Player Matchup

Thanatos
Thanatos
Dakheel_5
Thanatos
Level 67
God Stats
7W - 13L
1,186 SR
Queue Stats
145W - 217L
1,342 Elo+
Party 1
Sol
Sol
Hjamjoom
Sol
Level 64
God Stats
25W - 22L
1,457 SR
Queue Stats
285W - 345L
1,392 Elo+
Party 1
Izanami
Izanami
Nawaf_Bindagji
Izanami
Level 58
God Stats
3W - 9L
1,439 SR
Queue Stats
81W - 132L
1,383 Elo+
Party 1
Ymir
Ymir
Red_rvmd
Ymir
Level 16
God Stats
8W - 6L
1,481 SR
Queue Stats
37W - 59L
1,316 Elo+
Party 1
Hades
Hades
iCU_boneColector
Hades
Level 63
God Stats
10W - 11L
1,372 SR
Queue Stats
144W - 223L
1,343 Elo+
Party 1
Team Averages
Level 54
1,387 SR
1,355 Elo+

VS

Team Averages
Level 49
1,401 SR
1,338 Elo+
Amaterasu
Amaterasu
FatalitYSpinCola
Amaterasu
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
67W - 67L
1,370 Elo+
Party 3
Terra
Terra
Gessfrolla
Terra
Level 87
God Stats
5W - 5L
1,381 SR
Queue Stats
184W - 191L
1,413 Elo+
Solo
Camazotz
Camazotz
Nyraak
Camazotz
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 197L
1,303 Elo+
Party 3
Zeus
Zeus
alphajhon_
Zeus
Level 51
God Stats
21W - 21L
1,376 SR
Queue Stats
59W - 93L
1,267 Elo+
Party 2
Rama
Rama
dravenprime974
Rama
Level 40
God Stats
2W - 7L
1,249 SR
Queue Stats
31W - 48L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dakheel_5
Thanatos
12
7 / 1 / 3
7,140
649
5,105
5,924
2,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 0 / 3
6,902
627
4,703
4,722
1,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 1 / 1
6,478
589
2,224
4,707
1,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
10
1 / 0 / 5
5,598
509
1,693
5,322
2,917
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
6 / 1 / 3
7,211
656
9,538
10,176
5,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
8
1 / 4 / 1
5,474
498
4,725
9,505
5,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Terra
4
0 / 2 / 0
4,214
383
242
3,413
1,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Camazotz
Nyraak
Camazotz
9
1 / 6 / 0
5,508
501
3,647
9,580
2,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 5 / 0
5,815
529
4,251
8,829
3,037
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 0
5,721
520
2,793
4,585
1,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
17
Kills
3
3
Deaths
17
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Dakheel_5
Thanatos
7
1
3
8.5
L
Amaterasu
1
4
1
0.38
L
Terra
0
2
0
0
W
2
0
3
3.5
W
1
1
1
1.5
L
Camazotz
Nyraak
Camazotz
1
6
0
0.17
W
Ymir
1
0
5
3.5
L
0
5
0
0
L
1
0
0
1
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,263
Damage
15,658
30,851
Taken
35,912
13,276
Mitigated
13,418
17,491
Healing
11,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Dakheel_5
Thanatos
5,105
1,643
0
5,985
5,924
2,456
0
1,118
4,637
0
31,969
L
Amaterasu
4,725
1,794
0
2,556
9,505
5,193
0
5,989
3,516
58
16,220
L
Terra
242
0
63
861
3,413
1,263
0
918
2,495
3,217
0
W
4,703
2,194
0
2,588
4,722
1,529
1,481
2,613
2,109
41,179
0
W
2,224
1,616
0
2,528
4,707
1,238
0
176
4,531
0
45,680
L
Camazotz
Nyraak
Camazotz
3,647
869
0
3,142
9,580
2,835
0
3,892
5,688
0
25,253
W
Ymir
1,693
696
0
1,319
5,322
2,917
72
685
4,637
15,333
0
L
4,251
472
0
2,045
8,829
3,037
0
4,908
3,921
33,262
0
L
2,793
2,626
0
2,722
4,585
1,090
0
227
4,358
0
25,881
W
9,538
626
162
4,909
10,176
5,136
461
58
9,562
35,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,329
Gold Earned
26,732
353
Minions Killed
219
0
Camps Cleared
0
1,053,943
Distance Traveled
886,687
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,140
649
61
6
0
242,147
1
L
Amaterasu
5,474
498
27
2
0
210,497
0
L
Terra
4,214
383
7
1
0
79,956
1
W
Sol
6,902
627
88
8
0
215,520
3
W
Izanami
6,478
589
105
10
0
193,091
2
L
Camazotz
5,508
501
49
4
0
201,711
0
W
Ymir
5,598
509
28
3
0
203,697
0
L
Zeus
5,815
529
80
7
0
185,578
2
L
Rama
5,721
520
56
5
0
208,945
2
W
Hades
7,211
656
71
6
0
199,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role