Player Matchup

Mulan
Mulan
 
Mulan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Breor123
Pele
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,548 Elo+
Solo
Hachiman
Hachiman
MatEbalRazrabov
Hachiman
Level 18
God Stats
5W - 2L
1,749 SR
Queue Stats
54W - 41L
1,532 Elo+
Party 2
Izanami
Izanami
amdex59
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Khepri
Khepri
fantom3653434
Khepri
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 48L
1,482 Elo+
Solo
Team Averages
Level 18
1,550 SR
1,512 Elo+

VS

Team Averages
Level 12
1,450 SR
1,464 Elo+
Khepri
Khepri
Bohmaan
Khepri
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 18L
1,449 Elo+
Solo
Bellona
Bellona
SHASHANK3
Bellona
Level 7
God Stats
8W - 17L
1,504 SR
Queue Stats
17W - 44L
1,549 Elo+
Party 1
Freya
Freya
TartagliaAOP
Freya
Level 22
God Stats
0W - 2L
1,449 SR
Queue Stats
25W - 18L
1,541 Elo+
Solo
Pele
Pele
XxSladeFlashxX
Pele
Level 6
God Stats
0W - 3L
1,298 SR
Queue Stats
104W - 96L
1,406 Elo+
Party 1
Olorun
Olorun
oneReefShark
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
14 / 2 / 8
10,433
652
13,985
12,534
7,744
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pele
14
6 / 1 / 11
9,082
568
7,874
10,400
3,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
14
8 / 3 / 5
8,766
548
14,984
8,903
3,055
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
amdex59
Izanami
3
0 / 1 / 0
5,147
322
262
598
120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

11
1 / 2 / 12
7,817
489
3,731
11,060
8,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bohmaan
Khepri
10
1 / 3 / 5
7,252
453
4,641
11,722
7,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
SHASHANK3
Bellona
9
0 / 11 / 2
6,479
405
2,687
11,367
6,455
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
4 / 3 / 2
8,827
552
10,713
11,181
3,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 4 / 0
8,103
506
3,093
12,081
3,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
10
2 / 9 / 0
6,564
410
3,305
11,529
4,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
29
Kills
9
9
Deaths
30
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
14
2
8
9
L
Khepri
Bohmaan
Khepri
1
3
5
1.17
W
Pele
6
1
11
11.5
W
Hachiman
8
3
5
3.5
L
Bellona
SHASHANK3
Bellona
0
11
2
0.09
L
4
3
2
1.67
L
2
4
0
0.5
W
Izanami
amdex59
Izanami
0
1
0
0
W
1
2
12
3.5
L
Olorun
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,836
Damage
24,439
43,495
Taken
57,880
22,539
Mitigated
25,550
13,257
Healing
11,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
13,985
2,699
0
3,574
12,534
7,744
1,239
6,112
6,422
7,035
50,823
L
Khepri
Bohmaan
Khepri
4,641
957
0
2,687
11,722
7,624
0
1,557
10,165
20,656
0
W
Pele
7,874
1,933
0
3,062
10,400
3,156
2,035
2,511
7,889
0
57,828
W
Hachiman
14,984
9,816
0
3,372
8,903
3,055
2,006
4,063
4,840
0
50,488
L
Bellona
SHASHANK3
Bellona
2,687
886
0
0
11,367
6,455
528
733
10,634
0
21,961
L
10,713
3,545
0
3,980
11,181
3,465
0
1,920
9,261
39,270
0
L
3,093
777
0
2,514
12,081
3,679
0
433
11,648
0
52,165
W
Izanami
amdex59
Izanami
262
246
0
0
598
120
0
245
353
0
316
W
3,731
579
0
3,249
11,060
8,464
356
5,322
5,738
19,447
0
L
Olorun
3,305
1,616
218
1,709
11,529
4,327
384
995
10,534
24,069
3,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,245
Gold Earned
37,225
301
Minions Killed
283
0
Camps Cleared
0
1,194,345
Distance Traveled
1,385,776
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,433
652
108
7
0
289,527
1
L
Khepri
7,252
453
23
1
0
285,610
9
W
Pele
9,082
568
96
6
0
317,956
2
W
Hachiman
8,766
548
72
5
0
268,271
0
L
Bellona
6,479
405
34
2
0
270,435
0
L
Freya
8,827
552
72
5
0
278,183
1
L
Pele
8,103
506
110
7
0
333,974
0
W
Izanami
5,147
322
1
0
0
15,435
0
W
Khepri
7,817
489
24
2
0
303,156
2
L
Olorun
6,564
410
44
3
0
217,574
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role