Player Matchup

Ah Puch
Ah Puch
Bryandillon
Ah Puch
Level 27
God Stats
31W - 31L
1,507 SR
Queue Stats
84W - 68L
1,495 Elo+
Solo
Odin
Odin
Scarlackan
Odin
Level 28
God Stats
8W - 6L
1,529 SR
Queue Stats
117W - 121L
1,510 Elo+
Solo
Tiamat
Tiamat
Wrryyypun
Tiamat
Level 30
God Stats
8W - 4L
1,500 SR
Queue Stats
124W - 85L
1,607 Elo+
Solo
Fenrir
Fenrir
ivan-andrei76990
Fenrir
Level 29
God Stats
31W - 25L
1,552 SR
Queue Stats
34W - 31L
1,529 Elo+
Solo
Heimdallr
Heimdallr
labyrinth306
Heimdallr
Level 23
God Stats
5W - 2L
1,871 SR
Queue Stats
258W - 300L
1,418 Elo+
Solo
Team Averages
Level 27
1,592 SR
1,512 Elo+

VS

Team Averages
Level 19
1,620 SR
1,447 Elo+
Bellona
Bellona
Elochala2012
Bellona
Level 29
God Stats
2W - 4L
1,520 SR
Queue Stats
54W - 67L
1,558 Elo+
Party 1
Cthulhu
Cthulhu
Markan_Brat
Cthulhu
Level 6
God Stats
1W - 2L
1,700 SR
Queue Stats
6W - 13L
1,334 Elo+
Solo
Rama
Rama
Whimsiq
Rama
Level 28
God Stats
67W - 48L
1,567 SR
Queue Stats
207W - 194L
1,445 Elo+
Solo
Kukulkan
Kukulkan
vxWILSONxv
Kukulkan
Level 14
God Stats
37W - 31L
1,811 SR
Queue Stats
58W - 55L
1,569 Elo+
Party 1
Bakasura
Bakasura
xearthADx
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bryandillon
Ah Puch
18
5 / 1 / 17
11,424
1,039
14,014
6,552
2,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
9 / 0 / 15
11,909
1,083
16,486
8,659
4,772
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Wrryyypun
Tiamat
18
6 / 2 / 21
11,822
1,075
18,319
10,386
10,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
8 / 3 / 14
11,232
1,021
7,261
10,858
4,525
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
labyrinth306
Heimdallr
19
8 / 1 / 17
11,907
1,082
11,072
6,510
2,892
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

277

VS

Team 2 Tickets

22

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Elochala2012
Bellona
17
3 / 8 / 3
11,495
1,045
11,623
23,389
19,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Markan_Brat
Cthulhu
15
0 / 16 / 2
9,017
820
2,546
26,301
11,672
Rama
Whimsiq
Rama
15
0 / 1 / 0
8,544
777
1,694
1,616
523
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
vxWILSONxv
Kukulkan
17
2 / 3 / 3
11,064
1,006
15,911
8,204
4,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
xearthADx
Bakasura
16
2 / 8 / 2
10,231
930
4,770
13,458
6,698
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
17
36
Kills
7
7
Deaths
36
84
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Bryandillon
Ah Puch
5
1
17
13.5
L
Bellona
Elochala2012
Bellona
3
8
3
0.56
L
Cthulhu
Markan_Brat
Cthulhu
0
16
2
0.06
W
9
0
15
16.5
L
Rama
Whimsiq
Rama
0
1
0
0
W
Tiamat
Wrryyypun
Tiamat
6
2
21
8.25
W
8
3
14
5
W
Heimdallr
labyrinth306
Heimdallr
8
1
17
16.5
L
Kukulkan
vxWILSONxv
Kukulkan
2
3
3
1.17
L
Bakasura
xearthADx
Bakasura
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,152
Damage
36,544
42,965
Taken
72,968
25,617
Mitigated
42,584
5,754
Healing
4,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Bryandillon
Ah Puch
14,014
944
0
608
6,552
2,723
0
1,787
4,522
37,294
0
L
Bellona
Elochala2012
Bellona
11,623
4,757
0
2,915
23,389
19,639
0
11,237
11,776
0
29,819
L
Cthulhu
Markan_Brat
Cthulhu
2,546
585
0
0
26,301
11,672
0
13,845
12,061
5,454
0
W
16,486
4,353
0
0
8,659
4,772
0
4,987
3,247
7,392
23,695
L
Rama
Whimsiq
Rama
1,694
677
0
56
1,616
523
0
891
715
0
3,606
W
Tiamat
Wrryyypun
Tiamat
18,319
1,181
246
3,312
10,386
10,705
0
4,672
5,226
34,392
0
W
7,261
632
0
304
10,858
4,525
0
3,382
6,797
65
16,639
W
Heimdallr
labyrinth306
Heimdallr
11,072
8,147
0
1,284
6,510
2,892
0
2,829
3,188
0
33,479
L
Kukulkan
vxWILSONxv
Kukulkan
15,911
0
0
0
8,204
4,052
0
2,918
5,154
55,067
0
L
Bakasura
xearthADx
Bakasura
4,770
2,979
0
1,343
13,458
6,698
0
5,129
8,193
0
10,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,294
Gold Earned
50,351
200
Minions Killed
198
9
Camps Cleared
5
1,042,315
Distance Traveled
912,004
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,424
1,039
52
5
2
199,027
0
L
Bellona
11,495
1,045
53
5
0
243,096
0
L
Cthulhu
9,017
820
8
1
0
158,033
0
W
Odin
11,909
1,083
36
3
2
229,491
2
L
Rama
8,544
777
3
0
1
58,094
0
W
Tiamat
11,822
1,075
32
3
1
212,624
1
W
Fenrir
11,232
1,021
25
2
1
209,324
2
W
Heimdallr
11,907
1,082
55
5
3
191,849
1
L
Kukulkan
11,064
1,006
107
10
0
220,056
0
L
Bakasura
10,231
930
27
2
4
232,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role