Player Matchup

Bellona
Bellona
BeefNyku
Bellona
Level 27
God Stats
14W - 17L
1,500 SR
Queue Stats
85W - 119L
1,327 Elo+
Party 1
Raijin
Raijin
BoOokWAR
Raijin
Level 13
God Stats
2W - 5L
1,501 SR
Queue Stats
298W - 325L
1,164 Elo+
Solo
Nemesis
Nemesis
Davai22
Nemesis
Level 6
God Stats
5W - 7L
1,422 SR
Queue Stats
22W - 20L
1,299 Elo+
Solo
Heimdallr
Heimdallr
Imm0rtal012
Heimdallr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 59L
1,369 Elo+
Solo
Nu Wa
Nu Wa
MadameShadow
Nu Wa
Level 28
God Stats
32W - 38L
1,444 SR
Queue Stats
89W - 131L
1,325 Elo+
Party 1
Team Averages
Level 17
1,473 SR
1,297 Elo+

VS

Team Averages
Level 19
1,461 SR
1,302 Elo+
Sobek
Sobek
Kalimore
Sobek
Level 29
God Stats
1W - 1L
1,302 SR
Queue Stats
15W - 11L
1,376 Elo+
Solo
Sun Wukong
Sun Wukong
Nancomerian
Sun Wukong
Level 8
God Stats
4W - 1L
1,253 SR
Queue Stats
103W - 106L
1,180 Elo+
Solo
Artemis
Artemis
PandaThibs
Artemis
Level 28
God Stats
2W - 2L
1,715 SR
Queue Stats
67W - 58L
1,403 Elo+
Solo
Anubis
Anubis
RayTeKFR
Anubis
Level 16
God Stats
8W - 1L
1,536 SR
Queue Stats
37W - 25L
1,307 Elo+
Solo
Nemesis
Nemesis
getxxposed2
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 43L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BeefNyku
Bellona
20
10 / 7 / 4
14,823
549
26,554
27,965
29,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
BoOokWAR
Raijin
17
5 / 7 / 0
11,696
433
10,285
13,529
3,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Davai22
Nemesis
15
0 / 7 / 6
10,293
381
10,285
19,617
7,667
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Imm0rtal012
Heimdallr
10
0 / 11 / 3
8,171
303
5,312
15,011
3,784
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 6 / 8
11,152
413
17,111
14,353
4,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Kalimore
Sobek
18
2 / 5 / 14
12,003
445
7,619
21,754
24,079
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sun Wukong
Nancomerian
Sun Wukong
17
3 / 6 / 7
12,375
458
6,993
19,762
11,688
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
PandaThibs
Artemis
18
5 / 4 / 10
13,206
489
11,374
15,248
5,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
RayTeKFR
Anubis
20
13 / 2 / 6
16,112
597
19,864
23,162
13,061
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
getxxposed2
Nemesis
20
15 / 2 / 8
16,053
595
24,081
24,180
11,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
83
18
Kills
38
38
Deaths
19
21
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bellona
BeefNyku
Bellona
10
7
4
1.71
L
Raijin
BoOokWAR
Raijin
5
7
0
0.71
L
Nemesis
Davai22
Nemesis
0
7
6
0.43
L
Heimdallr
Imm0rtal012
Heimdallr
0
11
3
0.14
W
Sobek
Kalimore
Sobek
2
5
14
1.8
L
3
6
8
1.17
W
Sun Wukong
Nancomerian
Sun Wukong
3
6
7
1.08
W
Artemis
PandaThibs
Artemis
5
4
10
2.5
W
Anubis
RayTeKFR
Anubis
13
2
6
8
W
Nemesis
getxxposed2
Nemesis
15
2
8
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,547
Damage
69,931
90,475
Taken
104,106
48,625
Mitigated
65,663
16,122
Healing
38,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BeefNyku
Bellona
26,554
11,288
0
4,648
27,965
29,021
586
7,360
20,530
0
84,554
L
Raijin
BoOokWAR
Raijin
10,285
907
0
1,382
13,529
3,975
528
7,293
6,236
63,145
0
L
Nemesis
Davai22
Nemesis
10,285
4,508
0
6,330
19,617
7,667
74
6,164
13,346
0
63,362
L
Heimdallr
Imm0rtal012
Heimdallr
5,312
3,294
0
328
15,011
3,784
853
4,521
10,490
0
17,100
W
Sobek
Kalimore
Sobek
7,619
302
0
4,879
21,754
24,079
516
5,110
15,736
28,814
0
L
17,111
4,816
0
3,434
14,353
4,178
1,963
3,391
10,818
63,585
0
W
Sun Wukong
Nancomerian
Sun Wukong
6,993
1,305
0
4,743
19,762
11,688
124
5,110
13,708
8,997
45,630
W
Artemis
PandaThibs
Artemis
11,374
4,288
0
6,230
15,248
5,703
3,436
4,901
9,887
0
91,636
W
Anubis
RayTeKFR
Anubis
19,864
877
0
16,071
23,162
13,061
2,782
7,905
14,442
153,824
0
W
Nemesis
getxxposed2
Nemesis
24,081
14,764
0
6,636
24,180
11,132
0
6,202
17,455
0
162,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,135
Gold Earned
69,749
454
Minions Killed
679
0
Camps Cleared
0
2,105,191
Distance Traveled
2,590,405
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,823
549
142
5
0
457,952
0
L
Raijin
11,696
433
116
4
0
397,404
1
L
Nemesis
10,293
381
75
3
0
500,337
2
L
Heimdallr
8,171
303
20
1
0
321,769
0
W
Sobek
12,003
445
42
2
0
557,269
1
L
Nu Wa
11,152
413
101
4
0
427,729
0
W
Sun Wukong
12,375
458
100
4
0
452,142
5
W
Artemis
13,206
489
139
5
0
489,856
0
W
Anubis
16,112
597
225
8
0
489,754
4
W
Nemesis
16,053
595
173
6
0
601,384
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role