Player Matchup

Gilgamesh
Gilgamesh
DA7OM94
Gilgamesh
Level 7
God Stats
2W - 2L
1,533 SR
Queue Stats
2W - 5L
1,206 Elo+
Party 2
Kukulkan
Kukulkan
Deathmarez
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,206 Elo+
Party 2
Hou Yi
Hou Yi
EscanorBOTSENT
Hou Yi
Level 3
God Stats
1W - 2L
1,304 SR
Queue Stats
2W - 3L
1,111 Elo+
Party 1
Sun Wukong
Sun Wukong
ItimburI
Sun Wukong
Level 29
God Stats
2W - 1L
1,313 SR
Queue Stats
65W - 70L
1,435 Elo+
Party 1
Khepri
Khepri
MarDerVinx
Khepri
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 65L
1,459 Elo+
Party 1
Team Averages
Level 14
1,430 SR
1,283 Elo+

VS

Team Averages
Level 13
1,392 SR
1,350 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AM1Rk
Morgan Le Fay
Level 8
God Stats
0W - 3L
1,182 SR
Queue Stats
17W - 19L
1,456 Elo+
Party 3
Thor
Thor
erfangodless
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,454 Elo+
Party 3
Sun Wukong
Sun Wukong
savatage923
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,095 Elo+
Solo
Sol
Sol
srivnr
Sol
Level 27
God Stats
6W - 9L
1,277 SR
Queue Stats
183W - 257L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DA7OM94
Gilgamesh
19
3 / 4 / 4
13,177
488
10,891
20,318
16,548
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
Deathmarez
Kukulkan
19
3 / 7 / 8
13,401
496
22,673
13,849
7,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
4 / 7 / 3
12,181
451
6,362
11,867
5,570
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
ItimburI
Sun Wukong
20
9 / 3 / 4
15,407
571
12,380
25,651
16,267
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
MarDerVinx
Khepri
18
6 / 2 / 8
13,989
518
10,172
19,879
26,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
15 / 6 / 2
15,037
557
31,463
23,494
12,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
AM1Rk
Morgan Le Fay
19
5 / 6 / 3
12,396
459
12,618
22,781
9,529
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 8 / 1
10,143
376
2,442
18,813
7,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
savatage923
Sun Wukong
17
3 / 6 / 4
11,438
424
11,240
23,365
28,127
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
srivnr
Sol
2
0 / 0 / 0
6,937
257
0
220
80

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
33
25
Kills
23
23
Deaths
26
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
15
6
2
2.67
L
Morgan Le Fay
AM1Rk
Morgan Le Fay
5
6
3
1.08
W
Gilgamesh
DA7OM94
Gilgamesh
3
4
4
1.25
W
Kukulkan
Deathmarez
Kukulkan
3
7
8
1
W
4
7
3
0.79
W
Sun Wukong
ItimburI
Sun Wukong
9
3
4
3.67
W
Khepri
MarDerVinx
Khepri
6
2
8
5
L
0
8
1
0.06
L
Sun Wukong
savatage923
Sun Wukong
3
6
4
0.83
L
Sol
srivnr
Sol
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,478
Damage
57,763
91,564
Taken
88,673
72,346
Mitigated
57,635
14,369
Healing
13,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
31,463
15,884
0
5,979
23,494
12,113
3,098
6,557
16,937
0
104,254
L
Morgan Le Fay
AM1Rk
Morgan Le Fay
12,618
449
0
2,921
22,781
9,529
183
13,394
9,387
78,178
0
W
Gilgamesh
DA7OM94
Gilgamesh
10,891
3,177
0
1,696
20,318
16,548
3,441
3,943
16,375
0
78,804
W
Kukulkan
Deathmarez
Kukulkan
22,673
1,240
0
2,688
13,849
7,566
2,157
4,511
9,338
86,272
0
W
6,362
2,852
0
83
11,867
5,570
4,076
1,967
9,900
0
34,727
W
Sun Wukong
ItimburI
Sun Wukong
12,380
3,116
0
5,401
25,651
16,267
2,264
4,096
21,555
0
107,148
W
Khepri
MarDerVinx
Khepri
10,172
1,598
543
3,958
19,879
26,395
806
3,334
15,721
40,735
0
L
2,442
886
0
3,304
18,813
7,786
160
6,602
12,211
0
53,767
L
Sun Wukong
savatage923
Sun Wukong
11,240
2,476
0
889
23,365
28,127
0
6,742
16,623
0
58,999
L
Sol
srivnr
Sol
0
0
0
0
220
80
0
220
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,155
Gold Earned
55,951
507
Minions Killed
452
0
Camps Cleared
0
2,376,816
Distance Traveled
1,851,964
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
15,037
557
149
6
0
433,834
1
L
Morgan Le Fay
12,396
459
109
4
0
463,912
5
W
Gilgamesh
13,177
488
127
5
0
486,735
0
W
Kukulkan
13,401
496
123
5
0
464,744
2
W
Hou Yi
12,181
451
68
3
0
399,054
5
W
Sun Wukong
15,407
571
149
6
0
530,925
0
W
Khepri
13,989
518
40
1
0
495,358
6
L
Thor
10,143
376
96
4
0
448,656
0
L
Sun Wukong
11,438
424
98
4
0
504,679
4
L
Sol
6,937
257
0
0
0
883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role