Player Matchup

Da Ji
Da Ji
PepC5073
Da Ji
Level 20
God Stats
4W - 1L
1,721 SR
Queue Stats
80W - 75L
1,600 Elo+
Solo
Loki
Loki
PlayBoyDK
Loki
Level 12
God Stats
27W - 20L
1,566 SR
Queue Stats
39W - 29L
1,551 Elo+
Solo
Skadi
Skadi
SheroStallion
Skadi
Level 21
God Stats
3W - 2L
1,685 SR
Queue Stats
116W - 122L
1,466 Elo+
Party 2
Nu Wa
Nu Wa
Zv_Skuud_-
Nu Wa
Level 27
God Stats
17W - 14L
1,574 SR
Queue Stats
259W - 262L
1,438 Elo+
Solo
Izanami
Izanami
iRzAke
Izanami
Level 3
God Stats
30W - 19L
1,848 SR
Queue Stats
108W - 88L
1,845 Elo+
Party 2
Team Averages
Level 17
1,679 SR
1,580 Elo+

VS

Team Averages
Level 32
1,536 SR
1,553 Elo+
Ravana
Ravana
GeografiaEstaBan
Ravana
Level 27
God Stats
11W - 6L
1,702 SR
Queue Stats
83W - 56L
1,514 Elo+
Party 1
Awilix
Awilix
SNIPERHD_2506
Awilix
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 13L
1,731 Elo+
Party 1
Neith
Neith
SixxPieceNuggets
Neith
Level 28
God Stats
4W - 6L
1,590 SR
Queue Stats
7W - 9L
1,658 Elo+
Solo
Scylla
Scylla
muerte2605
Scylla
Level 69
God Stats
8W - 11L
1,429 SR
Queue Stats
353W - 351L
1,502 Elo+
Party 1
Tyr
Tyr
picasito_107
Tyr
Level 27
God Stats
2W - 4L
1,461 SR
Queue Stats
95W - 112L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
PepC5073
Da Ji
16
12 / 5 / 4
10,805
636
10,580
12,480
4,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
17
7 / 2 / 3
10,804
636
14,023
9,551
5,211
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 5 / 5
8,408
495
5,120
10,826
2,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
16
4 / 6 / 11
10,209
601
10,324
10,751
3,188
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
iRzAke
Izanami
15
7 / 4 / 3
9,877
581
8,587
16,067
5,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 6 / 5
10,109
595
14,046
13,300
7,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
3 / 7 / 8
9,237
543
9,265
14,922
5,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 5 / 5
7,862
462
3,360
8,152
1,956
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Scylla
muerte2605
Scylla
14
7 / 8 / 5
9,234
543
10,266
13,099
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 5 / 1
7,475
440
4,758
13,646
4,539
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
46
31
Kills
22
22
Deaths
31
26
Assists
24
Player
Kills
Deaths
Assists
KDA
L
9
6
5
1.92
W
Da Ji
PepC5073
Da Ji
12
5
4
2.8
W
Loki
7
2
3
4.25
L
3
7
8
1
W
1
5
5
0.7
L
1
5
5
0.7
W
Nu Wa
4
6
11
1.58
W
Izanami
iRzAke
Izanami
7
4
3
2.13
L
Scylla
muerte2605
Scylla
7
8
5
1.19
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,634
Damage
41,695
59,675
Taken
63,119
21,240
Mitigated
22,871
18,073
Healing
7,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,046
3,093
390
3,009
13,300
7,260
0
3,014
10,286
0
37,991
W
Da Ji
PepC5073
Da Ji
10,580
2,180
0
3,247
12,480
4,780
0
1,797
10,683
0
49,289
W
Loki
14,023
4,572
0
2,038
9,551
5,211
0
369
9,182
0
66,229
L
9,265
3,933
0
2,399
14,922
5,748
0
1,809
13,113
0
60,120
W
5,120
1,858
0
1,754
10,826
2,663
2,698
2,153
8,673
0
39,503
L
3,360
1,060
0
202
8,152
1,956
0
1,562
6,590
0
45,403
W
Nu Wa
10,324
2,592
774
3,225
10,751
3,188
985
4,948
5,803
52,524
0
W
Izanami
iRzAke
Izanami
8,587
6,404
0
7,035
16,067
5,398
2,791
999
15,068
0
66,340
L
Scylla
muerte2605
Scylla
10,266
485
0
0
13,099
3,368
0
2,880
10,219
35,137
0
L
4,758
1,416
0
1,123
13,646
4,539
894
1,315
12,331
0
28,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,103
Gold Earned
43,917
475
Minions Killed
351
0
Camps Cleared
0
1,543,421
Distance Traveled
1,534,275
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,109
595
63
4
0
320,289
3
W
Da Ji
10,805
636
87
5
0
325,386
0
W
Loki
10,804
636
130
8
0
332,067
2
L
Awilix
9,237
543
95
6
0
332,660
0
W
Skadi
8,408
495
63
4
0
305,289
2
L
Neith
7,862
462
74
4
0
292,058
0
W
Nu Wa
10,209
601
91
5
0
290,061
3
W
Izanami
9,877
581
104
6
0
290,618
4
L
Scylla
9,234
543
58
3
0
287,215
0
L
Tyr
7,475
440
61
4
0
302,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role