Player Matchup

Fenrir
Fenrir
IVANHEFAME
Fenrir
Level 5
God Stats
3W - 0L
1,791 SR
Queue Stats
3W - 2L
1,404 Elo+
Party 3
Merlin
Merlin
Julez_Bizkit
Merlin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 92L
1,433 Elo+
Solo
Izanami
Izanami
Real_Asttaa
Izanami
Level 5
God Stats
3W - 0L
1,791 SR
Queue Stats
3W - 2L
1,404 Elo+
Party 3
Cthulhu
Cthulhu
TIStefanos
Cthulhu
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Solo
Tyr
Tyr
cultureman919
Tyr
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 38L
1,509 Elo+
Solo
Team Averages
Level 11
1,617 SR
1,450 Elo+

VS

Team Averages
Level 15
1,514 SR
1,466 Elo+
Kali
Kali
ArmorZGam3rZ
Kali
Level 29
God Stats
0W - 2L
1,322 SR
Queue Stats
290W - 297L
1,452 Elo+
Party 1
Sol
Sol
Gripochi
Sol
Level 25
God Stats
8W - 10L
1,478 SR
Queue Stats
212W - 207L
1,460 Elo+
Party 1
Camazotz
Camazotz
PeurNickel
Camazotz
Level 5
God Stats
1W - 3L
1,770 SR
Queue Stats
4W - 10L
1,795 Elo+
Party 2
Ymir
Ymir
sklonny-region
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,067 Elo+
Solo
Mercury
Mercury
xGuinou
Mercury
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IVANHEFAME
Fenrir
20
3 / 14 / 13
14,194
887
6,894
25,015
9,558
Merlin
20
6 / 3 / 14
15,991
999
22,121
17,913
6,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Real_Asttaa
Izanami
20
7 / 12 / 17
17,144
1,072
34,777
29,642
11,034
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
TIStefanos
Cthulhu
20
3 / 3 / 18
15,225
952
16,535
21,168
29,111
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
11 / 3 / 16
17,438
1,090
22,258
23,195
26,416
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

10

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 11 / 9
20,389
1,274
46,454
41,382
20,114
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
10 / 3 / 13
16,765
1,048
29,533
23,998
9,721
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Camazotz
PeurNickel
Camazotz
20
4 / 4 / 16
15,680
980
16,945
22,415
8,962
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
0 / 4 / 6
12,756
797
455
9,284
10,056
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
xGuinou
Mercury
20
3 / 8 / 14
14,645
915
14,556
22,056
10,640
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
93
30
Kills
35
35
Deaths
30
78
Assists
58
Player
Kills
Deaths
Assists
KDA
L
18
11
9
2.05
L
10
3
13
5.5
W
Fenrir
IVANHEFAME
Fenrir
3
14
13
0.68
W
Merlin
6
3
14
4.33
L
Camazotz
PeurNickel
Camazotz
4
4
16
3
W
Izanami
Real_Asttaa
Izanami
7
12
17
1.29
W
Cthulhu
TIStefanos
Cthulhu
3
3
18
4
W
11
3
16
6.33
L
0
4
6
0.75
L
Mercury
xGuinou
Mercury
3
8
14
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,585
Damage
107,943
116,933
Taken
119,135
82,209
Mitigated
59,493
11,177
Healing
26,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
46,454
27,327
0
12,809
41,382
20,114
0
14,461
26,089
0
73,387
L
29,533
8,090
0
5,290
23,998
9,721
0
7,378
15,913
80,820
0
W
Fenrir
IVANHEFAME
Fenrir
6,894
1,488
0
108
25,015
9,558
0
9,808
15,207
0
10,533
W
Merlin
22,121
3,764
160
902
17,913
6,090
0
997
16,916
49,225
0
L
Camazotz
PeurNickel
Camazotz
16,945
4,108
0
6,537
22,415
8,962
0
8,610
13,226
0
41,273
W
Izanami
Real_Asttaa
Izanami
34,777
22,545
0
2,364
29,642
11,034
0
7,556
22,086
0
101,109
W
Cthulhu
TIStefanos
Cthulhu
16,535
849
277
0
21,168
29,111
0
7,151
14,017
40,270
0
W
22,258
4,546
0
7,366
23,195
26,416
0
4,476
18,719
1,851
39,161
L
455
153
0
0
9,284
10,056
0
1,892
7,206
1,195
0
L
Mercury
xGuinou
Mercury
14,556
8,103
0
1,795
22,056
10,640
0
6,944
14,784
0
38,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,992
Gold Earned
80,235
312
Minions Killed
289
8
Camps Cleared
8
1,526,566
Distance Traveled
1,542,379
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
20,389
1,274
56
4
4
333,092
2
L
Sol
16,765
1,048
138
9
2
329,822
0
W
Fenrir
14,194
887
11
1
2
294,309
0
W
Merlin
15,991
999
56
4
2
292,027
0
L
Camazotz
15,680
980
53
3
2
339,155
0
W
Izanami
17,144
1,072
172
11
0
259,687
0
W
Cthulhu
15,225
952
38
2
1
342,193
0
W
Tyr
17,438
1,090
35
2
3
338,350
2
L
Ymir
12,756
797
2
0
0
197,090
0
L
Mercury
14,645
915
40
3
0
343,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role