Player Matchup

Izanami
Izanami
Farvajkl
Izanami
Level 7
God Stats
2W - 2L
1,763 SR
Queue Stats
21W - 19L
1,578 Elo+
Party 1
Olorun
Olorun
Garvo
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,669 Elo+
Solo
Thor
Thor
Girlinstedofgame
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,673 Elo+
Party 1
Anubis
Anubis
OrangeCat
Anubis
Level 25
God Stats
2W - 1L
1,689 SR
Queue Stats
2W - 1L
1,676 Elo+
Solo
Cthulhu
Cthulhu
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Cthulhu
Level 29
God Stats
4W - 2L
1,681 SR
Queue Stats
109W - 101L
1,508 Elo+
Solo
Team Averages
Level 14
1,626 SR
1,621 Elo+

VS

Team Averages
Level 46
1,586 SR
1,651 Elo+
Nemesis
Nemesis
 
Nemesis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Counyamama
Khepri
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 3L
2,015 Elo+
Party 2
Agni
Agni
Maxiskyvs
Agni
Level 156
God Stats
16W - 8L
1,753 SR
Queue Stats
467W - 439L
1,677 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Osayi
Cu Chulainn
Level 10
God Stats
3W - 2L
1,518 SR
Queue Stats
11W - 11L
1,407 Elo+
Solo
Hou Yi
Hou Yi
Pueblito
Hou Yi
Level 34
God Stats
27W - 19L
1,660 SR
Queue Stats
131W - 83L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Farvajkl
Izanami
8
0 / 2 / 2
5,283
528
1,787
4,951
1,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Olorun
Garvo
Olorun
5
0 / 4 / 0
4,233
423
757
3,644
982
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 5 / 1
5,172
517
1,879
7,925
2,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
OrangeCat
Anubis
8
1 / 4 / 1
5,038
504
4,849
5,375
1,783
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 0 / 0
6,347
635
5,524
5,518
4,993
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
1 / 0 / 3
5,223
522
1,931
6,267
1,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
Counyamama
Khepri
9
2 / 1 / 3
5,718
572
2,746
4,979
2,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
13
8 / 0 / 1
7,812
781
6,255
2,765
789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Osayi
Cu Chulainn
9
2 / 1 / 0
5,285
529
3,005
7,426
2,839
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
Pueblito
Hou Yi
9
2 / 1 / 4
5,506
551
3,148
5,572
2,853
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
15
15
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
0
3
2.5
W
Khepri
Counyamama
Khepri
2
1
3
3.5
L
Izanami
Farvajkl
Izanami
0
2
2
0.5
L
Olorun
Garvo
Olorun
0
4
0
0
L
1
5
1
0.3
W
Agni
8
0
1
8.5
L
Anubis
OrangeCat
Anubis
1
4
1
0.38
W
Cu Chulainn
Osayi
Cu Chulainn
2
1
0
2
W
Hou Yi
Pueblito
Hou Yi
2
1
4
4
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,796
Damage
17,085
27,413
Taken
27,009
11,123
Mitigated
10,374
6,838
Healing
6,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
1,931
976
0
644
6,267
1,759
0
2,627
3,640
0
25,226
W
Khepri
Counyamama
Khepri
2,746
572
262
1,925
4,979
2,134
27
1,140
3,839
19,065
0
L
Izanami
Farvajkl
Izanami
1,787
1,431
0
500
4,951
1,270
0
1,020
3,931
0
25,727
L
Olorun
Garvo
Olorun
757
445
0
654
3,644
982
0
2,748
896
11,173
0
L
1,879
877
0
1,541
7,925
2,095
0
2,252
5,673
0
18,486
W
Agni
6,255
991
0
1,129
2,765
789
51
805
1,937
57,323
0
L
Anubis
OrangeCat
Anubis
4,849
344
0
1,613
5,375
1,783
0
2,981
2,394
18,644
0
W
Cu Chulainn
Osayi
Cu Chulainn
3,005
637
0
1,973
7,426
2,839
0
3,789
3,637
0
18,911
W
Hou Yi
Pueblito
Hou Yi
3,148
1,587
0
415
5,572
2,853
0
2,746
2,826
0
22,917
L
5,524
614
0
2,530
5,518
4,993
217
0
5,518
30,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,073
Gold Earned
29,544
235
Minions Killed
285
0
Camps Cleared
0
848,434
Distance Traveled
1,032,619
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,223
522
48
5
0
218,871
1
W
Khepri
5,718
572
17
2
0
201,963
2
L
Izanami
5,283
528
60
6
0
182,636
1
L
Olorun
4,233
423
20
2
0
93,562
1
L
Thor
5,172
517
41
4
0
181,945
1
W
Agni
7,812
781
121
12
0
207,174
2
L
Anubis
5,038
504
32
3
0
187,498
2
W
Cu Chulainn
5,285
529
37
4
0
213,195
0
W
Hou Yi
5,506
551
62
6
0
191,416
3
L
Cthulhu
6,347
635
82
8
0
202,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role