Player Matchup

Bellona
Bellona
Valrass34
Bellona
Level 69
God Stats
1W - 1L
1,291 SR
Queue Stats
69W - 58L
1,445 Elo+
Party 1
Merlin
Merlin
Vinss_34
Merlin
Level 89
God Stats
2W - 1L
1,334 SR
Queue Stats
86W - 86L
1,417 Elo+
Party 1
Kukulkan
Kukulkan
fifou-seb
Kukulkan
Level 26
God Stats
68W - 59L
1,504 SR
Queue Stats
77W - 85L
1,421 Elo+
Party 1
Team Averages
Level 61
1,376 SR
1,428 Elo+

VS

Team Averages
Level 39
1,512 SR
1,369 Elo+
Khepri
Khepri
E1 8432
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 86L
1,275 Elo+
Party 2
Apollo
Apollo
SizableShotties
Apollo
Level 29
God Stats
1W - 1L
1,569 SR
Queue Stats
5W - 7L
1,488 Elo+
Solo
Tiamat
Tiamat
The King of Giv
Tiamat
Level 59
God Stats
11W - 11L
1,466 SR
Queue Stats
42W - 56L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Valrass34
Bellona
17
5 / 5 / 11
13,144
692
13,646
19,110
15,971
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Vinss_34
Merlin
18
6 / 4 / 10
13,562
714
18,565
11,985
5,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
fifou-seb
Kukulkan
17
8 / 2 / 5
13,221
696
17,890
10,217
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
E1 8432
Khepri
13
2 / 10 / 1
10,973
578
5,244
23,859
23,597
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
4 / 5 / 5
12,861
677
11,227
17,436
6,258
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 4 / 5
13,137
691
18,217
17,790
11,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
19
Kills
11
11
Deaths
19
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Khepri
E1 8432
Khepri
2
10
1
0.25
L
4
5
5
1.3
L
5
4
5
1.88
W
Bellona
Valrass34
Bellona
5
5
11
2.1
W
Merlin
Vinss_34
Merlin
6
4
10
2.75
W
Kukulkan
fifou-seb
Kukulkan
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,101
Damage
34,688
41,312
Taken
59,085
24,836
Mitigated
41,611
7,382
Healing
10,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
E1 8432
Khepri
5,244
347
0
771
23,859
23,597
0
14,124
9,232
19,670
0
L
11,227
6,963
321
3,518
17,436
6,258
1,161
9,546
7,455
0
43,183
L
18,217
1,434
517
5,229
17,790
11,756
462
11,506
5,943
70,428
0
W
Bellona
Valrass34
Bellona
13,646
5,184
414
1,777
19,110
15,971
1,272
9,665
9,090
0
47,616
W
Merlin
Vinss_34
Merlin
18,565
426
0
2,213
11,985
5,869
994
5,781
5,914
51,530
0
W
Kukulkan
fifou-seb
Kukulkan
17,890
1,373
707
2,271
10,217
2,996
521
7,041
2,847
59,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,927
Gold Earned
36,971
225
Minions Killed
185
0
Camps Cleared
0
1,008,477
Distance Traveled
921,452
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,973
578
13
1
0
292,421
0
L
Apollo
12,861
677
54
3
0
314,832
2
L
Tiamat
13,137
691
118
6
0
314,199
0
W
Bellona
13,144
692
45
2
0
354,047
0
W
Merlin
13,562
714
84
4
0
320,175
1
W
Kukulkan
13,221
696
96
5
0
334,255
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role