Player Matchup

Ymir
Ymir
Bllizzard69
Ymir
Level 21
God Stats
18W - 30L
1,395 SR
Queue Stats
24W - 38L
1,356 Elo+
Solo
Anubis
Anubis
JrSimplicio
Anubis
Level 17
God Stats
4W - 3L
1,529 SR
Queue Stats
25W - 28L
1,466 Elo+
Party 2
Thanatos
Thanatos
TioBenGadura
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 76L
1,465 Elo+
Party 2
Bacchus
Bacchus
glubmewell
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,168 Elo+
Solo
Heimdallr
Heimdallr
zZNiNjAbrZz
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 91L
1,464 Elo+
Solo
Team Averages
Level 20
1,485 SR
1,383 Elo+

VS

Team Averages
Level 58
1,537 SR
1,495 Elo+
Yemoja
Yemoja
 
Yemoja
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
EduCerp
Artemis
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
Marne1bobTTV
Fenrir
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 166L
1,486 Elo+
Party 1
Kukulkan
Kukulkan
PoluxTheIronarm
Kukulkan
Level 14
God Stats
6W - 1L
1,612 SR
Queue Stats
13W - 7L
1,390 Elo+
Party 1
Bellona
Bellona
viturbina
Bellona
Level 22
God Stats
8W - 2L
1,572 SR
Queue Stats
15W - 9L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
7,404
390
1,467
10,605
9,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
13
3 / 10 / 2
8,493
447
6,046
12,919
6,551
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
TioBenGadura
Thanatos
14
4 / 6 / 2
9,160
482
9,837
13,618
5,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
glubmewell
Bacchus
9
1 / 4 / 0
6,594
347
2,050
5,015
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
zZNiNjAbrZz
Heimdallr
11
0 / 8 / 1
6,931
365
5,548
15,043
5,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
3 / 1 / 9
9,715
511
4,513
10,702
9,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
EduCerp
Artemis
14
2 / 4 / 2
9,294
489
6,092
9,173
2,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
15
10 / 1 / 8
10,493
552
12,618
17,352
11,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
14
7 / 1 / 6
10,259
540
6,103
7,215
2,512
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
viturbina
Bellona
19
8 / 2 / 3
12,431
654
12,454
14,337
13,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
8
Kills
30
31
Deaths
9
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
1
9
7.5
L
0
3
0
0
W
Artemis
EduCerp
Artemis
2
4
2
0.75
L
Anubis
3
10
2
0.4
W
Fenrir
10
1
8
14
W
Kukulkan
7
1
6
10
L
Thanatos
TioBenGadura
Thanatos
4
6
2
0.83
L
Bacchus
glubmewell
Bacchus
1
4
0
0.25
W
Bellona
viturbina
Bellona
8
2
3
4.75
L
Heimdallr
zZNiNjAbrZz
Heimdallr
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,948
Damage
41,780
57,200
Taken
58,779
30,523
Mitigated
40,339
13,383
Healing
17,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,513
1,754
4,954
1,002
10,702
9,762
609
3,050
7,652
17,530
0
L
1,467
181
0
1,483
10,605
9,957
313
2,296
8,309
25,165
0
W
Artemis
EduCerp
Artemis
6,092
3,211
0
811
9,173
2,789
1,634
1,144
8,029
0
42,127
L
Anubis
6,046
235
0
2,356
12,919
6,551
0
4,496
8,423
35,621
0
W
Fenrir
12,618
3,452
0
3,777
17,352
11,817
1,270
807
16,545
0
54,127
W
Kukulkan
6,103
923
0
1,944
7,215
2,512
1,055
1,338
5,877
37,137
0
L
Thanatos
TioBenGadura
Thanatos
9,837
3,351
0
6,763
13,618
5,646
0
2,550
11,068
0
47,617
L
Bacchus
glubmewell
Bacchus
2,050
329
0
999
5,015
3,215
0
0
5,015
15,464
0
W
Bellona
viturbina
Bellona
12,454
8,148
0
4,776
14,337
13,459
3,570
3,224
11,113
0
86,189
L
Heimdallr
zZNiNjAbrZz
Heimdallr
5,548
1,311
0
1,782
15,043
5,154
276
1,274
13,769
0
30,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,582
Gold Earned
52,192
251
Minions Killed
371
0
Camps Cleared
0
1,475,787
Distance Traveled
1,964,054
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,715
511
19
1
0
346,740
1
L
Ymir
7,404
390
44
2
0
282,157
3
W
Artemis
9,294
489
65
3
0
379,847
3
L
Anubis
8,493
447
57
3
0
279,223
2
W
Fenrir
10,493
552
60
3
0
422,129
3
W
Kukulkan
10,259
540
59
3
0
358,161
4
L
Thanatos
9,160
482
73
4
0
399,727
1
L
Bacchus
6,594
347
27
1
0
166,084
1
W
Bellona
12,431
654
168
9
0
457,177
3
L
Heimdallr
6,931
365
50
3
0
348,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role