Player Matchup

Janus
Janus
MoonlightManiac
Janus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 22L
1,447 Elo+
Solo
Ares
Ares
SEVAROG5891
Ares
Level 28
God Stats
5W - 5L
1,691 SR
Queue Stats
115W - 94L
1,605 Elo+
Solo
Fenrir
Fenrir
V3N0X-_-33
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,504 Elo+
Solo
Loki
Loki
antobold
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tyr
Tyr
kenidas
Tyr
Level 29
God Stats
2W - 4L
1,672 SR
Queue Stats
131W - 145L
1,413 Elo+
Solo
Team Averages
Level 19
1,573 SR
1,494 Elo+

VS

Team Averages
Level 24
1,655 SR
1,597 Elo+
Heimdallr
Heimdallr
LechuguitaDulce
Heimdallr
Level 18
God Stats
9W - 2L
1,780 SR
Queue Stats
68W - 18L
1,801 Elo+
Party 2
The Morrigan
The Morrigan
LechuguitaSalada
The Morrigan
Level 16
God Stats
10W - 3L
1,806 SR
Queue Stats
50W - 13L
1,785 Elo+
Party 2
Cthulhu
Cthulhu
LilxGrape9588
Cthulhu
Level 29
God Stats
15W - 16L
1,508 SR
Queue Stats
179W - 179L
1,519 Elo+
Party 1
Ymir
Ymir
MrJPxYourMom
Ymir
Level 26
God Stats
16W - 16L
1,532 SR
Queue Stats
201W - 215L
1,476 Elo+
Party 1
Vulcan
Vulcan
chrissychris105
Vulcan
Level 29
God Stats
2W - 4L
1,649 SR
Queue Stats
154W - 129L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 1
7,126
445
6,389
10,858
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 9 / 2
6,287
393
2,570
16,731
6,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
V3N0X-_-33
Fenrir
2
0 / 1 / 0
4,631
289
69
1,145
250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Loki
2
0 / 2 / 0
4,629
289
381
1,305
281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
11
1 / 6 / 0
6,789
424
3,415
20,866
9,432
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LechuguitaDulce
Heimdallr
15
7 / 2 / 7
9,409
588
8,568
10,288
4,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
LechuguitaSalada
The Morrigan
17
11 / 0 / 6
10,353
647
16,876
7,700
3,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
15
6 / 1 / 5
9,206
575
8,860
7,815
7,754
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 1 / 7
8,388
524
1,032
7,866
9,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 1 / 9
8,847
553
5,577
6,815
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
60
3
Kills
26
26
Deaths
5
3
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
LechuguitaDulce
Heimdallr
7
2
7
5.25
W
The Morrigan
LechuguitaSalada
The Morrigan
11
0
6
14
W
Cthulhu
6
1
5
8.5
L
2
8
1
0.31
W
1
1
7
4.5
L
0
9
2
0.11
L
Fenrir
V3N0X-_-33
Fenrir
0
1
0
0
L
Loki
0
2
0
0
W
1
1
9
5.5
L
Tyr
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,824
Damage
40,913
50,905
Taken
40,484
19,143
Mitigated
28,414
5,786
Healing
10,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
LechuguitaDulce
Heimdallr
8,568
4,011
0
3,568
10,288
4,417
421
2,458
7,830
0
72,761
W
The Morrigan
LechuguitaSalada
The Morrigan
16,876
3,161
0
3,158
7,700
3,877
707
1,351
6,349
68,268
9,568
W
Cthulhu
8,860
740
0
2,250
7,815
7,754
1,344
2,055
5,760
50,746
0
L
6,389
652
0
740
10,858
2,958
0
8,829
1,718
41,918
0
W
1,032
134
0
660
7,866
9,523
662
610
7,256
24,140
0
L
2,570
206
0
770
16,731
6,222
0
8,443
8,077
22,396
0
L
Fenrir
V3N0X-_-33
Fenrir
69
43
0
412
1,145
250
0
473
650
0
1,196
L
Loki
381
56
0
0
1,305
281
0
377
928
0
1,987
W
5,577
1,087
0
932
6,815
2,843
1,394
2,485
4,330
61,115
0
L
Tyr
3,415
440
0
3,864
20,866
9,432
90
12,871
7,316
0
26,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,462
Gold Earned
46,203
163
Minions Killed
509
0
Camps Cleared
0
1,012,943
Distance Traveled
1,470,201
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,409
588
123
8
0
283,833
3
W
The Morrigan
10,353
647
125
8
0
303,125
1
W
Cthulhu
9,206
575
97
6
0
284,357
0
L
Janus
7,126
445
62
4
0
280,352
4
W
Ymir
8,388
524
50
3
0
286,939
4
L
Ares
6,287
393
38
2
0
316,662
2
L
Fenrir
4,631
289
6
0
0
28,768
0
L
Loki
4,629
289
5
0
0
76,001
2
W
Vulcan
8,847
553
114
7
0
311,947
0
L
Tyr
6,789
424
52
3
0
311,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role