Player Matchup

Neith
Neith
Dorian-Gousset
Neith
Level 4
God Stats
1W - 6L
1,734 SR
Queue Stats
1W - 9L
1,466 Elo+
Solo
Mercury
Mercury
PepC5073
Mercury
Level 21
God Stats
1W - 5L
1,128 SR
Queue Stats
80W - 75L
1,575 Elo+
Solo
Baba Yaga
Baba Yaga
XvARKANTOSvX
Baba Yaga
Level 148
God Stats
2W - 1L
1,596 SR
Queue Stats
313W - 288L
1,526 Elo+
Party 1
Fenrir
Fenrir
hottaco992
Fenrir
Level 5
God Stats
0W - 1L
1,283 SR
Queue Stats
0W - 3L
1,152 Elo+
Solo
Ymir
Ymir
la Bete du 93
Ymir
Level 4
God Stats
0W - 5L
1,448 SR
Queue Stats
3W - 10L
1,487 Elo+
Party 1
Team Averages
Level 36
1,438 SR
1,441 Elo+

VS

Team Averages
Level 26
1,480 SR
1,509 Elo+
Bellona
Bellona
LewisAKM
Bellona
Level 18
God Stats
1W - 0L
1,693 SR
Queue Stats
43W - 33L
1,587 Elo+
Solo
Neith
Neith
SixxPieceNuggets
Neith
Level 29
God Stats
4W - 6L
1,584 SR
Queue Stats
7W - 9L
1,572 Elo+
Solo
Sylvanus
Sylvanus
TommyJordan2808
Sylvanus
Level 27
God Stats
1W - 3L
1,139 SR
Queue Stats
111W - 110L
1,508 Elo+
Solo
Scylla
Scylla
its-_-zZeNky_
Scylla
Level 29
God Stats
12W - 11L
1,553 SR
Queue Stats
70W - 87L
1,377 Elo+
Solo
Awilix
Awilix
zIWolfZz
Awilix
Level 28
God Stats
4W - 7L
1,432 SR
Queue Stats
159W - 141L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 11 / 4
9,427
449
7,576
15,925
5,607
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
PepC5073
Mercury
18
6 / 10 / 1
12,178
580
12,758
19,810
9,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
XvARKANTOSvX
Baba Yaga
17
6 / 8 / 2
10,448
498
20,013
14,697
6,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
hottaco992
Fenrir
4
0 / 4 / 1
5,975
285
101
3,298
1,697
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 6 / 2
7,783
371
1,537
17,864
16,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LewisAKM
Bellona
20
15 / 4 / 9
14,084
671
18,834
24,907
23,513
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
7 / 2 / 3
11,611
553
4,485
8,752
4,612
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
15
0 / 2 / 15
10,446
497
4,952
15,861
15,415
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 4 / 15
10,996
524
14,792
12,753
4,951
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Awilix
zIWolfZz
Awilix
20
12 / 2 / 8
13,138
626
9,963
15,016
6,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
88
13
Kills
38
39
Deaths
14
10
Assists
50
Player
Kills
Deaths
Assists
KDA
L
1
11
4
0.27
W
Bellona
LewisAKM
Bellona
15
4
9
4.88
L
Mercury
PepC5073
Mercury
6
10
1
0.65
W
7
2
3
4.25
W
Sylvanus
0
2
15
3.75
L
Baba Yaga
XvARKANTOSvX
Baba Yaga
6
8
2
0.88
L
Fenrir
hottaco992
Fenrir
0
4
1
0.13
W
4
4
15
2.88
L
0
6
2
0.17
W
Awilix
zIWolfZz
Awilix
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,985
Damage
53,026
71,594
Taken
77,289
39,130
Mitigated
55,432
9,504
Healing
15,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,576
3,085
0
1,346
15,925
5,607
0
4,528
11,249
0
46,119
W
Bellona
LewisAKM
Bellona
18,834
5,949
0
7,737
24,907
23,513
4,937
5,349
18,144
417
93,544
L
Mercury
PepC5073
Mercury
12,758
7,793
0
3,947
19,810
9,403
0
3,341
16,469
0
58,272
W
4,485
1,541
0
764
8,752
4,612
5,333
400
8,304
0
58,967
W
Sylvanus
4,952
1,322
1,149
2,472
15,861
15,415
1,071
5,413
8,357
26,370
0
L
Baba Yaga
XvARKANTOSvX
Baba Yaga
20,013
1,751
0
2,716
14,697
6,242
56
5,902
8,795
78,451
0
L
Fenrir
hottaco992
Fenrir
101
31
0
0
3,298
1,697
0
490
2,808
0
504
W
14,792
647
0
2,306
12,753
4,951
1,165
6,615
5,798
55,465
0
L
1,537
450
0
1,495
17,864
16,181
0
5,745
12,003
17,428
0
W
Awilix
zIWolfZz
Awilix
9,963
4,077
0
1,032
15,016
6,941
1,002
2,689
12,169
0
110,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,811
Gold Earned
60,275
329
Minions Killed
555
0
Camps Cleared
0
1,502,037
Distance Traveled
1,971,145
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,427
449
78
4
0
338,638
2
W
Bellona
14,084
671
153
7
0
399,766
3
L
Mercury
12,178
580
98
5
0
377,025
0
W
Neith
11,611
553
119
6
0
345,151
1
W
Sylvanus
10,446
497
51
2
0
376,537
1
L
Baba Yaga
10,448
498
123
6
0
349,062
8
L
Fenrir
5,975
285
1
0
0
114,688
0
W
Scylla
10,996
524
80
4
0
392,778
1
L
Ymir
7,783
371
29
1
0
322,624
1
W
Awilix
13,138
626
152
7
0
456,913
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role