Player Matchup

Merlin
Merlin
Dynamo-Furious
Merlin
Level 24
God Stats
5W - 4L
1,500 SR
Queue Stats
33W - 33L
1,352 Elo+
Solo
Nemesis
Nemesis
SAMITII
Nemesis
Level 8
God Stats
2W - 2L
1,865 SR
Queue Stats
4W - 5L
1,755 Elo+
Party 2
Sobek
Sobek
Sir Pentious762
Sobek
Level 18
God Stats
2W - 4L
1,295 SR
Queue Stats
87W - 93L
1,438 Elo+
Solo
Ra
Ra
WaMaH1507
Ra
Level 16
God Stats
7W - 10L
1,472 SR
Queue Stats
40W - 52L
1,392 Elo+
Solo
Thor
Thor
ichbinstim_361
Thor
Level 1
God Stats
1W - 1L
1,709 SR
Queue Stats
1W - 1L
1,672 Elo+
Party 2
Team Averages
Level 13
1,568 SR
1,522 Elo+

VS

Team Averages
Level 10
1,513 SR
1,317 Elo+
Jing Wei
Jing Wei
Eyup_3838
Jing Wei
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 16L
1,350 Elo+
Solo
Zeus
Zeus
FluxahhM8
Zeus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,435 Elo+
Party 1
Aphrodite
Aphrodite
alain__7810
Aphrodite
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 20L
1,203 Elo+
Solo
Fenrir
Fenrir
shotguntothef485
Fenrir
Level 10
God Stats
2W - 1L
1,520 SR
Queue Stats
4W - 5L
1,285 Elo+
Party 1
Hades
Hades
stylish-figure9
Hades
Level 11
God Stats
1W - 1L
1,547 SR
Queue Stats
9W - 16L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 13 / 11
11,529
961
18,079
22,770
7,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
SAMITII
Nemesis
18
7 / 10 / 6
12,883
1,074
10,880
24,928
7,963
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 4 / 13
12,777
1,065
11,676
24,412
34,020
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
3 / 10 / 9
12,318
1,027
12,851
17,631
6,719
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 15 / 6
11,096
925
7,265
21,928
8,054
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Eyup_3838
Jing Wei
20
8 / 1 / 22
13,064
1,089
18,121
11,421
4,061
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
20
27 / 2 / 16
16,762
1,397
49,923
10,912
4,182
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
alain__7810
Aphrodite
20
4 / 4 / 30
13,438
1,120
10,593
14,806
10,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
2 / 4 / 12
11,011
918
7,227
11,778
6,006
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
11 / 7 / 24
14,608
1,217
16,796
16,161
7,373
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
156
18
Kills
52
52
Deaths
18
45
Assists
104
Player
Kills
Deaths
Assists
KDA
L
2
13
11
0.58
W
Jing Wei
Eyup_3838
Jing Wei
8
1
22
19
W
Zeus
27
2
16
17.5
L
Nemesis
SAMITII
Nemesis
7
10
6
1
L
3
4
13
2.38
L
3
10
9
0.75
W
Aphrodite
alain__7810
Aphrodite
4
4
30
4.75
L
3
15
6
0.4
W
2
4
12
2
W
11
7
24
3.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,751
Damage
102,660
111,669
Taken
65,078
63,769
Mitigated
32,046
5,927
Healing
13,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,079
2,302
0
67
22,770
7,013
0
14,850
7,920
33,962
0
W
Jing Wei
Eyup_3838
Jing Wei
18,121
15,149
0
702
11,421
4,061
0
6,369
4,906
0
33,775
W
Zeus
49,923
5,734
0
2,010
10,912
4,182
0
7,678
3,234
82,298
0
L
Nemesis
SAMITII
Nemesis
10,880
4,452
0
1,090
24,928
7,963
0
19,337
5,591
0
22,590
L
11,676
1,819
0
2,481
24,412
34,020
0
13,457
10,955
35,073
0
L
12,851
986
1,283
1,006
17,631
6,719
0
14,590
3,041
43,115
0
W
Aphrodite
alain__7810
Aphrodite
10,593
1,858
3,391
3,494
14,806
10,424
0
10,016
4,790
15,884
0
L
7,265
2,158
0
0
21,928
8,054
0
15,078
6,850
0
17,911
W
7,227
2,469
0
152
11,778
6,006
0
7,180
4,598
0
14,723
W
16,796
1,756
235
3,396
16,161
7,373
0
11,363
4,798
30,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,603
Gold Earned
68,883
200
Minions Killed
169
5
Camps Cleared
3
1,086,957
Distance Traveled
1,162,862
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,529
961
34
3
1
195,297
0
W
Jing Wei
13,064
1,089
35
3
0
281,395
0
W
Zeus
16,762
1,397
75
6
0
216,962
1
L
Nemesis
12,883
1,074
21
2
1
239,549
0
L
Sobek
12,777
1,065
53
4
1
243,952
0
L
Ra
12,318
1,027
74
6
2
204,455
3
W
Aphrodite
13,438
1,120
13
1
0
221,534
2
L
Thor
11,096
925
18
2
0
203,704
0
W
Fenrir
11,011
918
10
1
3
249,093
0
W
Hades
14,608
1,217
36
3
0
193,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role