Player Matchup

Kumbhakarna
Kumbhakarna
Diamond II
AlternativE
Kumbhakarna
Diamond II
Level 160
God Stats
2W - 4L
1,680 SR
Queue Stats
175W - 156L
2,262 MMR
Solo
Osiris
Osiris
Diamond III
Heddrix
Osiris
Diamond III
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
309W - 305L
2,228 MMR
Solo
Guan Yu
Guan Yu
Diamond III
SirOliv
Guan Yu
Diamond III
Level 140
God Stats
11W - 8L
1,708 SR
Queue Stats
289W - 278L
2,254 MMR
Solo
Medusa
Medusa
Masters
TheKneelingOne
Medusa
Masters
Level 116
God Stats
7W - 8L
1,613 SR
Queue Stats
145W - 114L
2,645 MMR
Solo
Chronos
Chronos
Diamond II
Çlyde
Chronos
Diamond II
Level 158
God Stats
1W - 2L
1,863 SR
Queue Stats
169W - 190L
2,327 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 147
1,673 SR
2,343 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 143
1,606 SR
2,202 MMR
Ah Puch
Ah Puch
Diamond II
 
Ah Puch
Diamond II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Diamond III
Agent10007
Danzaburou
Diamond III
Level 160
God Stats
11W - 9L
1,571 SR
Queue Stats
271W - 257L
2,191 MMR
Party 1
Janus
Janus
Masters
Gaudio
Janus
Masters
Level 160
God Stats
18W - 16L
1,587 SR
Queue Stats
462W - 458L
2,553 MMR
Solo
Thanatos
Thanatos
Diamond IV
PaCChYYcIIoN
Thanatos
Diamond IV
Level 79
God Stats
3W - 2L
1,760 SR
Queue Stats
292W - 288L
2,162 MMR
Solo
Fenrir
Fenrir
Masters
TheAllahGuy
Fenrir
Masters
Level 160
God Stats
28W - 25L
1,614 SR
Queue Stats
810W - 781L
2,605 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AlternativE
Kumbhakarna
13
4 / 4 / 2
8,687
483
4,507
17,676
13,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
Heddrix
Osiris
15
5 / 6 / 2
9,450
525
11,124
15,062
12,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
SirOliv
Guan Yu
15
0 / 5 / 2
8,475
471
7,487
12,090
10,890
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 5 / 1
8,252
458
6,875
11,284
4,015
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Çlyde
Chronos
14
3 / 5 / 6
9,098
505
8,330
16,371
5,641
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
Morgan Le FayTiamatAthenaOdin

VS

Bans
SobekGilgameshFafnirAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
5 / 3 / 3
11,551
642
10,273
15,842
13,957
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
Agent10007
Danzaburou
19
6 / 1 / 4
12,028
668
14,080
12,911
5,277
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Gaudio
Janus
18
3 / 2 / 6
11,446
636
12,883
9,004
3,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
PaCChYYcIIoN
Thanatos
16
3 / 6 / 1
9,678
538
7,047
14,831
5,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
15
8 / 1 / 10
10,382
577
10,316
11,395
7,451
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
13
Kills
25
25
Deaths
13
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
3
3
2.17
W
Danzaburou
Agent10007
Danzaburou
6
1
4
8
L
Kumbhakarna
AlternativE
Kumbhakarna
4
4
2
1.25
W
Janus
Gaudio
Janus
3
2
6
3
L
Osiris
Heddrix
Osiris
5
6
2
1
W
Thanatos
PaCChYYcIIoN
Thanatos
3
6
1
0.58
L
Guan Yu
SirOliv
Guan Yu
0
5
2
0.2
W
Fenrir
8
1
10
13
L
1
5
1
0.3
L
Chronos
Çlyde
Chronos
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,323
Damage
54,599
72,483
Taken
63,983
46,384
Mitigated
35,347
13,216
Healing
34,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
10,273
1,481
0
10,475
15,842
13,957
553
2,428
13,414
70,419
0
W
Danzaburou
Agent10007
Danzaburou
14,080
7,262
0
5,336
12,911
5,277
1,480
1,116
11,795
0
105,100
L
Kumbhakarna
AlternativE
Kumbhakarna
4,507
800
0
860
17,676
13,601
0
5,389
12,043
19,843
0
W
Janus
Gaudio
Janus
12,883
1,305
306
3,566
9,004
3,192
2,427
2,491
6,513
95,478
0
L
Osiris
Heddrix
Osiris
11,124
3,866
0
2,948
15,062
12,237
0
4,843
9,971
0
65,926
W
Thanatos
PaCChYYcIIoN
Thanatos
7,047
1,675
0
12,966
14,831
5,470
13
5,065
9,766
0
75,066
L
Guan Yu
SirOliv
Guan Yu
7,487
2,579
415
4,110
12,090
10,890
0
5,773
6,317
0
51,407
W
Fenrir
10,316
2,415
75
1,708
11,395
7,451
709
1,863
9,532
0
34,718
L
6,875
3,675
0
3,359
11,284
4,015
0
499
10,769
0
62,342
L
Chronos
Çlyde
Chronos
8,330
3,334
0
1,524
16,371
5,641
0
5,894
10,160
57,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,962
Gold Earned
55,085
473
Minions Killed
653
0
Camps Cleared
0
1,656,049
Distance Traveled
1,748,863
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,551
642
152
8
0
307,358
2
W
Danzaburou
12,028
668
164
9
0
339,304
5
L
Kumbhakarna
8,687
483
33
2
0
354,642
8
W
Janus
11,446
636
184
10
0
352,210
8
L
Osiris
9,450
525
102
6
0
355,488
3
W
Thanatos
9,678
538
109
6
0
359,597
4
L
Guan Yu
8,475
471
108
6
0
363,778
5
W
Fenrir
10,382
577
44
2
0
390,394
3
L
Medusa
8,252
458
111
6
0
253,767
4
L
Chronos
9,098
505
119
7
0
328,374
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role