Player Matchup

Ymir
Ymir
IIJust_J
Ymir
Level 12
God Stats
0W - 1L
1,703 SR
Queue Stats
8W - 11L
1,528 Elo+
Solo
Sun Wukong
Sun Wukong
Lucien91
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,410 Elo+
Solo
Danzaburou
Danzaburou
MIDNIGHTJUDEX
Danzaburou
Level 27
God Stats
19W - 16L
1,566 SR
Queue Stats
92W - 72L
1,556 Elo+
Solo
Mercury
Mercury
TrxshChild
Mercury
Level 17
God Stats
5W - 8L
1,702 SR
Queue Stats
119W - 149L
1,605 Elo+
Solo
Tiamat
Tiamat
ULTRANICTRONIC
Tiamat
Level 20
God Stats
9W - 10L
1,690 SR
Queue Stats
29W - 26L
1,544 Elo+
Solo
Team Averages
Level 16
1,632 SR
1,529 Elo+

VS

Team Averages
Level 20
1,420 SR
1,486 Elo+
Bellona
Bellona
FriendlyRuff
Bellona
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
37W - 45L
1,416 Elo+
Solo
Cthulhu
Cthulhu
Jemelle
Cthulhu
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
201W - 178L
1,647 Elo+
Solo
Izanami
Izanami
WrittenBoards
Izanami
Level 24
God Stats
49W - 45L
1,420 SR
Queue Stats
89W - 99L
1,368 Elo+
Solo
Aphrodite
Aphrodite
iustin210
Aphrodite
Level 29
God Stats
2W - 0L
1,180 SR
Queue Stats
7W - 7L
1,592 Elo+
Solo
Camazotz
Camazotz
jaegrim
Camazotz
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 15L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
5
0 / 1 / 1
3,148
525
1,945
3,023
1,613
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
Lucien91
Sun Wukong
6
0 / 0 / 0
3,286
548
295
1,161
375
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
MIDNIGHTJUDEX
Danzaburou
5
0 / 1 / 1
3,103
517
1,265
2,728
621
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
TrxshChild
Mercury
6
1 / 3 / 0
3,808
635
2,111
4,852
1,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

3
0 / 2 / 0
3,066
511
656
1,625
422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FriendlyRuff
Bellona
7
3 / 0 / 2
4,642
774
2,559
3,972
2,234
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Jemelle
Cthulhu
7
2 / 0 / 1
3,998
666
3,160
3,402
1,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
7
0 / 1 / 3
3,889
648
1,036
2,825
628
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
iustin210
Aphrodite
7
0 / 0 / 0
4,163
694
573
946
210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Camazotz
jaegrim
Camazotz
8
2 / 0 / 2
4,704
784
1,185
4,624
1,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
7
7
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
FriendlyRuff
Bellona
3
0
2
4
L
Ymir
0
1
1
0.5
W
Cthulhu
Jemelle
Cthulhu
2
0
1
2.5
L
Sun Wukong
Lucien91
Sun Wukong
0
0
0
0
L
Danzaburou
MIDNIGHTJUDEX
Danzaburou
0
1
1
0.5
L
Mercury
TrxshChild
Mercury
1
3
0
0.33
L
0
2
0
0
W
Izanami
0
1
3
1.5
W
Aphrodite
iustin210
Aphrodite
0
0
0
0
W
Camazotz
jaegrim
Camazotz
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,272
Damage
8,513
13,389
Taken
15,769
4,152
Mitigated
5,731
2,076
Healing
7,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
FriendlyRuff
Bellona
2,559
1,377
0
922
3,972
2,234
140
1,092
2,790
0
15,849
L
Ymir
1,945
286
0
300
3,023
1,613
0
1,164
1,595
7,368
0
W
Cthulhu
Jemelle
Cthulhu
3,160
545
0
586
3,402
1,568
96
968
2,434
8,265
0
L
Sun Wukong
Lucien91
Sun Wukong
295
0
0
0
1,161
375
0
573
588
0
6,117
L
Danzaburou
MIDNIGHTJUDEX
Danzaburou
1,265
441
59
175
2,728
621
0
930
1,640
0
7,520
L
Mercury
TrxshChild
Mercury
2,111
991
0
1,384
4,852
1,121
0
609
4,208
0
13,790
L
656
191
0
158
1,625
422
0
0
1,625
5,130
0
W
Izanami
1,036
862
62
1,005
2,825
628
693
451
2,374
0
21,372
W
Aphrodite
iustin210
Aphrodite
573
207
0
740
946
210
530
0
946
17,633
0
W
Camazotz
jaegrim
Camazotz
1,185
412
0
4,038
4,624
1,091
0
0
4,624
0
18,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,411
Gold Earned
21,396
83
Minions Killed
175
0
Camps Cleared
0
516,106
Distance Traveled
604,829
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,642
774
27
5
0
137,437
4
L
Ymir
3,148
525
9
2
0
111,466
2
W
Cthulhu
3,998
666
13
2
0
113,323
1
L
Sun Wukong
3,286
548
14
2
0
110,493
0
L
Danzaburou
3,103
517
12
2
0
125,015
0
L
Mercury
3,808
635
39
7
0
114,990
1
L
Tiamat
3,066
511
9
2
0
54,142
0
W
Izanami
3,889
648
54
9
0
111,467
0
W
Aphrodite
4,163
694
27
5
0
113,088
0
W
Camazotz
4,704
784
54
9
0
129,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role