Player Matchup

Athena
Athena
 
Athena
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
RaPIMoser
Zeus
Level 79
God Stats
2W - 2L
1,299 SR
Queue Stats
26W - 30L
1,411 Elo+
Solo
Sylvanus
Sylvanus
UaiSoh
Sylvanus
Level 101
God Stats
33W - 14L
1,887 SR
Queue Stats
255W - 186L
1,614 Elo+
Solo
Xbalanque
Xbalanque
XxLipexBRx
Xbalanque
Level 118
God Stats
13W - 10L
1,466 SR
Queue Stats
1,011W - 1,028L
1,424 Elo+
Solo
Hercules
Hercules
churrosdebacon
Hercules
Level 147
God Stats
7W - 15L
1,360 SR
Queue Stats
412W - 417L
1,513 Elo+
Solo
Team Averages
Level 103
1,502 SR
1,492 Elo+

VS

Team Averages
Level 104
1,462 SR
1,466 Elo+
Hades
Hades
 
Hades
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Destroy all2000
Loki
Level 149
God Stats
13W - 25L
1,402 SR
Queue Stats
638W - 664L
1,412 Elo+
Solo
Janus
Janus
Houkaitai
Janus
Level 78
God Stats
2W - 2L
1,591 SR
Queue Stats
97W - 95L
1,500 Elo+
Solo
Danzaburou
Danzaburou
LIONS_Freyr
Danzaburou
Level 88
God Stats
28W - 45L
1,418 SR
Queue Stats
550W - 589L
1,436 Elo+
Solo
Nike
Nike
davidcordeiro123
Nike
Level 97
God Stats
10W - 15L
1,400 SR
Queue Stats
656W - 714L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
0 / 1 / 3
7,938
467
4,672
12,756
9,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
15
1 / 5 / 1
8,735
514
4,381
6,295
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
UaiSoh
Sylvanus
17
6 / 0 / 3
10,052
591
13,915
11,005
6,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xbalanque
XxLipexBRx
Xbalanque
13
1 / 1 / 1
7,615
448
5,701
11,261
3,551
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
18
6 / 0 / 0
10,778
634
10,193
13,885
14,739
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
0 / 5 / 0
7,808
459
4,326
14,379
6,537
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 1 / 1
6,215
366
2,509
6,307
1,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Houkaitai
Janus
15
3 / 3 / 2
9,039
532
6,507
9,013
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
LIONS_Freyr
Danzaburou
12
1 / 5 / 1
7,642
450
8,299
13,088
4,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
2 / 0 / 1
6,947
409
7,082
11,674
8,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
14
Kills
7
7
Deaths
14
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
1
3
1.5
L
Hades
 
Hades
0
5
0
0
L
1
1
1
1.5
L
Janus
Houkaitai
Janus
3
3
2
1.33
L
Danzaburou
LIONS_Freyr
Danzaburou
1
5
1
0.3
W
Zeus
1
5
1
0.3
W
Sylvanus
UaiSoh
Sylvanus
6
0
3
7.5
W
Xbalanque
XxLipexBRx
Xbalanque
1
1
1
1.5
W
Hercules
6
0
0
6
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,862
Damage
28,723
55,202
Taken
54,461
36,159
Mitigated
24,179
24,791
Healing
13,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,672
1,641
0
3,952
12,756
9,777
0
309
11,926
25,483
0
L
Hades
 
Hades
4,326
324
50
5,167
14,379
6,537
0
3,341
11,038
49,931
0
L
2,509
842
0
2,188
6,307
1,583
0
1,529
4,760
0
21,868
L
Janus
Houkaitai
Janus
6,507
398
0
999
9,013
3,002
0
4,531
4,284
59,913
0
L
Danzaburou
LIONS_Freyr
Danzaburou
8,299
3,437
0
3,692
13,088
4,174
180
6,171
6,871
0
54,318
W
Zeus
4,381
403
0
0
6,295
1,792
493
2,851
3,355
53,569
0
W
Sylvanus
UaiSoh
Sylvanus
13,915
3,988
1,395
7,365
11,005
6,300
2,176
2,316
8,470
63,378
14,542
W
Xbalanque
XxLipexBRx
Xbalanque
5,701
3,214
0
5,316
11,261
3,551
1,135
0
11,051
0
51,119
W
Hercules
10,193
1,691
0
6,763
13,885
14,739
775
5,357
8,481
5,815
65,399
L
7,082
757
0
1,559
11,674
8,883
0
6,867
4,717
0
27,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,118
Gold Earned
37,651
520
Minions Killed
437
0
Camps Cleared
0
1,525,816
Distance Traveled
1,470,437
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,938
467
42
2
0
343,301
10
L
Hades
7,808
459
123
7
0
282,079
1
L
Loki
6,215
366
52
3
0
242,840
0
L
Janus
9,039
532
122
7
0
323,872
5
L
Danzaburou
7,642
450
104
6
0
290,939
7
W
Zeus
8,735
514
103
6
0
289,172
2
W
Sylvanus
10,052
591
136
8
0
308,951
3
W
Xbalanque
7,615
448
84
5
0
275,538
4
W
Hercules
10,778
634
155
9
0
308,854
2
L
Nike
6,947
409
36
2
0
330,707
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role