Player Matchup

Ah Puch
Ah Puch
Claudio9918816
Ah Puch
Level 23
God Stats
9W - 14L
1,245 SR
Queue Stats
35W - 45L
1,273 Elo+
Party 2
Chaac
Chaac
Cryptik9398
Chaac
Level 17
God Stats
0W - 1L
1,784 SR
Queue Stats
7W - 12L
1,300 Elo+
Solo
Danzaburou
Danzaburou
Niky_Marcy
Danzaburou
Level 38
God Stats
17W - 28L
1,398 SR
Queue Stats
98W - 130L
1,324 Elo+
Party 2
Ares
Ares
ilia_smite
Ares
Level 5
God Stats
3W - 1L
1,733 SR
Queue Stats
4W - 4L
1,449 Elo+
Party 2
Artemis
Artemis
k0shmar4ik
Artemis
Level 22
God Stats
0W - 1L
1,432 SR
Queue Stats
2W - 4L
1,409 Elo+
Solo
Team Averages
Level 21
1,518 SR
1,351 Elo+

VS

Team Averages
Level 24
1,563 SR
1,417 Elo+
Cu Chulainn
Cu Chulainn
Adabizi520
Cu Chulainn
Level 29
God Stats
12W - 14L
1,538 SR
Queue Stats
163W - 209L
1,430 Elo+
Party 1
Sylvanus
Sylvanus
DerFlOizzda
Sylvanus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
FamiljenRoden
Tiamat
Level 25
God Stats
3W - 5L
1,174 SR
Queue Stats
61W - 90L
1,375 Elo+
Party 1
Skadi
Skadi
KP_sport
Skadi
Level 15
God Stats
6W - 3L
1,919 SR
Queue Stats
25W - 33L
1,393 Elo+
Party 1
Ne Zha
Ne Zha
Karneolen
Ne Zha
Level 29
God Stats
2W - 2L
1,685 SR
Queue Stats
114W - 156L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
8,529
388
4,844
8,016
2,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 9 / 1
11,139
506
12,252
19,952
23,428
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Niky_Marcy
Danzaburou
16
4 / 4 / 4
10,656
484
11,285
12,458
5,594
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 0 / 4
11,156
507
14,941
18,509
20,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
k0shmar4ik
Artemis
14
0 / 9 / 2
8,952
407
5,706
12,957
4,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Adabizi520
Cu Chulainn
17
8 / 4 / 5
11,931
542
15,049
22,636
11,241
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
DerFlOizzda
Sylvanus
15
4 / 2 / 6
10,901
496
11,023
19,726
18,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 5 / 3
11,766
535
8,115
12,543
6,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
KP_sport
Skadi
17
0 / 2 / 3
11,059
503
6,481
9,761
4,008
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
Karneolen
Ne Zha
20
8 / 1 / 4
12,687
577
13,049
18,756
10,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
13
Kills
25
26
Deaths
14
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Adabizi520
Cu Chulainn
8
4
5
2.63
L
1
4
2
0.5
L
4
9
1
0.5
W
Sylvanus
DerFlOizzda
Sylvanus
4
2
6
3.5
W
5
5
3
1.3
W
Skadi
KP_sport
Skadi
0
2
3
0.75
W
Ne Zha
Karneolen
Ne Zha
8
1
4
10
L
Danzaburou
Niky_Marcy
Danzaburou
4
4
4
1.5
L
4
0
4
6
L
Artemis
k0shmar4ik
Artemis
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,028
Damage
53,717
71,892
Taken
83,422
56,123
Mitigated
51,119
14,942
Healing
25,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Adabizi520
Cu Chulainn
15,049
5,792
0
4,002
22,636
11,241
777
729
21,907
0
78,506
L
4,844
353
245
2,559
8,016
2,313
621
2,993
4,715
28,009
0
L
12,252
5,925
0
5,115
19,952
23,428
3,046
1,871
17,977
0
67,977
W
Sylvanus
DerFlOizzda
Sylvanus
11,023
3,579
3,435
5,029
19,726
18,781
1,067
6,698
12,916
36,449
0
W
8,115
498
236
3,103
12,543
6,927
567
5,263
6,957
53,737
0
W
Skadi
KP_sport
Skadi
6,481
2,809
0
2,429
9,761
4,008
7,032
2,888
6,873
0
75,699
W
Ne Zha
Karneolen
Ne Zha
13,049
6,396
0
7,394
18,756
10,162
675
3,586
14,984
0
104,525
L
Danzaburou
Niky_Marcy
Danzaburou
11,285
4,453
951
3,260
12,458
5,594
847
4,347
8,053
0
69,872
L
14,941
510
0
2,206
18,509
20,415
393
6,206
12,203
35,000
0
L
Artemis
k0shmar4ik
Artemis
5,706
1,806
0
606
12,957
4,373
1,103
2,977
9,806
0
36,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,432
Gold Earned
58,344
384
Minions Killed
552
0
Camps Cleared
0
1,708,843
Distance Traveled
1,968,535
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,931
542
102
5
0
376,651
7
L
Ah Puch
8,529
388
70
3
0
232,187
0
L
Chaac
11,139
506
101
5
0
340,539
2
W
Sylvanus
10,901
496
44
2
0
324,944
1
W
Tiamat
11,766
535
111
5
0
380,955
0
W
Skadi
11,059
503
144
7
0
393,014
2
W
Ne Zha
12,687
577
151
7
0
492,971
0
L
Danzaburou
10,656
484
98
4
0
386,061
2
L
Ares
11,156
507
41
2
0
432,176
1
L
Artemis
8,952
407
74
3
0
317,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role