Player Matchup

Kumbhakarna
Kumbhakarna
Aarondu22
Kumbhakarna
Level 17
God Stats
0W - 2L
1,259 SR
Queue Stats
24W - 32L
1,327 Elo+
Solo
Baron Samedi
Baron Samedi
BluueB0lts
Baron Samedi
Level 25
God Stats
70W - 70L
1,574 SR
Queue Stats
283W - 284L
1,446 Elo+
Solo
Neith
Neith
Tomaz_Costa
Neith
Level 17
God Stats
29W - 30L
1,488 SR
Queue Stats
35W - 39L
1,402 Elo+
Solo
Da Ji
Da Ji
dk_504
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 170L
1,469 Elo+
Solo
Cu Chulainn
Cu Chulainn
srd3000
Cu Chulainn
Level 28
God Stats
3W - 4L
1,460 SR
Queue Stats
206W - 217L
1,538 Elo+
Solo
Team Averages
Level 21
1,456 SR
1,436 Elo+

VS

Team Averages
Level 27
1,548 SR
1,428 Elo+
Izanami
Izanami
CaptMrDrSir
Izanami
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
236W - 249L
1,409 Elo+
Party 1
Kukulkan
Kukulkan
ChiefFlacid
Kukulkan
Level 5
God Stats
4W - 3L
1,771 SR
Queue Stats
142W - 129L
1,329 Elo+
Party 1
Anubis
Anubis
ITz Fr3ddy G
Anubis
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
161W - 137L
1,506 Elo+
Solo
Kuzenbo
Kuzenbo
StruckPopcorn90
Kuzenbo
Level 28
God Stats
8W - 7L
1,470 SR
Queue Stats
50W - 71L
1,303 Elo+
Solo
Heimdallr
Heimdallr
z_Online-Hel_z
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 22L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Aarondu22
Kumbhakarna
16
0 / 8 / 3
10,179
925
7,241
21,079
19,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
BluueB0lts
Baron Samedi
17
4 / 8 / 3
11,884
1,080
19,244
19,862
8,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 3 / 2
9,776
889
3,541
7,805
2,815
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Da Ji
dk_504
Da Ji
17
0 / 13 / 5
10,554
959
11,654
21,459
9,030
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
srd3000
Cu Chulainn
16
5 / 6 / 1
11,210
1,019
15,092
24,142
23,158
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

12

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CaptMrDrSir
Izanami
20
4 / 1 / 25
12,482
1,135
15,016
10,896
4,774
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
ChiefFlacid
Kukulkan
18
3 / 2 / 13
10,837
985
9,497
8,080
3,208
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
19
13 / 3 / 13
12,623
1,148
20,423
14,488
8,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
6 / 0 / 17
11,856
1,078
10,500
12,477
7,855
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
z_Online-Hel_z
Heimdallr
20
12 / 4 / 18
13,535
1,230
27,137
13,996
6,809
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
124
10
Kills
38
38
Deaths
10
14
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Aarondu22
Kumbhakarna
0
8
3
0.19
L
Baron Samedi
BluueB0lts
Baron Samedi
4
8
3
0.69
W
Izanami
CaptMrDrSir
Izanami
4
1
25
16.5
W
Kukulkan
ChiefFlacid
Kukulkan
3
2
13
4.75
W
Anubis
13
3
13
6.5
W
6
0
17
14.5
L
1
3
2
0.67
L
Da Ji
dk_504
Da Ji
0
13
5
0.19
L
Cu Chulainn
srd3000
Cu Chulainn
5
6
1
0.92
W
Heimdallr
z_Online-Hel_z
Heimdallr
12
4
18
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,772
Damage
82,573
94,347
Taken
59,937
63,141
Mitigated
31,064
7,144
Healing
6,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Aarondu22
Kumbhakarna
7,241
491
0
0
21,079
19,902
0
9,853
11,226
15,519
0
L
Baron Samedi
BluueB0lts
Baron Samedi
19,244
411
1,485
3,632
19,862
8,236
0
8,840
11,022
42,938
0
W
Izanami
CaptMrDrSir
Izanami
15,016
9,378
0
1,282
10,896
4,774
0
5,751
5,097
0
38,852
W
Kukulkan
ChiefFlacid
Kukulkan
9,497
1,713
0
304
8,080
3,208
0
3,253
4,311
32,993
0
W
Anubis
20,423
1,476
1,409
2,932
14,488
8,418
0
8,018
6,156
29,426
0
W
10,500
3,553
0
0
12,477
7,855
0
7,686
4,502
18,796
0
L
3,541
988
0
857
7,805
2,815
0
3,029
4,776
0
21,265
L
Da Ji
dk_504
Da Ji
11,654
1,430
0
90
21,459
9,030
0
8,689
12,767
0
26,421
L
Cu Chulainn
srd3000
Cu Chulainn
15,092
1,554
0
1,080
24,142
23,158
0
10,009
14,133
10,311
25,003
W
Heimdallr
z_Online-Hel_z
Heimdallr
27,137
19,094
0
540
13,996
6,809
0
4,452
9,111
0
52,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,603
Gold Earned
61,333
192
Minions Killed
208
6
Camps Cleared
9
985,381
Distance Traveled
1,008,551
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,179
925
18
2
0
148,376
1
L
Baron Samedi
11,884
1,080
54
5
2
229,502
1
W
Izanami
12,482
1,135
58
5
3
191,110
0
W
Kukulkan
10,837
985
61
6
0
209,459
0
W
Anubis
12,623
1,148
18
2
3
159,947
0
W
Kuzenbo
11,856
1,078
23
2
1
242,763
0
L
Neith
9,776
889
46
4
2
138,297
0
L
Da Ji
10,554
959
32
3
2
220,442
0
L
Cu Chulainn
11,210
1,019
42
4
0
248,764
1
W
Heimdallr
13,535
1,230
48
4
2
205,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role