Player Matchup

Sobek
Sobek
 
Sobek
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BeetleJuice_661
Medusa
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 236L
1,881 Elo+
Solo
Vamana
Vamana
DePunischa
Vamana
Level 32
God Stats
3W - 5L
1,510 SR
Queue Stats
131W - 176L
1,446 Elo+
Party 1
Chang'e
Chang'e
Peella
Chang'e
Level 126
God Stats
17W - 20L
1,550 SR
Queue Stats
340W - 358L
1,506 Elo+
Solo
Anhur
Anhur
keilsa
Anhur
Level 68
God Stats
2W - 3L
1,467 SR
Queue Stats
138W - 183L
1,249 Elo+
Party 1
Team Averages
Level 96
1,505 SR
1,517 Elo+

VS

Team Averages
Level 101
1,485 SR
1,495 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Captin_CLUeLess
Nox
Level 41
God Stats
4W - 2L
1,597 SR
Queue Stats
17W - 16L
1,449 Elo+
Solo
Medusa
Medusa
RootedChimera81
Medusa
Level 60
God Stats
15W - 15L
1,437 SR
Queue Stats
122W - 130L
1,499 Elo+
Solo
Tiamat
Tiamat
addben2910p2
Tiamat
Level 105
God Stats
57W - 57L
1,461 SR
Queue Stats
544W - 568L
1,449 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
intylicious
Morgan Le Fay
Level 143
God Stats
18W - 12L
1,430 SR
Queue Stats
381W - 350L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
2 / 4 / 3
10,592
883
6,007
25,246
41,985
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
0 / 10 / 3
10,276
856
16,907
22,389
7,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
DePunischa
Vamana
17
0 / 14 / 4
9,555
796
5,731
34,476
16,531
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
Peella
Chang'e
17
2 / 10 / 5
11,088
924
9,545
28,176
11,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anhur
keilsa
Anhur
16
5 / 9 / 2
11,167
931
9,036
21,231
6,361
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
25 / 0 / 13
15,720
1,310
51,164
11,948
5,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 1 / 21
10,985
915
13,678
7,442
3,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 7 / 26
12,214
1,018
16,842
13,194
5,296
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
20
4 / 1 / 27
11,985
999
14,577
9,862
9,256
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
intylicious
Morgan Le Fay
20
9 / 0 / 32
13,324
1,110
29,376
8,481
3,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
166
9
Kills
47
47
Deaths
9
17
Assists
119
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
4
3
0.88
W
Ah Muzen Cab
 
Ah Muzen Cab
25
0
13
31.5
L
0
10
3
0.15
W
4
1
21
14.5
L
Vamana
DePunischa
Vamana
0
14
4
0.14
L
Chang'e
Peella
Chang'e
2
10
5
0.45
W
5
7
26
2.57
W
Tiamat
4
1
27
17.5
W
Morgan Le Fay
intylicious
Morgan Le Fay
9
0
32
25
L
Anhur
keilsa
Anhur
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,226
Damage
125,637
131,518
Taken
50,927
84,196
Mitigated
26,891
16,025
Healing
15,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,007
178
0
1,114
25,246
41,985
0
11,660
13,586
16,601
0
W
Ah Muzen Cab
 
Ah Muzen Cab
51,164
26,115
0
6,836
11,948
5,505
0
3,541
8,407
0
92,801
L
16,907
6,431
0
1,103
22,389
7,772
0
7,198
15,191
0
61,996
W
13,678
1,288
0
0
7,442
3,051
0
2,426
5,016
26,358
0
L
Vamana
DePunischa
Vamana
5,731
2,403
0
3,520
34,476
16,531
0
19,495
14,981
0
13,492
L
Chang'e
Peella
Chang'e
9,545
188
3,711
5,328
28,176
11,547
0
13,784
14,392
46,568
0
W
16,842
10,049
0
1,332
13,194
5,296
0
2,360
10,834
0
35,172
W
Tiamat
14,577
684
534
2,727
9,862
9,256
0
4,332
5,530
27,450
0
W
Morgan Le Fay
intylicious
Morgan Le Fay
29,376
3,707
611
3,223
8,481
3,783
0
2,893
5,588
46,523
0
L
Anhur
keilsa
Anhur
9,036
3,648
0
1,249
21,231
6,361
0
5,494
15,737
0
19,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,678
Gold Earned
64,228
276
Minions Killed
237
5
Camps Cleared
13
1,108,858
Distance Traveled
1,207,955
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,592
883
18
2
0
265,048
1
W
Ah Muzen Cab
15,720
1,310
89
7
11
273,373
0
L
Medusa
10,276
856
96
8
0
206,282
4
W
Nox
10,985
915
38
3
0
246,799
0
L
Vamana
9,555
796
23
2
0
203,352
1
L
Chang'e
11,088
924
118
10
2
222,151
1
W
Medusa
12,214
1,018
40
3
0
193,655
0
W
Tiamat
11,985
999
35
3
1
251,672
0
W
Morgan Le Fay
13,324
1,110
35
3
1
242,456
3
L
Anhur
11,167
931
21
2
3
212,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role