Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Dikei636
Bakasura
Level 36
God Stats
16W - 15L
1,351 SR
Queue Stats
82W - 94L
1,302 Elo+
Party 1
Ymir
Ymir
O Shield O9262
Ymir
Level 62
God Stats
3W - 5L
1,385 SR
Queue Stats
140W - 162L
1,336 Elo+
Solo
Izanami
Izanami
q_pllaza
Izanami
Level 26
God Stats
42W - 46L
1,451 SR
Queue Stats
94W - 107L
1,334 Elo+
Party 1
Merlin
Merlin
wawa13730
Merlin
Level 48
God Stats
4W - 13L
1,419 SR
Queue Stats
91W - 128L
1,365 Elo+
Solo
Team Averages
Level 42
1,421 SR
1,367 Elo+

VS

Team Averages
Level 46
1,466 SR
1,528 Elo+
Pele
Pele
 
Pele
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Stephane K RA
Hou Yi
Level 39
God Stats
2W - 6L
1,270 SR
Queue Stats
11W - 30L
1,129 Elo+
Solo
Hun Batz
Hun Batz
aureliuus_
Hun Batz
Level 24
God Stats
2W - 0L
1,766 SR
Queue Stats
75W - 23L
1,728 Elo+
Party 2
Discordia
Discordia
el_trenza_larga
Discordia
Level 22
God Stats
8W - 4L
1,481 SR
Queue Stats
59W - 27L
1,649 Elo+
Party 2
Cabrakan
Cabrakan
vallekas92
Cabrakan
Level 106
God Stats
3W - 0L
1,313 SR
Queue Stats
275W - 193L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
4 / 2 / 0
6,232
623
2,075
3,931
1,401
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Dikei636
Bakasura
8
1 / 5 / 1
5,098
510
2,781
7,650
2,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
2 / 1 / 1
5,252
525
3,188
7,812
3,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
q_pllaza
Izanami
10
3 / 5 / 2
6,204
620
5,396
7,068
1,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
wawa13730
Merlin
8
0 / 7 / 1
4,839
484
1,558
7,271
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
0 / 5 / 5
5,264
526
1,788
5,974
1,712
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 4 / 2
5,472
547
3,702
4,366
1,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
aureliuus_
Hun Batz
12
9 / 0 / 6
7,074
707
9,318
8,344
3,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
el_trenza_larga
Discordia
11
4 / 0 / 7
6,308
631
4,529
2,883
891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
vallekas92
Cabrakan
11
6 / 1 / 7
6,666
667
5,448
5,843
2,866
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
10
Kills
20
20
Deaths
10
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
4
2
0
2
W
Pele
 
Pele
0
5
5
0.5
L
Bakasura
Dikei636
Bakasura
1
5
1
0.3
L
2
1
1
2.5
W
1
4
2
0.5
W
Hun Batz
aureliuus_
Hun Batz
9
0
6
12
W
Discordia
el_trenza_larga
Discordia
4
0
7
7.5
L
Izanami
q_pllaza
Izanami
3
5
2
0.8
W
Cabrakan
vallekas92
Cabrakan
6
1
7
9.5
L
Merlin
wawa13730
Merlin
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,998
Damage
24,785
33,732
Taken
27,410
11,594
Mitigated
10,817
7,594
Healing
5,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,075
242
0
777
3,931
1,401
524
1,353
2,578
28,452
0
W
Pele
 
Pele
1,788
600
0
616
5,974
1,712
832
2,994
2,980
0
22,341
L
Bakasura
Dikei636
Bakasura
2,781
2,086
0
2,101
7,650
2,530
156
3,416
4,234
0
10,787
L
3,188
870
0
1,650
7,812
3,657
0
813
6,999
12,118
0
W
3,702
1,616
0
71
4,366
1,455
0
821
3,525
0
24,881
W
Hun Batz
aureliuus_
Hun Batz
9,318
3,726
0
2,335
8,344
3,893
0
1,245
6,874
0
31,340
W
Discordia
el_trenza_larga
Discordia
4,529
230
0
932
2,883
891
264
528
2,330
33,703
0
L
Izanami
q_pllaza
Izanami
5,396
3,227
105
1,292
7,068
1,828
926
680
6,388
0
31,198
W
Cabrakan
vallekas92
Cabrakan
5,448
1,171
0
1,135
5,843
2,866
0
1,233
4,610
27,447
2,868
L
Merlin
wawa13730
Merlin
1,558
133
0
1,669
7,271
2,178
0
3,490
3,781
18,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,625
Gold Earned
30,784
209
Minions Killed
263
0
Camps Cleared
0
882,636
Distance Traveled
972,367
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,232
623
60
6
0
175,848
5
W
Pele
5,264
526
47
5
0
180,031
1
L
Bakasura
5,098
510
36
4
0
188,254
1
L
Ymir
5,252
525
18
2
0
199,145
3
W
Hou Yi
5,472
547
50
5
0
169,916
0
W
Hun Batz
7,074
707
45
5
0
217,746
3
W
Discordia
6,308
631
68
7
0
203,203
2
L
Izanami
6,204
620
67
7
0
171,772
3
W
Cabrakan
6,666
667
53
5
0
201,471
0
L
Merlin
4,839
484
28
3
0
147,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role