Player Matchup

Neith
Neith
Hacilino
Neith
Level 29
God Stats
129W - 173L
1,473 SR
Queue Stats
153W - 206L
1,385 Elo+
Party 1
Merlin
Merlin
k_aaaan
Merlin
Level 29
God Stats
4W - 3L
1,673 SR
Queue Stats
160W - 212L
1,377 Elo+
Party 1
Hercules
Hercules
rayzx123
Hercules
Level 27
God Stats
6W - 5L
1,500 SR
Queue Stats
45W - 58L
1,333 Elo+
Solo
Team Averages
Level 28
1,549 SR
1,365 Elo+

VS

Team Averages
Level 53
1,424 SR
1,314 Elo+
Janus
Janus
I NoFex I 59
Janus
Level 127
God Stats
32W - 66L
1,273 SR
Queue Stats
261W - 393L
1,362 Elo+
Solo
Sun Wukong
Sun Wukong
deadfunyyyyy
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,324 Elo+
Solo
Merlin
Merlin
spokeplusL2
Merlin
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 55L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hacilino
Neith
18
10 / 3 / 9
12,035
752
14,221
14,455
5,410
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
k_aaaan
Merlin
12
1 / 1 / 8
9,769
611
3,460
3,987
1,131
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
rayzx123
Hercules
16
9 / 6 / 6
12,379
774
7,554
23,225
14,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 6 / 1
11,957
747
19,376
9,150
3,687
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
deadfunyyyyy
Sun Wukong
13
0 / 8 / 7
10,345
647
3,078
15,183
15,282
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
13
2 / 8 / 1
9,950
622
10,644
11,240
4,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
20
Kills
10
10
Deaths
22
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
Hacilino
Neith
10
3
9
4.83
L
8
6
1
1.42
L
Sun Wukong
deadfunyyyyy
Sun Wukong
0
8
7
0.44
W
Merlin
k_aaaan
Merlin
1
1
8
5
W
Hercules
rayzx123
Hercules
9
6
6
2
L
Merlin
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,235
Damage
33,098
41,667
Taken
35,573
21,224
Mitigated
23,068
7,025
Healing
1,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Hacilino
Neith
14,221
8,223
0
2,967
14,455
5,410
1,491
9,451
5,004
0
56,187
L
19,376
267
0
0
9,150
3,687
1,126
42
9,108
60,019
0
L
Sun Wukong
deadfunyyyyy
Sun Wukong
3,078
669
0
1,253
15,183
15,282
0
1,844
13,339
0
12,240
W
Merlin
k_aaaan
Merlin
3,460
332
236
1,089
3,987
1,131
174
2,559
1,428
16,495
0
W
Hercules
rayzx123
Hercules
7,554
1,272
0
2,733
23,225
14,683
0
18,010
5,215
0
25,575
L
Merlin
10,644
484
33
698
11,240
4,099
687
1,574
9,666
25,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,183
Gold Earned
32,252
115
Minions Killed
129
0
Camps Cleared
0
558,207
Distance Traveled
669,470
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,035
752
70
4
0
245,821
1
L
Janus
11,957
747
89
6
0
209,530
1
L
Sun Wukong
10,345
647
14
1
0
225,520
2
W
Merlin
9,769
611
25
2
0
68,303
0
W
Hercules
12,379
774
20
1
0
244,083
1
L
Merlin
9,950
622
26
2
0
234,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role