Player Matchup

Thor
Thor
D1tlion
Thor
Level 26
God Stats
2W - 7L
1,408 SR
Queue Stats
26W - 30L
1,310 Elo+
Solo
Ullr
Ullr
Lost_seeKong
Ullr
Level 25
God Stats
0W - 3L
1,479 SR
Queue Stats
36W - 39L
1,402 Elo+
Party 2
Vulcan
Vulcan
xHiGH_SocieTy
Vulcan
Level 127
God Stats
14W - 23L
1,454 SR
Queue Stats
201W - 209L
1,473 Elo+
Party 2
Team Averages
Level 59
1,447 SR
1,395 Elo+

VS

Team Averages
Level 130
1,721 SR
1,826 Elo+
Ymir
Ymir
Contra8
Ymir
Level 69
God Stats
49W - 11L
1,685 SR
Queue Stats
439W - 176L
1,803 Elo+
Party 1
Anhur
Anhur
ReaI V8
Anhur
Level 160
God Stats
3W - 1L
1,947 SR
Queue Stats
69W - 20L
1,866 Elo+
Party 1
Zhong Kui
Zhong Kui
chufaflaimer
Zhong Kui
Level 160
God Stats
11W - 2L
1,532 SR
Queue Stats
607W - 202L
1,808 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
D1tlion
Thor
8
1 / 4 / 0
5,520
690
1,012
5,168
1,441
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

8
0 / 4 / 1
5,409
676
1,747
5,720
1,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 3 / 1
5,227
653
4,453
4,822
1,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Contra8
Ymir
9
1 / 0 / 8
6,803
850
1,369
5,120
4,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
ReaI V8
Anhur
12
7 / 0 / 4
7,595
949
6,332
5,576
2,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
chufaflaimer
Zhong Kui
11
3 / 1 / 7
7,054
882
4,528
6,696
4,821
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
11
11
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ymir
Contra8
Ymir
1
0
8
5
L
Thor
D1tlion
Thor
1
4
0
0.25
L
0
4
1
0.13
W
Anhur
ReaI V8
Anhur
7
0
4
9
W
Zhong Kui
chufaflaimer
Zhong Kui
3
1
7
6.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,212
Damage
12,229
15,710
Taken
17,392
4,389
Mitigated
11,439
833
Healing
6,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Contra8
Ymir
1,369
0
0
552
5,120
4,473
401
1,590
3,530
10,066
0
L
Thor
D1tlion
Thor
1,012
0
0
0
5,168
1,441
0
1,590
3,578
0
8,211
L
1,747
916
0
2
5,720
1,592
0
2,321
3,399
0
14,592
W
Anhur
ReaI V8
Anhur
6,332
1,513
0
2,400
5,576
2,145
904
963
4,613
0
29,666
W
Zhong Kui
chufaflaimer
Zhong Kui
4,528
154
146
3,739
6,696
4,821
1,012
1,900
4,796
27,813
0
L
4,453
2,572
186
645
4,822
1,356
0
1,986
2,836
16,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,156
Gold Earned
21,452
61
Minions Killed
118
0
Camps Cleared
0
397,962
Distance Traveled
529,599
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,803
850
19
2
0
172,895
1
L
Thor
5,520
690
16
2
0
144,729
3
L
Ullr
5,409
676
20
3
0
128,502
0
W
Anhur
7,595
949
45
6
0
176,435
0
W
Zhong Kui
7,054
882
54
7
0
180,269
4
L
Vulcan
5,227
653
25
3
0
124,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role