Player Matchup

Artemis
Artemis
 
Artemis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
FaceTheSlayerr
Janus
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
82W - 65L
1,541 Elo+
Party 2
Set
Set
Siro Wolfe
Set
Level 19
God Stats
0W - 1L
1,287 SR
Queue Stats
4W - 13L
1,293 Elo+
Party 1
Khepri
Khepri
Sniperfi91
Khepri
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 84L
1,293 Elo+
Party 1
Sobek
Sobek
ZonalLocket
Sobek
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 74L
1,501 Elo+
Party 2
Team Averages
Level 62
1,457 SR
1,426 Elo+

VS

Team Averages
Level 66
1,672 SR
1,397 Elo+
Aphrodite
Aphrodite
BeardedMonk11
Aphrodite
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 30L
1,267 Elo+
Solo
Pele
Pele
PulseGordo
Pele
Level 128
God Stats
7W - 3L
1,822 SR
Queue Stats
533W - 582L
1,338 Elo+
Solo
Raijin
Raijin
Rocketeer99
Raijin
Level 127
God Stats
6W - 1L
1,804 SR
Queue Stats
355W - 335L
1,484 Elo+
Solo
Odin
Odin
Yyiz
Odin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,420 Elo+
Solo
Artio
Artio
djfcbj
Artio
Level 28
God Stats
1W - 1L
1,736 SR
Queue Stats
12W - 14L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
11 / 5 / 4
12,666
905
25,426
13,127
6,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 4 / 9
11,451
818
22,542
11,728
5,541
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 10 / 4
8,012
572
5,086
15,127
6,748
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Khepri
Sniperfi91
Khepri
13
0 / 6 / 8
8,391
599
3,929
14,730
16,465
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 6 / 12
10,873
777
13,581
25,153
36,520
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BeardedMonk11
Aphrodite
18
3 / 2 / 14
10,982
784
7,951
13,976
8,677
15
3 / 6 / 10
9,899
707
11,040
14,201
7,929
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
20
10 / 3 / 16
12,559
897
24,850
16,210
8,280
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Odin
Yyiz
Odin
19
13 / 4 / 15
12,267
876
14,176
18,113
19,732
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artio
djfcbj
Artio
17
2 / 5 / 25
10,811
772
9,504
27,975
42,227
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
111
20
Kills
31
31
Deaths
20
37
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
11
5
4
2.6
W
Aphrodite
BeardedMonk11
Aphrodite
3
2
14
5
L
6
4
9
2.63
W
3
6
10
1.33
W
Raijin
10
3
16
6
L
0
10
4
0.2
L
Khepri
Sniperfi91
Khepri
0
6
8
0.67
W
Odin
Yyiz
Odin
13
4
15
5.13
L
3
6
12
1.5
W
Artio
djfcbj
Artio
2
5
25
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,564
Damage
67,521
79,865
Taken
90,475
71,937
Mitigated
86,845
21,559
Healing
33,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
25,426
11,244
2,445
2,241
13,127
6,663
1,646
7,945
5,176
0
50,493
W
Aphrodite
BeardedMonk11
Aphrodite
7,951
2,556
4,771
6,047
13,976
8,677
703
8,141
5,835
22,338
0
L
22,542
753
1,792
2,778
11,728
5,541
894
5,275
6,453
43,403
0
W
11,040
700
2,667
2,359
14,201
7,929
1,492
6,636
7,565
200
21,597
W
Raijin
24,850
2,825
2,708
3,253
16,210
8,280
1,260
7,797
8,413
49,136
0
L
5,086
2,039
925
1,193
15,127
6,748
141
7,580
7,504
0
8,385
L
Khepri
Sniperfi91
Khepri
3,929
203
946
608
14,730
16,465
0
8,039
6,651
13,457
0
W
Odin
Yyiz
Odin
14,176
3,268
847
832
18,113
19,732
238
6,522
11,591
0
26,854
L
13,581
1,515
2,005
6,626
25,153
36,520
225
13,577
11,576
19,760
0
W
Artio
djfcbj
Artio
9,504
1,677
2,897
6,973
27,975
42,227
1,000
10,956
17,019
17,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,393
Gold Earned
56,518
132
Minions Killed
128
0
Camps Cleared
0
1,073,618
Distance Traveled
1,279,497
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,666
905
53
4
0
204,116
1
W
Aphrodite
10,982
784
39
3
0
243,490
0
L
Janus
11,451
818
56
4
0
228,877
0
W
Pele
9,899
707
24
2
0
282,028
2
W
Raijin
12,559
897
36
3
0
241,876
0
L
Set
8,012
572
6
0
0
193,973
2
L
Khepri
8,391
599
8
1
0
213,873
1
W
Odin
12,267
876
18
1
0
244,805
0
L
Sobek
10,873
777
9
1
0
232,779
0
W
Artio
10,811
772
11
1
0
267,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role