Player Matchup

Sylvanus
Sylvanus
Hawk111
Sylvanus
Level 110
God Stats
12W - 13L
1,267 SR
Queue Stats
360W - 381L
1,511 Elo+
Solo
Heimdallr
Heimdallr
Ianweabs
Heimdallr
Level 116
God Stats
3W - 1L
1,621 SR
Queue Stats
105W - 97L
1,558 Elo+
Solo
Scylla
Scylla
Nitrouge
Scylla
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Bellona
Bellona
Ridley28
Bellona
Level 119
God Stats
3W - 2L
1,560 SR
Queue Stats
249W - 248L
1,547 Elo+
Solo
Neith
Neith
Synyster98
Neith
Level 135
God Stats
3W - 4L
1,516 SR
Queue Stats
56W - 49L
1,499 Elo+
Solo
Team Averages
Level 122
1,493 SR
1,523 Elo+

VS

Team Averages
Level 111
1,445 SR
1,640 Elo+
Nox
Nox
Failz123
Nox
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 77L
1,719 Elo+
Solo
Fenrir
Fenrir
Finchy22
Fenrir
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 5L
1,779 Elo+
Solo
Jing Wei
Jing Wei
Qaylevivioberry
Jing Wei
Level 83
God Stats
8W - 16L
1,339 SR
Queue Stats
80W - 73L
1,570 Elo+
Solo
Sun Wukong
Sun Wukong
Zukari
Sun Wukong
Level 149
God Stats
23W - 18L
1,526 SR
Queue Stats
113W - 111L
1,612 Elo+
Solo
Hades
Hades
打爆你的卵
Hades
Level 48
God Stats
0W - 2L
1,360 SR
Queue Stats
22W - 30L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hawk111
Sylvanus
16
2 / 1 / 7
10,309
1,031
4,699
5,207
5,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
Ianweabs
Heimdallr
16
1 / 1 / 9
9,365
937
15,391
7,203
4,247
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Nitrouge
Scylla
15
3 / 0 / 4
9,593
959
5,744
4,677
2,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
Ridley28
Bellona
16
0 / 0 / 6
9,124
912
3,728
8,311
6,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
15
4 / 2 / 3
9,422
942
7,356
6,761
3,228
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

287

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
9,163
916
10,054
12,184
4,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
Finchy22
Fenrir
14
0 / 0 / 0
7,560
756
0
0
0
Jing Wei
15
0 / 0 / 4
8,857
886
3,563
8,626
9,004
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
Zukari
Sun Wukong
15
1 / 0 / 2
9,387
939
9,987
10,395
11,778
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 6 / 2
8,615
862
5,636
11,091
3,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
10
Kills
4
4
Deaths
10
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Fenrir
Finchy22
Fenrir
0
0
0
0
W
Sylvanus
Hawk111
Sylvanus
2
1
7
5.5
W
Heimdallr
Ianweabs
Heimdallr
1
1
9
5.5
W
Scylla
Nitrouge
Scylla
3
0
4
5
L
Jing Wei
0
0
4
2
W
Bellona
Ridley28
Bellona
0
0
6
3
W
Neith
4
2
3
2.75
L
Sun Wukong
Zukari
Sun Wukong
1
0
2
2
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,918
Damage
29,240
32,159
Taken
42,296
22,425
Mitigated
29,464
8,060
Healing
2,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,054
448
0
0
12,184
4,747
0
3,581
8,603
26,553
0
L
Fenrir
Finchy22
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
Hawk111
Sylvanus
4,699
1,085
3,383
1,826
5,207
5,797
0
2,714
2,493
15,165
0
W
Heimdallr
Ianweabs
Heimdallr
15,391
10,315
0
1,479
7,203
4,247
0
3,990
3,213
0
36,783
W
Scylla
Nitrouge
Scylla
5,744
629
0
124
4,677
2,257
0
1,186
3,491
35,912
0
L
Jing Wei
3,563
2,038
0
570
8,626
9,004
0
3,547
5,079
0
15,466
W
Bellona
Ridley28
Bellona
3,728
554
0
690
8,311
6,896
0
4,438
3,873
0
17,460
W
Neith
7,356
2,334
0
558
6,761
3,228
0
3,436
3,325
0
19,106
L
Sun Wukong
Zukari
Sun Wukong
9,987
603
0
394
10,395
11,778
0
1,135
9,260
556
40,836
L
5,636
342
250
1,458
11,091
3,935
0
2,180
8,911
20,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,813
Gold Earned
43,582
213
Minions Killed
187
8
Camps Cleared
5
911,850
Distance Traveled
693,924
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,163
916
47
5
2
204,907
0
L
Fenrir
7,560
756
0
0
0
0
0
W
Sylvanus
10,309
1,031
26
3
1
163,416
0
W
Heimdallr
9,365
937
46
5
2
173,711
0
W
Scylla
9,593
959
98
10
0
177,375
0
L
Jing Wei
8,857
886
26
3
1
175,724
0
W
Bellona
9,124
912
25
3
3
212,266
4
W
Neith
9,422
942
18
2
2
185,082
0
L
Sun Wukong
9,387
939
69
7
1
209,867
0
L
Hades
8,615
862
45
5
1
103,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role