Player Matchup

Gilgamesh
Gilgamesh
MotaXknight
Gilgamesh
Level 28
God Stats
0W - 4L
1,257 SR
Queue Stats
49W - 50L
1,504 Elo+
Party 2
Bellona
Bellona
PR0DIJYGAM3
Bellona
Level 39
God Stats
26W - 14L
1,639 SR
Queue Stats
90W - 71L
1,564 Elo+
Solo
Zhong Kui
Zhong Kui
YungDonutMan
Zhong Kui
Level 99
God Stats
1W - 2L
1,546 SR
Queue Stats
26W - 30L
1,436 Elo+
Party 2
Izanami
Izanami
iZosa xD
Izanami
Level 47
God Stats
1W - 5L
1,381 SR
Queue Stats
33W - 33L
1,542 Elo+
Party 2
Nemesis
Nemesis
xMarshiiee
Nemesis
Level 57
God Stats
23W - 15L
1,479 SR
Queue Stats
47W - 40L
1,417 Elo+
Party 2
Team Averages
Level 54
1,460 SR
1,493 Elo+

VS

Team Averages
Level 54
1,733 SR
1,612 Elo+
Mulan
Mulan
JoeyTwoHands69
Mulan
Level 67
God Stats
15W - 6L
1,867 SR
Queue Stats
143W - 106L
1,647 Elo+
Party 1
Yemoja
Yemoja
Manilowpehz
Yemoja
Level 43
God Stats
5W - 5L
1,569 SR
Queue Stats
117W - 96L
1,644 Elo+
Party 1
Xbalanque
Xbalanque
Natsu0049211
Xbalanque
Level 81
God Stats
2W - 0L
1,926 SR
Queue Stats
86W - 70L
1,619 Elo+
Solo
Olorun
Olorun
Niall9Hostages
Olorun
Level 45
God Stats
2W - 2L
1,801 SR
Queue Stats
131W - 124L
1,467 Elo+
Solo
Arachne
Arachne
Spaceinvader2212
Arachne
Level 34
God Stats
4W - 5L
1,500 SR
Queue Stats
320W - 251L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MotaXknight
Gilgamesh
9
0 / 0 / 2
5,328
484
2,094
8,410
2,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
PR0DIJYGAM3
Bellona
10
2 / 4 / 0
5,946
541
5,725
8,192
5,905
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
YungDonutMan
Zhong Kui
9
1 / 6 / 1
5,474
498
4,408
9,536
6,221
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
iZosa xD
Izanami
6
0 / 0 / 1
4,646
422
1,179
3,701
915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
xMarshiiee
Nemesis
8
4 / 5 / 2
5,868
533
6,300
8,765
3,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 1
6,314
574
6,000
8,093
4,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
9
0 / 0 / 3
5,548
504
2,980
3,613
1,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
Natsu0049211
Xbalanque
10
0 / 1 / 2
5,776
525
3,521
4,784
1,289
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 2 / 5
6,596
600
6,510
7,007
2,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
9 / 1 / 1
7,748
704
7,819
7,820
3,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
7
Kills
15
15
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
3
1
1.5
W
Yemoja
0
0
3
1.5
L
Gilgamesh
MotaXknight
Gilgamesh
0
0
2
1
W
Xbalanque
Natsu0049211
Xbalanque
0
1
2
1
W
2
2
5
2.25
L
Bellona
PR0DIJYGAM3
Bellona
2
4
0
0.5
W
9
1
1
9.5
L
Zhong Kui
YungDonutMan
Zhong Kui
1
6
1
0.25
L
Izanami
iZosa xD
Izanami
0
0
1
0.5
L
Nemesis
xMarshiiee
Nemesis
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,706
Damage
26,830
38,604
Taken
31,317
19,463
Mitigated
13,288
9,785
Healing
13,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,000
1,950
0
3,610
8,093
4,811
0
0
8,093
0
28,460
W
Yemoja
2,980
981
732
0
3,613
1,605
231
0
3,613
12,457
0
L
Gilgamesh
MotaXknight
Gilgamesh
2,094
456
0
2,806
8,410
2,521
0
1,801
6,609
0
17,488
W
Xbalanque
Natsu0049211
Xbalanque
3,521
1,803
0
607
4,784
1,289
626
0
4,784
0
31,981
W
6,510
4,429
0
3,556
7,007
2,497
380
3,122
3,885
34,749
5,452
L
Bellona
PR0DIJYGAM3
Bellona
5,725
2,412
0
2,703
8,192
5,905
0
349
7,843
0
32,916
W
7,819
4,186
0
4,993
7,820
3,086
0
1,286
6,534
0
40,701
L
Zhong Kui
YungDonutMan
Zhong Kui
4,408
204
0
1,556
9,536
6,221
0
3,782
5,754
25,383
0
L
Izanami
iZosa xD
Izanami
1,179
808
0
778
3,701
915
0
618
3,083
0
18,196
L
Nemesis
xMarshiiee
Nemesis
6,300
3,470
0
1,942
8,765
3,901
0
1,757
7,008
0
27,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,262
Gold Earned
31,982
257
Minions Killed
294
0
Camps Cleared
0
961,179
Distance Traveled
1,000,726
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,314
574
63
6
0
190,180
1
W
Yemoja
5,548
504
23
2
0
182,814
3
L
Gilgamesh
5,328
484
29
3
0
206,878
1
W
Xbalanque
5,776
525
68
6
0
195,241
4
W
Olorun
6,596
600
66
6
0
188,789
4
L
Bellona
5,946
541
76
7
0
209,353
1
W
Arachne
7,748
704
74
7
0
243,702
3
L
Zhong Kui
5,474
498
54
5
0
182,159
1
L
Izanami
4,646
422
50
5
0
146,895
1
L
Nemesis
5,868
533
48
4
0
215,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role