Player Matchup

Da Ji
Da Ji
IskanderRrr
Da Ji
Level 26
God Stats
7W - 10L
1,404 SR
Queue Stats
121W - 163L
1,330 Elo+
Solo
Cthulhu
Cthulhu
KeanuReeves16
Cthulhu
Level 24
God Stats
12W - 14L
1,337 SR
Queue Stats
49W - 46L
1,225 Elo+
Party 2
Anubis
Anubis
Phishinism
Anubis
Level 13
God Stats
7W - 1L
1,776 SR
Queue Stats
123W - 82L
1,552 Elo+
Solo
Danzaburou
Danzaburou
RobertINSIDEyou
Danzaburou
Level 6
God Stats
19W - 18L
1,313 SR
Queue Stats
60W - 54L
1,225 Elo+
Party 2
Hachiman
Hachiman
coolcold666
Hachiman
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 28L
1,500 Elo+
Solo
Team Averages
Level 14
1,466 SR
1,367 Elo+

VS

Team Averages
Level 30
1,490 SR
1,368 Elo+
Heimdallr
Heimdallr
Fearfuzzy
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 45L
1,500 Elo+
Party 3
Apollo
Apollo
Hateful-Henry
Apollo
Level 108
God Stats
3W - 2L
1,338 SR
Queue Stats
263W - 241L
1,538 Elo+
Party 3
Hercules
Hercules
NadaCaptain
Hercules
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 104L
1,196 Elo+
Solo
Discordia
Discordia
RolRa26
Discordia
Level 17
God Stats
12W - 22L
1,324 SR
Queue Stats
31W - 42L
1,298 Elo+
Party 1
Cthulhu
Cthulhu
我爱你忘了需要爱的理由
Cthulhu
Level 5
God Stats
10W - 7L
1,789 SR
Queue Stats
20W - 30L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 2
10,527
479
1,919
12,439
5,171
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
17
5 / 4 / 1
11,372
517
7,423
16,080
8,185
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Phishinism
Anubis
19
6 / 3 / 3
12,518
569
11,478
14,432
9,234
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
RobertINSIDEyou
Danzaburou
15
4 / 5 / 4
10,789
490
8,787
13,268
5,471
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
coolcold666
Hachiman
15
7 / 4 / 3
10,563
480
5,289
13,759
4,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Fearfuzzy
Heimdallr
12
0 / 11 / 1
8,147
370
4,016
14,527
5,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
15 / 4 / 0
13,793
627
24,450
18,660
5,297
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
NadaCaptain
Hercules
12
1 / 4 / 0
8,215
373
5,609
9,799
3,933
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
RolRa26
Discordia
6
0 / 2 / 1
6,331
288
434
3,039
765
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 1
7,040
320
980
4,972
3,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
22
Kills
16
17
Deaths
23
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Fearfuzzy
Heimdallr
0
11
1
0.05
L
15
4
0
3.75
W
0
1
2
1
W
Cthulhu
5
4
1
1.38
L
Hercules
NadaCaptain
Hercules
1
4
0
0.25
W
Anubis
Phishinism
Anubis
6
3
3
2.5
W
Danzaburou
RobertINSIDEyou
Danzaburou
4
5
4
1.2
L
Discordia
RolRa26
Discordia
0
2
1
0.25
W
Hachiman
coolcold666
Hachiman
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,896
Damage
35,489
69,978
Taken
50,997
32,541
Mitigated
18,192
16,459
Healing
10,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Fearfuzzy
Heimdallr
4,016
2,039
0
403
14,527
5,093
76
3,143
11,384
0
26,698
L
24,450
18,189
0
5,481
18,660
5,297
637
8,325
10,335
0
110,311
W
1,919
56
0
0
12,439
5,171
684
0
12,439
0
69,903
W
Cthulhu
7,423
1,484
54
1,730
16,080
8,185
1,913
30
16,050
45,078
0
L
Hercules
NadaCaptain
Hercules
5,609
2,158
0
2,377
9,799
3,933
391
5,951
3,848
0
29,620
W
Anubis
Phishinism
Anubis
11,478
909
0
7,260
14,432
9,234
1,710
404
14,028
92,782
0
W
Danzaburou
RobertINSIDEyou
Danzaburou
8,787
4,017
729
2,971
13,268
5,471
3,892
568
12,700
0
58,777
L
Discordia
RolRa26
Discordia
434
127
0
819
3,039
765
0
930
2,109
10,096
0
W
Hachiman
coolcold666
Hachiman
5,289
3,583
0
3,715
13,759
4,480
1,212
412
13,347
0
37,020
L
980
104
0
1,058
4,972
3,104
241
552
4,420
7,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,769
Gold Earned
43,526
500
Minions Killed
335
0
Camps Cleared
0
1,917,691
Distance Traveled
1,371,567
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,147
370
52
2
0
276,295
1
L
Apollo
13,793
627
180
8
0
408,285
4
W
Da Ji
10,527
479
110
5
0
406,038
3
W
Cthulhu
11,372
517
83
4
0
418,914
0
L
Hercules
8,215
373
65
3
0
383,388
1
W
Anubis
12,518
569
151
7
0
331,710
6
W
Danzaburou
10,789
490
81
4
0
382,729
2
L
Discordia
6,331
288
14
1
0
108,655
2
W
Hachiman
10,563
480
75
3
0
378,300
4
L
Cthulhu
7,040
320
24
1
0
194,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role