Player Matchup

Izanami
Izanami
FreskitaNaranja
Izanami
Level 125
God Stats
38W - 43L
1,628 SR
Queue Stats
196W - 202L
1,476 Elo+
Solo
Baron Samedi
Baron Samedi
LasagneOp
Baron Samedi
Level 103
God Stats
25W - 14L
1,674 SR
Queue Stats
655W - 623L
1,493 Elo+
Solo
Aphrodite
Aphrodite
MegaMilch
Aphrodite
Level 69
God Stats
16W - 10L
1,536 SR
Queue Stats
280W - 305L
1,510 Elo+
Party 1
Ne Zha
Ne Zha
MiniMilch
Ne Zha
Level 68
God Stats
11W - 11L
1,582 SR
Queue Stats
197W - 215L
1,487 Elo+
Party 1
Ullr
Ullr
SimplyTalking
Ullr
Level 53
God Stats
40W - 39L
1,497 SR
Queue Stats
367W - 336L
1,410 Elo+
Solo
Team Averages
Level 84
1,583 SR
1,475 Elo+

VS

Team Averages
Level 113
1,489 SR
1,497 Elo+
Anhur
Anhur
 
Anhur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
DaddyDJ
Odin
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 134L
1,438 Elo+
Solo
Nox
Nox
DominusEnimVolat
Nox
Level 88
God Stats
13W - 15L
1,433 SR
Queue Stats
204W - 176L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Zonies
Ah Puch
Level 107
God Stats
31W - 26L
1,513 SR
Queue Stats
277W - 288L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 4
9,531
502
7,784
14,699
4,614
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
LasagneOp
Baron Samedi
15
5 / 2 / 3
9,480
499
14,108
16,038
15,007
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
MegaMilch
Aphrodite
12
1 / 6 / 4
8,208
432
5,173
15,548
5,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ne Zha
MiniMilch
Ne Zha
14
2 / 4 / 4
8,884
468
9,300
20,044
6,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 4 / 2
7,219
380
2,960
9,365
1,954
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
7 / 2 / 5
11,841
623
13,477
12,188
4,835
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
 
Gilgamesh
14
6 / 5 / 5
9,550
503
12,446
15,664
6,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
DaddyDJ
Odin
16
1 / 2 / 4
9,958
524
8,594
10,759
5,917
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 1 / 12
9,038
476
3,906
12,493
14,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
Zonies
Ah Puch
16
4 / 2 / 4
10,107
532
18,532
13,633
6,447
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
11
Kills
20
20
Deaths
12
17
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
2
5
4.75
W
Gilgamesh
 
Gilgamesh
6
5
5
1.7
W
Odin
DaddyDJ
Odin
1
2
4
1.5
W
2
1
12
8
L
3
4
4
1.25
L
Baron Samedi
LasagneOp
Baron Samedi
5
2
3
3.25
L
Aphrodite
MegaMilch
Aphrodite
1
6
4
0.5
L
Ne Zha
MiniMilch
Ne Zha
2
4
4
1
L
0
4
2
0.25
W
Ah Puch
Zonies
Ah Puch
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,325
Damage
56,955
75,694
Taken
64,737
33,824
Mitigated
38,130
33,595
Healing
22,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
13,477
6,973
0
5,115
12,188
4,835
30
1,521
10,667
0
118,512
W
Gilgamesh
 
Gilgamesh
12,446
3,378
0
4,744
15,664
6,500
0
5,594
10,070
0
55,880
W
Odin
DaddyDJ
Odin
8,594
2,935
0
3,450
10,759
5,917
1,366
4,998
5,629
0
55,825
W
3,906
397
808
2,103
12,493
14,431
322
2,883
9,610
14,842
0
L
7,784
4,675
0
2,922
14,699
4,614
42
7,250
7,449
0
52,182
L
Baron Samedi
LasagneOp
Baron Samedi
14,108
1,037
872
6,977
16,038
15,007
0
3,396
12,642
55,742
0
L
Aphrodite
MegaMilch
Aphrodite
5,173
699
4,518
7,542
15,548
5,910
0
6,378
9,170
29,592
0
L
Ne Zha
MiniMilch
Ne Zha
9,300
2,310
0
8,739
20,044
6,339
0
3,820
16,224
0
68,070
L
2,960
1,214
0
2,025
9,365
1,954
0
1,594
7,771
0
35,198
W
Ah Puch
Zonies
Ah Puch
18,532
394
0
6,634
13,633
6,447
479
4,071
9,411
76,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,322
Gold Earned
50,494
444
Minions Killed
552
0
Camps Cleared
0
1,679,838
Distance Traveled
1,719,284
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,841
623
192
10
0
335,476
4
W
Gilgamesh
9,550
503
79
4
0
347,917
2
W
Odin
9,958
524
127
7
0
331,360
1
W
Nox
9,038
476
26
1
0
377,985
9
L
Izanami
9,531
502
121
6
0
361,374
6
L
Baron Samedi
9,480
499
100
5
0
335,438
7
L
Aphrodite
8,208
432
46
2
0
344,230
6
L
Ne Zha
8,884
468
115
6
0
350,110
7
L
Ullr
7,219
380
62
3
0
288,686
1
W
Ah Puch
10,107
532
128
7
0
326,546
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role