Player Matchup

Cupid
Cupid
 
Cupid
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
CowBubbleSenpai
Hades
Level 68
God Stats
4W - 2L
1,637 SR
Queue Stats
30W - 17L
1,647 Elo+
Solo
Loki
Loki
RiVaLiTy_Blazzer
Loki
Level 45
God Stats
7W - 6L
1,625 SR
Queue Stats
10W - 12L
1,429 Elo+
Solo
Sun Wukong
Sun Wukong
Slabbypooh
Sun Wukong
Level 89
God Stats
18W - 12L
1,550 SR
Queue Stats
685W - 636L
1,457 Elo+
Solo
Terra
Terra
poeschlnz
Terra
Level 157
God Stats
19W - 16L
1,587 SR
Queue Stats
287W - 275L
1,492 Elo+
Solo
Team Averages
Level 96
1,580 SR
1,505 Elo+

VS

Team Averages
Level 87
1,486 SR
1,493 Elo+
Apollo
Apollo
 
Apollo
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
ALOHALilikoi
Athena
Level 81
God Stats
20W - 17L
1,454 SR
Queue Stats
268W - 368L
1,413 Elo+
Party 1
Artemis
Artemis
PineappleBoto56
Artemis
Level 93
God Stats
65W - 67L
1,510 SR
Queue Stats
296W - 391L
1,427 Elo+
Party 1
Bastet
Bastet
PumpkinKiNG621
Bastet
Level 83
God Stats
7W - 4L
1,402 SR
Queue Stats
169W - 230L
1,428 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
yueqing123
Morgan Le Fay
Level 153
God Stats
4W - 3L
1,563 SR
Queue Stats
234W - 72L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
1 / 1 / 1
5,569
557
4,246
5,948
1,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 3 / 1
5,352
535
3,859
7,275
3,297
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
1 / 3 / 3
4,826
483
2,502
5,971
1,380
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Slabbypooh
Sun Wukong
7
1 / 4 / 0
4,790
479
3,146
7,962
3,792
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
poeschlnz
Terra
7
0 / 1 / 3
5,007
501
2,085
6,165
4,886
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
7 / 0 / 1
7,332
733
8,026
5,540
2,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
8
0 / 3 / 3
4,682
468
2,411
7,692
4,706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

8
1 / 0 / 0
5,036
504
3,461
3,712
815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
2 / 1 / 3
5,602
560
4,043
6,035
1,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
yueqing123
Morgan Le Fay
12
2 / 0 / 2
6,605
661
5,009
4,314
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
4
Kills
12
12
Deaths
4
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
1
1
1.5
W
Apollo
 
Apollo
7
0
1
7.5
W
Athena
0
3
3
0.5
L
1
3
1
0.5
W
1
0
0
1
W
2
1
3
3.5
L
1
3
3
0.83
L
Sun Wukong
Slabbypooh
Sun Wukong
1
4
0
0.25
L
Terra
poeschlnz
Terra
0
1
3
1.5
W
Morgan Le Fay
yueqing123
Morgan Le Fay
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,838
Damage
22,950
33,321
Taken
27,293
14,921
Mitigated
10,989
9,678
Healing
8,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,246
2,531
182
1,090
5,948
1,566
0
467
5,481
0
28,068
W
Apollo
 
Apollo
8,026
4,763
0
2,933
5,540
2,328
90
1,010
4,530
0
42,227
W
Athena
2,411
1,149
0
1,779
7,692
4,706
0
2,194
5,405
11,564
0
L
3,859
550
102
2,233
7,275
3,297
609
3,119
4,156
27,151
0
W
3,461
1,661
292
903
3,712
815
0
111
3,551
0
17,999
W
4,043
1,551
0
1,972
6,035
1,630
0
1,231
4,804
0
27,043
L
2,502
900
0
1,308
5,971
1,380
0
1,120
4,851
0
16,519
L
Sun Wukong
Slabbypooh
Sun Wukong
3,146
545
0
2,221
7,962
3,792
0
1,206
6,756
0
19,486
L
Terra
poeschlnz
Terra
2,085
222
415
2,127
6,165
4,886
0
1,508
4,657
13,929
0
W
Morgan Le Fay
yueqing123
Morgan Le Fay
5,009
430
0
964
4,314
1,510
0
1,255
3,059
41,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,544
Gold Earned
29,257
221
Minions Killed
283
0
Camps Cleared
0
949,697
Distance Traveled
984,218
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,569
557
60
6
0
173,799
1
W
Apollo
7,332
733
79
8
0
202,432
4
W
Athena
4,682
468
18
2
0
181,221
3
L
Hades
5,352
535
57
6
0
162,639
4
W
Artemis
5,036
504
29
3
0
173,313
3
W
Bastet
5,602
560
61
6
0
218,415
3
L
Loki
4,826
483
33
3
0
217,992
0
L
Sun Wukong
4,790
479
41
4
0
196,480
1
L
Terra
5,007
501
30
3
0
198,787
4
W
Morgan Le Fay
6,605
661
96
10
0
208,837
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role