Player Matchup

Heimdallr
Heimdallr
Batu20
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,538 Elo+
Party 1
Merlin
Merlin
MisterDuggy
Merlin
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 14L
1,434 Elo+
Party 3
Bacchus
Bacchus
finjess
Bacchus
Level 16
God Stats
4W - 9L
1,328 SR
Queue Stats
15W - 18L
1,570 Elo+
Party 3
Thor
Thor
mBeşli
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,538 Elo+
Party 1
He Bo
He Bo
satehit
He Bo
Level 7
God Stats
4W - 6L
1,257 SR
Queue Stats
21W - 21L
1,481 Elo+
Solo
Team Averages
Level 9
1,417 SR
1,512 Elo+

VS

Team Averages
Level 29
1,508 SR
1,512 Elo+
Persephone
Persephone
LilSimbi
Persephone
Level 27
God Stats
83W - 115L
1,498 SR
Queue Stats
188W - 248L
1,430 Elo+
Party 4
Camazotz
Camazotz
Qctune
Camazotz
Level 37
God Stats
7W - 4L
1,552 SR
Queue Stats
64W - 61L
1,518 Elo+
Party 2
Bellona
Bellona
blue-knight2004
Bellona
Level 34
God Stats
11W - 20L
1,437 SR
Queue Stats
119W - 137L
1,444 Elo+
Party 4
Skadi
Skadi
theKaKaDu
Skadi
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,654 Elo+
Party 2
Nox
Nox
xHydra7x
Nox
Level 33
God Stats
2W - 1L
1,555 SR
Queue Stats
107W - 88L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Batu20
Heimdallr
8
0 / 9 / 1
5,490
366
3,025
9,101
1,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
11
3 / 6 / 2
7,324
488
4,558
7,790
2,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
finjess
Bacchus
10
1 / 1 / 0
6,431
429
3,651
7,995
5,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
mBeşli
Thor
10
3 / 6 / 0
7,024
468
3,131
10,527
2,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
satehit
He Bo
13
3 / 3 / 0
7,723
515
8,072
10,798
4,229
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
LilSimbi
Persephone
13
3 / 4 / 7
8,922
595
4,938
6,535
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
Qctune
Camazotz
13
4 / 2 / 11
8,414
561
6,269
13,138
4,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 2 / 5
9,177
612
2,622
7,879
5,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
theKaKaDu
Skadi
14
13 / 2 / 4
9,454
630
12,819
7,138
2,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 0 / 16
8,638
576
4,119
6,133
5,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
66
10
Kills
23
25
Deaths
10
3
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Batu20
Heimdallr
0
9
1
0.06
W
Persephone
LilSimbi
Persephone
3
4
7
1.63
L
Merlin
3
6
2
0.67
W
Camazotz
Qctune
Camazotz
4
2
11
4.75
W
1
2
5
1.75
L
Bacchus
finjess
Bacchus
1
1
0
1
L
Thor
mBeşli
Thor
3
6
0
0.5
L
He Bo
satehit
He Bo
3
3
0
1
W
Skadi
theKaKaDu
Skadi
13
2
4
7.5
W
2
0
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,437
Damage
30,767
46,211
Taken
40,823
17,183
Mitigated
20,082
8,249
Healing
11,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Batu20
Heimdallr
3,025
1,710
0
640
9,101
1,837
0
3,378
5,723
0
13,348
W
Persephone
LilSimbi
Persephone
4,938
554
0
1,197
6,535
1,891
2,537
2,959
3,178
43,099
0
L
Merlin
4,558
328
0
705
7,790
2,341
1,092
2,051
5,739
28,671
0
W
Camazotz
Qctune
Camazotz
6,269
1,934
0
6,896
13,138
4,784
831
3,542
9,560
0
48,299
W
2,622
430
0
1,115
7,879
5,790
674
5,164
2,675
0
44,465
L
Bacchus
finjess
Bacchus
3,651
421
0
810
7,995
5,854
0
1,894
6,101
17,022
0
L
Thor
mBeşli
Thor
3,131
395
0
2,693
10,527
2,922
0
822
9,705
0
34,627
L
He Bo
satehit
He Bo
8,072
765
0
3,401
10,798
4,229
423
912
9,886
46,023
0
W
Skadi
theKaKaDu
Skadi
12,819
5,802
0
375
7,138
2,206
1,896
2,360
4,730
0
49,608
W
4,119
812
0
1,889
6,133
5,411
549
1,731
4,398
16,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,992
Gold Earned
44,605
255
Minions Killed
367
0
Camps Cleared
0
1,245,468
Distance Traveled
1,427,390
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,490
366
23
2
0
222,435
1
W
Persephone
8,922
595
80
5
0
259,345
0
L
Merlin
7,324
488
58
4
0
239,777
5
W
Camazotz
8,414
561
71
5
0
333,399
2
W
Bellona
9,177
612
127
8
0
283,867
3
L
Bacchus
6,431
429
24
2
0
300,420
6
L
Thor
7,024
468
53
4
0
253,029
2
L
He Bo
7,723
515
97
6
0
229,807
0
W
Skadi
9,454
630
70
5
0
265,209
0
W
Nox
8,638
576
19
1
0
285,570
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role