,650
62,996
0
W
Achilles
Tino-T1no
Achilles
9,738
1,047
0
6,380
20,380
18,651
156
7,972
12,408
0
41,811
L
11,830
1,955
460
2,496
13,287
5,608
792
3,042
9,977
47,227
0
L
Sylvanus
iFuZ_GoNix
Sylvanus
9,586
1,336
5,412
12,511
26,475
15,796
370
8,937
17,073
22,031
0
W
22,149
9,176
0
2,670
14,814
5,382
1,449
8,296
6,518
0
55,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,433
Gold Earned
33,919
158
Minions Killed
208
0
Camps Cleared
0
850,145
Distance Traveled
975,094
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,421
672
51
3
0
303,043
3
W
Sol
10,601
624
88
5
0
311,170
5
W
Achilles
11,078
652
56
3
0
360,712
7
L
Sol
9,727
572
86
5
0
289,462
0
L
Sylvanus
10,285
605
21
1
0
257,640
1
W
Medusa
12,240
720
64
4
0
303,212
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role