Player Matchup

Bellona
Bellona
ASH2ASH
Bellona
Level 26
God Stats
15W - 10L
1,602 SR
Queue Stats
67W - 70L
1,444 Elo+
Party 3
Izanami
Izanami
Brakee
Izanami
Level 4
God Stats
0W - 2L
1,364 SR
Queue Stats
0W - 2L
1,300 Elo+
Solo
Artemis
Artemis
J4CKT
Artemis
Level 6
God Stats
0W - 1L
1,220 SR
Queue Stats
18W - 25L
1,364 Elo+
Party 2
Bakasura
Bakasura
KingDibblesss
Bakasura
Level 27
God Stats
1W - 2L
1,437 SR
Queue Stats
102W - 101L
1,358 Elo+
Party 2
Janus
Janus
三上悠亞
Janus
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
60W - 53L
1,482 Elo+
Party 3
Team Averages
Level 18
1,425 SR
1,390 Elo+

VS

Team Averages
Level 22
1,451 SR
1,576 Elo+
Artemis
Artemis
Bolog57as
Artemis
Level 29
God Stats
1W - 2L
1,366 SR
Queue Stats
74W - 65L
1,589 Elo+
Solo
Sol
Sol
FairyAvenger
Sol
Level 29
God Stats
52W - 76L
1,169 SR
Queue Stats
422W - 496L
1,467 Elo+
Solo
Kukulkan
Kukulkan
GLADIUS87
Kukulkan
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,504 Elo+
Party 1
Ares
Ares
TheNewArolB
Ares
Level 28
God Stats
16W - 6L
1,722 SR
Queue Stats
60W - 36L
1,576 Elo+
Party 1
Chaac
Chaac
TheSoreRose
Chaac
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 1L
1,743 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ASH2ASH
Bellona
18
6 / 6 / 3
12,899
992
19,612
29,257
31,502
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Brakee
Izanami
16
0 / 9 / 3
9,958
766
5,588
11,105
4,146
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
J4CKT
Artemis
18
0 / 6 / 5
11,017
847
11,181
17,907
7,030
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
KingDibblesss
Bakasura
18
0 / 9 / 5
11,594
892
2,836
20,909
8,630
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
4 / 4 / 5
13,021
1,002
21,859
16,623
5,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bolog57as
Artemis
19
4 / 2 / 19
11,889
915
12,643
7,335
4,153
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 0 / 21
12,387
953
12,746
11,691
6,213
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
GLADIUS87
Kukulkan
20
13 / 2 / 14
13,954
1,073
25,236
9,399
4,643
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
10 / 4 / 18
13,453
1,035
25,926
21,361
26,285
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
4 / 2 / 22
12,527
964
12,759
17,042
19,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
128
10
Kills
34
34
Deaths
10
21
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Bellona
ASH2ASH
Bellona
6
6
3
1.25
W
Artemis
Bolog57as
Artemis
4
2
19
6.75
L
Izanami
Brakee
Izanami
0
9
3
0.17
W
3
0
21
13.5
W
Kukulkan
GLADIUS87
Kukulkan
13
2
14
10
L
Artemis
J4CKT
Artemis
0
6
5
0.42
L
Bakasura
KingDibblesss
Bakasura
0
9
5
0.28
W
10
4
18
4.75
W
4
2
22
7.5
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,076
Damage
89,310
95,801
Taken
66,828
57,107
Mitigated
61,108
4,568
Healing
11,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ASH2ASH
Bellona
19,612
6,140
0
895
29,257
31,502
0
18,319
10,341
7,951
35,306
W
Artemis
Bolog57as
Artemis
12,643
6,251
0
1,090
7,335
4,153
0
2,038
5,227
0
25,473
L
Izanami
Brakee
Izanami
5,588
3,497
0
1,627
11,105
4,146
0
8,197
2,787
0
9,141
W
12,746
2,565
0
5,338
11,691
6,213
0
6,613
5,053
53,601
0
W
Kukulkan
GLADIUS87
Kukulkan
25,236
2,629
0
735
9,399
4,643
0
3,283
6,116
59,090
0
L
Artemis
J4CKT
Artemis
11,181
5,782
0
1,287
17,907
7,030
0
11,570
6,102
0
35,980
L
Bakasura
KingDibblesss
Bakasura
2,836
1,650
0
759
20,909
8,630
0
14,315
6,405
0
13,940
W
25,926
2,025
0
0
21,361
26,285
0
8,467
12,769
33,788
0
W
12,759
2,177
0
4,628
17,042
19,814
0
5,214
11,828
0
20,049
L
21,859
902
0
0
16,623
5,799
0
11,507
4,976
66,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,489
Gold Earned
64,210
230
Minions Killed
262
13
Camps Cleared
3
1,043,987
Distance Traveled
1,182,587
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,899
992
52
4
1
257,284
0
W
Artemis
11,889
915
34
3
0
199,129
4
L
Izanami
9,958
766
13
1
0
100,605
1
W
Sol
12,387
953
107
8
0
250,251
0
W
Kukulkan
13,954
1,073
84
6
2
238,066
0
L
Artemis
11,017
847
46
4
3
211,245
1
L
Bakasura
11,594
892
20
2
7
246,747
0
W
Ares
13,453
1,035
21
2
0
260,513
0
W
Chaac
12,527
964
16
1
1
234,628
1
L
Janus
13,021
1,002
99
8
2
228,106
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role