Player Matchup

Bacchus
Bacchus
Gold III
Fusionland
Bacchus
Gold III
Level 45
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 10L
1,785 MMR
Solo
Chang'e
Chang'e
Platinum II
Nathan_P77
Chang'e
Platinum II
Level 108
God Stats
4W - 9L
1,586 SR
Queue Stats
79W - 71L
1,856 MMR
Solo
Izanami
Izanami
Platinum II
mariomartiinezz
Izanami
Platinum II
Level 113
God Stats
1W - 3L
1,795 SR
Queue Stats
613W - 609L
1,823 MMR
Solo
Thor
Thor
Platinum II
sploouuchh
Thor
Platinum II
Level 149
God Stats
52W - 49L
1,490 SR
Queue Stats
1,092W - 1,112L
1,767 MMR
Solo
Ares
Ares
Platinum V
theking-rey_
Ares
Platinum V
Level 138
God Stats
0W - 3L
1,346 SR
Queue Stats
213W - 214L
1,839 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 111
1,543 SR
1,814 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 109
1,603 SR
1,817 MMR
Zhong Kui
Zhong Kui
Platinum I
CursedBen
Zhong Kui
Platinum I
Level 148
God Stats
1W - 2L
1,272 SR
Queue Stats
108W - 99L
1,965 MMR
Party 1
Thanatos
Thanatos
Platinum II
ULTIMATE_JELLYv2
Thanatos
Platinum II
Level 110
God Stats
11W - 6L
1,631 SR
Queue Stats
454W - 441L
1,895 MMR
Solo
Chernobog
Chernobog
Gold II
chazbaz2002
Chernobog
Gold II
Level 104
God Stats
3W - 1L
1,805 SR
Queue Stats
235W - 229L
1,641 MMR
Party 1
Cthulhu
Cthulhu
Platinum II
logan_sark2003
Cthulhu
Platinum II
Level 106
God Stats
12W - 6L
1,722 SR
Queue Stats
192W - 181L
1,767 MMR
Solo
Tyr
Tyr
Platinum II
xCripzy
Tyr
Platinum II
Level 78
God Stats
1W - 1L
1,584 SR
Queue Stats
81W - 68L
1,818 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fusionland
Bacchus
18
4 / 3 / 11
12,254
490
11,613
26,000
31,523
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
Nathan_P77
Chang'e
19
3 / 10 / 3
11,805
472
13,741
26,641
8,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 6 / 6
14,166
567
24,465
24,617
9,633
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
8 / 6 / 3
13,000
520
14,518
23,257
10,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
2 / 5 / 7
11,665
467
14,955
20,481
21,875
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
TiamatMorgan Le FayGilgameshKaliAthena

VS

Bans
SolSetArtemisOdinApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CursedBen
Zhong Kui
20
9 / 4 / 12
15,324
613
31,733
25,068
19,535
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 4 / 13
14,877
595
20,909
22,547
8,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
chazbaz2002
Chernobog
20
5 / 8 / 4
14,336
573
10,647
21,020
7,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
2 / 5 / 14
12,280
491
10,851
27,035
33,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tyr
20
4 / 4 / 12
14,291
572
19,696
28,953
29,935
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
85
25
Kills
30
30
Deaths
25
30
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CursedBen
Zhong Kui
9
4
12
3.75
L
Bacchus
Fusionland
Bacchus
4
3
11
3.17
L
Chang'e
Nathan_P77
Chang'e
3
10
3
0.45
W
10
4
13
4.13
W
Chernobog
chazbaz2002
Chernobog
5
8
4
0.88
W
2
5
14
1.8
L
8
6
6
1.83
L
8
6
3
1.58
L
2
5
7
1.1
W
Tyr
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,292
Damage
93,836
120,996
Taken
124,623
81,568
Mitigated
98,347
25,702
Healing
61,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CursedBen
Zhong Kui
31,733
6,127
0
13,858
25,068
19,535
1,668
10,970
13,777
130,468
0
L
Bacchus
Fusionland
Bacchus
11,613
1,387
0
1,650
26,000
31,523
0
12,163
13,837
37,052
0
L
Chang'e
Nathan_P77
Chang'e
13,741
788
1,539
7,728
26,641
8,353
114
11,585
15,056
93,941
0
W
20,909
4,215
0
21,085
22,547
8,179
933
8,164
14,294
0
110,051
W
Chernobog
chazbaz2002
Chernobog
10,647
6,937
0
5,499
21,020
7,636
3,393
4,355
16,631
0
91,987
W
10,851
456
912
7,286
27,035
33,062
112
7,780
19,030
53,806
0
L
24,465
17,628
0
6,988
24,617
9,633
1,248
5,680
18,937
0
130,051
L
14,518
3,445
0
5,782
23,257
10,184
0
6,662
16,595
0
94,127
L
14,955
391
0
2,015
20,481
21,875
286
6,560
13,921
64,983
0
W
Tyr
19,696
3,306
0
12,710
28,953
29,935
266
10,202
18,679
0
89,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,890
Gold Earned
71,108
658
Minions Killed
696
0
Camps Cleared
0
2,262,312
Distance Traveled
2,384,202
27
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
15,324
613
195
8
0
468,233
5
L
Bacchus
12,254
490
35
1
0
489,733
5
L
Chang'e
11,805
472
152
6
0
426,631
7
W
Thanatos
14,877
595
146
6
0
494,464
9
W
Chernobog
14,336
573
147
6
0
444,270
6
W
Cthulhu
12,280
491
51
2
0
468,476
1
L
Izanami
14,166
567
210
8
0
459,022
5
L
Thor
13,000
520
157
6
0
442,997
6
L
Ares
11,665
467
104
4
0
443,929
4
W
Tyr
14,291
572
157
6
0
508,759
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role