Player Matchup

Morgan Le Fay
Morgan Le Fay
Angelarose
Morgan Le Fay
Level 26
God Stats
3W - 1L
1,945 SR
Queue Stats
37W - 31L
1,492 Elo+
Solo
Merlin
Merlin
ElCrooky
Merlin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,278 Elo+
Party 2
Susano
Susano
EliBossGames
Susano
Level 26
God Stats
2W - 3L
1,601 SR
Queue Stats
74W - 70L
1,615 Elo+
Party 3
Loki
Loki
Ferpius
Loki
Level 28
God Stats
0W - 5L
1,199 SR
Queue Stats
58W - 64L
1,521 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RobotPudding
Ah Muzen Cab
Level 26
God Stats
0W - 1L
1,737 SR
Queue Stats
72W - 64L
1,570 Elo+
Party 3
Team Averages
Level 23
1,596 SR
1,495 Elo+

VS

Team Averages
Level 19
1,587 SR
1,478 Elo+
Jing Wei
Jing Wei
AuroraVamp
Jing Wei
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,381 Elo+
Solo
Chaac
Chaac
Epik1001
Chaac
Level 25
God Stats
9W - 6L
1,808 SR
Queue Stats
91W - 76L
1,558 Elo+
Party 1
Arachne
Arachne
HinataSenpaii03
Arachne
Level 26
God Stats
30W - 28L
1,627 SR
Queue Stats
116W - 119L
1,551 Elo+
Party 1
Sun Wukong
Sun Wukong
Nohlan92
Sun Wukong
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,256 Elo+
Solo
Tiamat
Tiamat
Thigh Warrior
Tiamat
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Angelarose
Morgan Le Fay
15
8 / 8 / 2
9,902
495
12,250
15,725
5,760
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
ElCrooky
Merlin
13
2 / 10 / 2
8,537
427
9,420
14,495
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
12
1 / 3 / 5
8,111
406
4,522
12,025
10,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
Ferpius
Loki
14
5 / 5 / 8
10,137
507
7,917
12,379
3,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
RobotPudding
Ah Muzen Cab
18
5 / 2 / 1
11,491
575
9,352
14,836
5,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AuroraVamp
Jing Wei
16
1 / 1 / 2
9,795
490
2,691
8,060
2,805
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Epik1001
Chaac
17
8 / 4 / 10
10,794
540
12,956
14,482
14,511
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
7 / 5 / 9
10,690
535
11,390
14,875
6,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Sun Wukong
Nohlan92
Sun Wukong
5
1 / 12 / 0
6,097
305
903
12,657
7,968
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
11 / 2 / 6
11,862
593
20,978
15,089
11,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
55
21
Kills
28
28
Deaths
24
18
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Angelarose
Morgan Le Fay
8
8
2
1.13
W
Jing Wei
AuroraVamp
Jing Wei
1
1
2
2
L
Merlin
ElCrooky
Merlin
2
10
2
0.3
L
Susano
1
3
5
1.17
W
Chaac
Epik1001
Chaac
8
4
10
3.25
L
Loki
Ferpius
Loki
5
5
8
1.8
W
7
5
9
2.3
W
Sun Wukong
Nohlan92
Sun Wukong
1
12
0
0.08
L
Ah Muzen Cab
RobotPudding
Ah Muzen Cab
5
2
1
2.75
W
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,461
Damage
48,918
69,460
Taken
65,163
30,681
Mitigated
43,408
17,872
Healing
17,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Angelarose
Morgan Le Fay
12,250
2,261
0
2,693
15,725
5,760
0
4,576
11,149
54,212
0
W
Jing Wei
AuroraVamp
Jing Wei
2,691
1,206
0
1,301
8,060
2,805
0
409
7,651
0
62,108
L
Merlin
ElCrooky
Merlin
9,420
1,149
198
2,445
14,495
4,691
162
6,347
8,148
48,805
0
L
Susano
4,522
570
609
3,880
12,025
10,731
0
4,691
7,334
0
32,037
W
Chaac
Epik1001
Chaac
12,956
2,706
467
3,560
14,482
14,511
428
8,703
5,779
0
46,958
L
Loki
Ferpius
Loki
7,917
2,650
0
109
12,379
3,851
0
2,410
9,969
0
45,467
W
11,390
7,616
218
5,315
14,875
6,649
0
4,350
10,525
0
54,467
W
Sun Wukong
Nohlan92
Sun Wukong
903
536
0
0
12,657
7,968
718
2,813
9,844
0
3,658
L
Ah Muzen Cab
RobotPudding
Ah Muzen Cab
9,352
5,676
0
7,938
14,836
5,648
2,406
3,108
11,728
0
85,552
W
20,978
1,781
90
6,567
15,089
11,475
469
5,395
9,694
94,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,178
Gold Earned
49,238
464
Minions Killed
504
0
Camps Cleared
0
1,711,533
Distance Traveled
1,924,855
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,902
495
94
5
0
261,779
1
W
Jing Wei
9,795
490
152
8
0
405,905
5
L
Merlin
8,537
427
90
5
0
296,211
0
L
Susano
8,111
406
51
3
0
395,719
1
W
Chaac
10,794
540
84
4
0
404,026
1
L
Loki
10,137
507
77
4
0
394,192
7
W
Arachne
10,690
535
82
4
0
414,683
0
W
Sun Wukong
6,097
305
3
0
0
329,907
0
L
Ah Muzen Cab
11,491
575
152
8
0
363,632
1
W
Tiamat
11,862
593
183
9
0
370,334
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role