Player Matchup

Chaac
Chaac
CrunKk7
Chaac
Level 24
God Stats
48W - 29L
1,600 SR
Queue Stats
455W - 488L
1,465 Elo+
Solo
Ra
Ra
iCBodies
Ra
Level 142
God Stats
5W - 2L
1,898 SR
Queue Stats
193W - 179L
1,521 Elo+
Party 1
Rama
Rama
wilks211
Rama
Level 130
God Stats
3W - 2L
1,626 SR
Queue Stats
254W - 264L
1,403 Elo+
Party 1
Team Averages
Level 99
1,708 SR
1,463 Elo+

VS

Team Averages
Level 46
1,431 SR
1,442 Elo+
Ah Puch
Ah Puch
Badbenz589
Ah Puch
Level 108
God Stats
1W - 2L
1,563 SR
Queue Stats
53W - 48L
1,479 Elo+
Solo
Zeus
Zeus
Blackmombahh
Zeus
Level 15
God Stats
0W - 1L
1,230 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Kaido OTB
Guan Yu
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 176L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CrunKk7
Chaac
13
2 / 2 / 10
9,677
744
6,938
12,789
14,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
8 / 0 / 5
9,588
738
9,985
5,659
2,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
12
5 / 1 / 6
8,716
670
6,039
5,987
2,092
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Badbenz589
Ah Puch
13
1 / 2 / 2
7,971
613
10,458
7,890
2,766
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 9 / 1
6,568
505
1,846
7,747
2,524
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Guan Yu
Kaido OTB
Guan Yu
13
2 / 4 / 1
8,478
652
4,318
12,900
11,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
15
Kills
3
3
Deaths
15
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Badbenz589
Ah Puch
1
2
2
1
L
0
9
1
0.06
W
Chaac
CrunKk7
Chaac
2
2
10
3.5
L
Guan Yu
Kaido OTB
Guan Yu
2
4
1
0.63
W
8
0
5
10.5
W
Rama
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,962
Damage
16,622
24,435
Taken
28,537
19,183
Mitigated
16,977
9,399
Healing
7,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Badbenz589
Ah Puch
10,458
295
72
2,621
7,890
2,766
0
3,197
4,693
41,679
0
L
1,846
664
0
417
7,747
2,524
0
3,150
4,597
9,253
0
W
Chaac
CrunKk7
Chaac
6,938
426
0
4,384
12,789
14,924
167
5,743
7,046
5,045
19,881
L
Guan Yu
Kaido OTB
Guan Yu
4,318
178
507
4,274
12,900
11,687
0
4,772
8,128
0
19,679
W
9,985
414
1,568
2,218
5,659
2,167
417
2,681
2,978
40,398
0
W
Rama
6,039
5,157
0
1,229
5,987
2,092
822
3,880
2,107
0
17,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,981
Gold Earned
23,017
149
Minions Killed
120
0
Camps Cleared
0
727,703
Distance Traveled
552,665
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,971
613
65
5
0
198,219
3
L
Zeus
6,568
505
13
1
0
102,337
0
W
Chaac
9,677
744
44
3
0
254,873
0
L
Guan Yu
8,478
652
42
3
0
252,109
1
W
Ra
9,588
738
65
5
0
253,805
1
W
Rama
8,716
670
40
3
0
219,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role