Player Matchup

Ares
Ares
 
Ares
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
ShimaVie
Danzaburou
Level 15
God Stats
3W - 1L
1,592 SR
Queue Stats
15W - 26L
1,337 Elo+
Party 2
Merlin
Merlin
Urytsu
Merlin
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 38L
1,413 Elo+
Solo
Tyr
Tyr
gorillaglovez
Tyr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 35L
1,375 Elo+
Party 2
Hel
Hel
КаваКами
Hel
Level 17
God Stats
4W - 2L
1,717 SR
Queue Stats
30W - 38L
1,364 Elo+
Solo
Team Averages
Level 17
1,562 SR
1,398 Elo+

VS

Team Averages
Level 14
1,520 SR
1,298 Elo+
Olorun
Olorun
Haedera
Olorun
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,201 Elo+
Party 1
He Bo
He Bo
QSardeR
He Bo
Level 17
God Stats
1W - 3L
1,494 SR
Queue Stats
11W - 22L
1,298 Elo+
Solo
Rama
Rama
Thorviel
Rama
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 63L
1,357 Elo+
Party 1
Susano
Susano
kriyaze
Susano
Level 6
God Stats
0W - 2L
1,392 SR
Queue Stats
0W - 2L
1,125 Elo+
Solo
Neith
Neith
woytal
Neith
Level 11
God Stats
1W - 2L
1,716 SR
Queue Stats
26W - 24L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
20
8 / 5 / 23
13,220
1,017
19,467
28,699
38,301
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
ShimaVie
Danzaburou
20
12 / 3 / 18
14,484
1,114
19,910
16,691
9,628
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
Urytsu
Merlin
20
11 / 1 / 19
14,600
1,123
27,147
8,274
5,340
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 2 / 19
12,692
976
11,541
24,671
32,888
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
1 / 1 / 29
12,423
956
16,978
18,194
17,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

192

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Haedera
Olorun
19
3 / 10 / 6
12,378
952
20,119
27,831
10,242
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

He Bo
QSardeR
He Bo
18
1 / 1 / 7
11,417
878
6,321
12,059
3,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rama
18
1 / 4 / 7
11,616
894
21,032
17,514
6,266
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Susano
kriyaze
Susano
18
6 / 11 / 4
13,043
1,003
22,943
24,563
9,045
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
woytal
Neith
18
1 / 11 / 6
11,401
877
16,120
19,473
8,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
42
37
Kills
12
12
Deaths
37
108
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
8
5
23
3.9
L
Olorun
Haedera
Olorun
3
10
6
0.6
L
He Bo
QSardeR
He Bo
1
1
7
4.5
W
Danzaburou
ShimaVie
Danzaburou
12
3
18
7
L
Rama
1
4
7
1.13
W
Merlin
Urytsu
Merlin
11
1
19
20.5
W
5
2
19
7.25
L
Susano
kriyaze
Susano
6
11
4
0.73
L
Neith
woytal
Neith
1
11
6
0.36
W
1
1
29
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,043
Damage
86,535
96,529
Taken
101,440
104,017
Mitigated
38,013
38,645
Healing
7,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
19,467
1,480
0
4,546
28,699
38,301
0
8,481
20,218
27,358
0
L
Olorun
Haedera
Olorun
20,119
10,489
773
4,972
27,831
10,242
0
15,727
12,104
43,183
0
L
He Bo
QSardeR
He Bo
6,321
162
0
0
12,059
3,925
0
8,096
3,963
17,963
0
W
Danzaburou
ShimaVie
Danzaburou
19,910
8,442
0
5,318
16,691
9,628
0
3,208
13,483
0
40,372
L
Rama
21,032
17,125
0
0
17,514
6,266
0
12,468
5,046
0
41,095
W
Merlin
Urytsu
Merlin
27,147
2,313
0
1,287
8,274
5,340
0
1,419
6,855
57,497
0
W
11,541
2,992
0
1,695
24,671
32,888
0
7,835
16,836
0
19,666
L
Susano
kriyaze
Susano
22,943
3,630
0
0
24,563
9,045
0
16,314
8,249
0
43,152
L
Neith
woytal
Neith
16,120
7,667
0
1,667
19,473
8,535
0
10,987
8,486
0
32,995
W
16,978
235
15,283
10,516
18,194
17,860
0
5,497
12,697
34,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,419
Gold Earned
59,855
204
Minions Killed
222
3
Camps Cleared
6
1,272,664
Distance Traveled
1,094,167
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,220
1,017
9
1
0
235,475
2
L
Olorun
12,378
952
63
5
1
191,914
2
L
He Bo
11,417
878
34
3
1
237,075
2
W
Danzaburou
14,484
1,114
59
5
0
203,187
3
L
Rama
11,616
894
52
4
1
228,291
2
W
Merlin
14,600
1,123
67
5
0
246,062
0
W
Tyr
12,692
976
21
2
1
295,113
2
L
Susano
13,043
1,003
45
3
3
258,963
1
L
Neith
11,401
877
28
2
0
177,924
0
W
Hel
12,423
956
48
4
2
292,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role