Player Matchup

Ymir
Ymir
Ayase100isshu
Ymir
Level 27
God Stats
13W - 13L
1,516 SR
Queue Stats
138W - 152L
1,458 Elo+
Solo
Mercury
Mercury
BeeMaster123
Mercury
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 48L
1,486 Elo+
Solo
Guan Yu
Guan Yu
Blutorange43
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,522 Elo+
Solo
Izanami
Izanami
Petrifical
Izanami
Level 26
God Stats
79W - 55L
1,663 SR
Queue Stats
145W - 148L
1,500 Elo+
Solo
Discordia
Discordia
ToxicPlayerPro
Discordia
Level 15
God Stats
1W - 1L
1,773 SR
Queue Stats
112W - 120L
1,476 Elo+
Solo
Team Averages
Level 20
1,590 SR
1,488 Elo+

VS

Team Averages
Level 23
1,550 SR
1,521 Elo+
Loki
Loki
Chippzz08
Loki
Level 29
God Stats
10W - 4L
1,556 SR
Queue Stats
45W - 38L
1,494 Elo+
Party 1
Chiron
Chiron
Punn193
Chiron
Level 28
God Stats
115W - 97L
1,552 SR
Queue Stats
356W - 357L
1,489 Elo+
Solo
Ares
Ares
SEVAROG5891
Ares
Level 28
God Stats
5W - 5L
1,567 SR
Queue Stats
115W - 94L
1,597 Elo+
Solo
Merlin
Merlin
braxleon
Merlin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,591 Elo+
Solo
King Arthur
King Arthur
lindeelliot44
King Arthur
Level 23
God Stats
14W - 10L
1,577 SR
Queue Stats
64W - 63L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 3
8,481
471
4,516
16,791
15,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
BeeMaster123
Mercury
16
7 / 4 / 2
9,783
544
14,529
16,074
7,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
Blutorange43
Guan Yu
2
0 / 1 / 0
5,317
295
32
1,380
731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Petrifical
Izanami
14
2 / 4 / 4
8,605
478
12,698
15,078
5,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
ToxicPlayerPro
Discordia
15
3 / 1 / 0
9,501
528
7,547
7,659
2,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
2 / 7 / 2
8,931
496
4,364
13,975
4,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
Punn193
Chiron
15
3 / 1 / 3
9,073
504
12,468
12,318
4,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 5 / 5
8,359
464
5,820
17,363
15,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
braxleon
Merlin
17
4 / 1 / 2
10,450
581
11,836
9,215
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
lindeelliot44
King Arthur
17
2 / 3 / 1
10,506
584
7,141
14,179
7,792
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
15
Kills
13
13
Deaths
17
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
L
Mercury
BeeMaster123
Mercury
7
4
2
2
L
Guan Yu
Blutorange43
Guan Yu
0
1
0
0
W
Loki
2
7
2
0.43
L
Izanami
Petrifical
Izanami
2
4
4
1
W
Chiron
Punn193
Chiron
3
1
3
4.5
W
2
5
5
0.9
L
Discordia
ToxicPlayerPro
Discordia
3
1
0
3
W
Merlin
braxleon
Merlin
4
1
2
5
W
King Arthur
lindeelliot44
King Arthur
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,322
Damage
41,629
56,982
Taken
67,050
32,092
Mitigated
35,998
12,058
Healing
20,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,516
245
464
3,709
16,791
15,871
84
7,896
8,895
26,786
0
L
Mercury
BeeMaster123
Mercury
14,529
7,326
0
2,643
16,074
7,519
0
2,088
13,986
0
64,718
L
Guan Yu
Blutorange43
Guan Yu
32
32
35
106
1,380
731
0
0
1,380
0
1,284
W
Loki
4,364
1,109
145
4,570
13,975
4,676
1,857
1,981
11,994
0
48,327
L
Izanami
Petrifical
Izanami
12,698
8,555
58
3,293
15,078
5,413
1,215
5,544
9,534
0
72,944
W
Chiron
Punn193
Chiron
12,468
5,571
969
6,204
12,318
4,515
694
3,219
9,099
0
60,955
W
5,820
469
0
500
17,363
15,307
588
3,364
13,999
21,722
0
L
Discordia
ToxicPlayerPro
Discordia
7,547
396
0
1,750
7,659
2,558
560
2,128
5,531
58,839
0
W
Merlin
braxleon
Merlin
11,836
985
299
2,865
9,215
3,708
1,381
3,443
5,772
80,470
0
W
King Arthur
lindeelliot44
King Arthur
7,141
1,731
134
4,521
14,179
7,792
662
329
13,850
0
64,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,687
Gold Earned
47,319
350
Minions Killed
506
0
Camps Cleared
0
1,336,951
Distance Traveled
1,638,629
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,481
471
23
1
0
321,766
2
L
Mercury
9,783
544
99
6
0
388,806
1
L
Guan Yu
5,317
295
3
0
0
37,867
0
W
Loki
8,931
496
77
4
0
314,421
0
L
Izanami
8,605
478
122
7
0
301,994
9
W
Chiron
9,073
504
97
5
0
330,458
0
W
Ares
8,359
464
29
2
0
335,407
4
L
Discordia
9,501
528
103
6
0
286,518
3
W
Merlin
10,450
581
151
8
0
318,916
2
W
King Arthur
10,506
584
152
8
0
339,427
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role