Player Matchup

Danzaburou
Danzaburou
EvilMaNe153
Danzaburou
Level 11
God Stats
2W - 3L
1,683 SR
Queue Stats
24W - 28L
1,316 Elo+
Party 1
Bakasura
Bakasura
Padylllka
Bakasura
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 96L
1,460 Elo+
Party 1
Kukulkan
Kukulkan
Pandacorn97
Kukulkan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,209 Elo+
Solo
Chaac
Chaac
Roffegerzz
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 92L
1,508 Elo+
Solo
Fafnir
Fafnir
RushhRed
Fafnir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 84L
1,410 Elo+
Solo
Team Averages
Level 21
1,537 SR
1,381 Elo+

VS

Team Averages
Level 25
1,592 SR
1,359 Elo+
Bacchus
Bacchus
Jethan JT
Bacchus
Level 29
God Stats
44W - 39L
1,517 SR
Queue Stats
170W - 224L
1,360 Elo+
Solo
Osiris
Osiris
Roki145
Osiris
Level 19
God Stats
5W - 6L
1,534 SR
Queue Stats
36W - 72L
1,247 Elo+
Solo
Anubis
Anubis
Yannikmeyer
Anubis
Level 27
God Stats
11W - 9L
1,909 SR
Queue Stats
68W - 80L
1,380 Elo+
Solo
Medusa
Medusa
pablothenoob
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,421 Elo+
Solo
Ne Zha
Ne Zha
polrock25
Ne Zha
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 103L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EvilMaNe153
Danzaburou
20
11 / 8 / 12
15,348
480
19,180
24,237
7,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Padylllka
Bakasura
20
13 / 6 / 13
16,698
522
21,634
31,469
14,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Pandacorn97
Kukulkan
19
5 / 14 / 13
13,902
434
28,192
20,338
6,584
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
20
19 / 2 / 14
17,618
551
37,522
30,049
34,331
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fafnir
RushhRed
Fafnir
17
0 / 10 / 20
13,107
410
10,985
33,249
49,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jethan JT
Bacchus
15
4 / 13 / 9
11,205
350
14,079
31,516
21,530
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Osiris
Roki145
Osiris
15
2 / 14 / 7
11,089
347
8,658
28,946
26,746
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
20
21 / 5 / 6
16,691
522
38,538
29,574
17,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
20
12 / 7 / 8
14,266
446
31,113
28,123
11,348
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
polrock25
Ne Zha
18
1 / 9 / 16
12,606
394
16,022
28,136
13,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
86
48
Kills
40
40
Deaths
48
72
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
EvilMaNe153
Danzaburou
11
8
12
2.13
L
Bacchus
Jethan JT
Bacchus
4
13
9
0.65
W
Bakasura
Padylllka
Bakasura
13
6
13
3.25
W
Kukulkan
Pandacorn97
Kukulkan
5
14
13
0.82
W
Chaac
19
2
14
13
L
Osiris
Roki145
Osiris
2
14
7
0.39
W
Fafnir
RushhRed
Fafnir
0
10
20
1
L
Anubis
21
5
6
4.8
L
Medusa
12
7
8
2.29
L
Ne Zha
polrock25
Ne Zha
1
9
16
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,513
Damage
108,410
139,342
Taken
146,295
112,903
Mitigated
90,311
33,548
Healing
43,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
EvilMaNe153
Danzaburou
19,180
12,449
0
4,266
24,237
7,620
3,633
12,474
11,763
0
53,189
L
Bacchus
Jethan JT
Bacchus
14,079
963
231
7,167
31,516
21,530
0
8,025
22,432
41,704
0
W
Bakasura
Padylllka
Bakasura
21,634
15,442
0
9,491
31,469
14,452
750
12,705
18,764
0
113,143
W
Kukulkan
Pandacorn97
Kukulkan
28,192
2,320
0
1,831
20,338
6,584
1,073
11,110
9,228
91,479
0
W
Chaac
37,522
6,930
0
14,508
30,049
34,331
1,376
6,630
23,419
0
136,812
L
Osiris
Roki145
Osiris
8,658
2,010
0
4,336
28,946
26,746
0
9,513
18,775
0
28,501
W
Fafnir
RushhRed
Fafnir
10,985
2,451
0
3,452
33,249
49,916
220
9,698
23,551
32,170
0
L
Anubis
38,538
2,801
0
17,202
29,574
17,261
182
8,823
19,513
136,846
0
L
Medusa
31,113
19,326
0
8,575
28,123
11,348
742
6,219
20,972
0
85,698
L
Ne Zha
polrock25
Ne Zha
16,022
4,829
0
5,726
28,136
13,426
0
6,179
21,617
0
77,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,673
Gold Earned
65,857
595
Minions Killed
507
0
Camps Cleared
0
2,669,408
Distance Traveled
2,515,587
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,348
480
67
2
0
480,465
2
L
Bacchus
11,205
350
57
2
0
478,305
4
W
Bakasura
16,698
522
176
6
0
633,147
2
W
Kukulkan
13,902
434
144
5
0
429,990
1
W
Chaac
17,618
551
180
6
0
586,348
0
L
Osiris
11,089
347
29
1
0
480,357
0
W
Fafnir
13,107
410
28
1
0
539,458
1
L
Anubis
16,691
522
208
7
0
502,402
0
L
Medusa
14,266
446
130
4
0
493,426
3
L
Ne Zha
12,606
394
83
3
0
561,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role