Player Matchup

Ymir
Ymir
Arambourgiania
Ymir
Level 7
God Stats
0W - 10L
987 SR
Queue Stats
0W - 21L
1,029 Elo+
Party 1
Danzaburou
Danzaburou
TiredPanda497
Danzaburou
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 17L
1,203 Elo+
Party 1
Odin
Odin
VogonPoet
Odin
Level 106
God Stats
0W - 1L
1,736 SR
Queue Stats
11W - 38L
1,370 Elo+
Party 1
Team Averages
Level 44
1,408 SR
1,201 Elo+

VS

Team Averages
Level 120
1,429 SR
1,489 Elo+
Morgan Le Fay
Morgan Le Fay
Andrevv
Morgan Le Fay
Level 140
God Stats
3W - 11L
1,212 SR
Queue Stats
259W - 377L
1,476 Elo+
Party 2
Horus
Horus
CrazedGray
Horus
Level 106
God Stats
5W - 5L
1,576 SR
Queue Stats
329W - 457L
1,522 Elo+
Party 2
Thor
Thor
Elmosis
Thor
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
261W - 369L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 2
11,575
551
2,952
13,843
15,547
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
TiredPanda497
Danzaburou
14
0 / 4 / 2
10,346
493
3,242
12,956
7,046
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odin
17
2 / 0 / 0
11,518
548
10,266
16,737
13,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Andrevv
Morgan Le Fay
19
4 / 1 / 1
13,109
624
26,890
10,412
5,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
16
0 / 0 / 5
11,391
542
3,507
15,207
25,664
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
Elmosis
Thor
17
1 / 1 / 4
12,049
574
6,265
8,575
5,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
2
Kills
5
5
Deaths
2
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Andrevv
Morgan Le Fay
4
1
1
4.5
L
0
1
2
1
W
Horus
0
0
5
2.5
W
Thor
Elmosis
Thor
1
1
4
3
L
Danzaburou
TiredPanda497
Danzaburou
0
4
2
0.25
L
Odin
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,460
Damage
36,662
43,536
Taken
34,194
36,332
Mitigated
37,096
3,610
Healing
14,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Andrevv
Morgan Le Fay
26,890
1,579
0
933
10,412
5,701
1,157
1,181
8,846
108,547
0
L
2,952
64
0
1,551
13,843
15,547
0
8,129
4,755
16,016
0
W
Horus
3,507
855
5,168
6,643
15,207
25,664
74
3,077
11,592
0
15,242
W
Thor
Elmosis
Thor
6,265
0
0
1,830
8,575
5,731
1,104
451
7,845
0
61,756
L
Danzaburou
TiredPanda497
Danzaburou
3,242
535
0
632
12,956
7,046
0
7,142
5,241
0
29,338
L
Odin
10,266
656
0
1,427
16,737
13,739
0
9,951
5,776
9,435
59,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,439
Gold Earned
36,549
179
Minions Killed
253
0
Camps Cleared
0
1,035,575
Distance Traveled
1,190,178
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,109
624
119
6
0
390,382
0
L
Ymir
11,575
551
34
2
0
347,383
2
W
Horus
11,391
542
27
1
0
403,865
1
W
Thor
12,049
574
107
5
0
395,931
0
L
Danzaburou
10,346
493
46
2
0
282,140
0
L
Odin
11,518
548
99
5
0
406,052
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role