Player Matchup

Ra
Ra
 
Ra
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Eiswolfspeer
Anhur
Level 27
God Stats
0W - 4L
1,217 SR
Queue Stats
117W - 145L
1,375 Elo+
Solo
Geb
Geb
MarciniLinguini
Geb
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,317 Elo+
Party 1
Bellona
Bellona
nOBLElOBSTER556
Bellona
Level 28
God Stats
6W - 11L
1,482 SR
Queue Stats
15W - 17L
1,420 Elo+
Party 1
Erlang Shen
Erlang Shen
shilixue1
Erlang Shen
Level 7
God Stats
5W - 11L
1,348 SR
Queue Stats
5W - 14L
1,248 Elo+
Solo
Team Averages
Level 20
1,409 SR
1,372 Elo+

VS

Team Averages
Level 8
1,515 SR
1,238 Elo+
Kukulkan
Kukulkan
AncestralFern
Kukulkan
Level 7
God Stats
1W - 1L
1,261 SR
Queue Stats
9W - 10L
1,225 Elo+
Solo
Ares
Ares
CarlosGM34254
Ares
Level 8
God Stats
2W - 2L
1,442 SR
Queue Stats
9W - 10L
1,451 Elo+
Solo
Thor
Thor
NadaCaptain
Thor
Level 14
God Stats
4W - 3L
1,500 SR
Queue Stats
99W - 104L
1,130 Elo+
Solo
Neith
Neith
darck213
Neith
Level 8
God Stats
14W - 6L
1,870 SR
Queue Stats
30W - 26L
1,405 Elo+
Solo
Cthulhu
Cthulhu
我爱你忘了需要爱的理由
Cthulhu
Level 4
God Stats
10W - 7L
1,500 SR
Queue Stats
20W - 30L
981 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
5 / 6 / 1
8,247
550
5,330
10,331
4,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 4 / 0
5,981
399
2,305
9,259
2,858
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
1 / 0 / 4
7,163
478
4,115
10,593
7,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
2 / 6 / 2
7,773
518
6,379
13,467
9,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erlang Shen
shilixue1
Erlang Shen
1
0 / 0 / 0
2,766
184
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AncestralFern
Kukulkan
14
5 / 3 / 1
8,797
586
5,784
7,162
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
6 / 3 / 2
9,248
617
12,728
11,983
10,743
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

12
3 / 1 / 2
7,877
525
1,746
6,120
1,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
darck213
Neith
12
1 / 1 / 1
7,259
484
4,197
6,462
1,993
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 3 / 1
6,624
442
4,016
6,761
4,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
9
Kills
16
16
Deaths
11
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
5
6
1
0.92
W
Kukulkan
AncestralFern
Kukulkan
5
3
1
1.83
W
6
3
2
2.33
L
1
4
0
0.25
L
1
0
4
3
W
3
1
2
4
W
Neith
darck213
Neith
1
1
1
1.5
L
2
6
2
0.5
L
Erlang Shen
shilixue1
Erlang Shen
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,129
Damage
28,471
43,650
Taken
38,488
23,594
Mitigated
21,283
7,460
Healing
10,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,330
634
253
2,755
10,331
4,146
666
5,869
4,462
43,777
0
W
Kukulkan
AncestralFern
Kukulkan
5,784
972
0
646
7,162
2,344
1,821
4,166
2,996
53,932
0
W
12,728
841
0
2,965
11,983
10,743
0
1,525
10,458
55,691
0
L
2,305
463
0
0
9,259
2,858
0
2,711
6,548
0
34,593
L
4,115
820
0
1,329
10,593
7,160
0
5,363
5,230
17,275
0
W
1,746
609
0
3,150
6,120
1,874
216
422
5,698
0
26,302
W
Neith
darck213
Neith
4,197
2,164
0
2,878
6,462
1,993
1,315
1,598
4,864
0
49,193
L
6,379
2,298
0
3,123
13,467
9,430
0
8,799
4,668
0
43,101
L
Erlang Shen
shilixue1
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
W
4,016
267
272
250
6,761
4,329
578
2,106
4,655
15,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,930
Gold Earned
39,805
246
Minions Killed
363
0
Camps Cleared
0
999,567
Distance Traveled
1,268,986
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,247
550
72
5
0
233,215
3
W
Kukulkan
8,797
586
116
8
0
258,457
0
W
Ares
9,248
617
89
6
0
270,408
1
L
Anhur
5,981
399
62
4
0
221,531
0
L
Geb
7,163
478
21
1
0
293,143
0
W
Thor
7,877
525
54
4
0
276,634
0
W
Neith
7,259
484
92
6
0
210,468
0
L
Bellona
7,773
518
91
6
0
251,678
3
L
Erlang Shen
2,766
184
0
0
0
0
0
W
Cthulhu
6,624
442
12
1
0
253,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role