Player Matchup

Thanatos
Thanatos
HarterZocker
Thanatos
Level 28
God Stats
16W - 8L
1,857 SR
Queue Stats
137W - 115L
1,665 Elo+
Solo
Olorun
Olorun
LordMan160
Olorun
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,323 Elo+
Party 1
Chang'e
Chang'e
Sylfur3
Chang'e
Level 25
God Stats
4W - 3L
1,622 SR
Queue Stats
46W - 31L
1,764 Elo+
Solo
Aphrodite
Aphrodite
djsansus
Aphrodite
Level 29
God Stats
2W - 0L
1,813 SR
Queue Stats
35W - 24L
1,560 Elo+
Solo
Heimdallr
Heimdallr
iMunkki
Heimdallr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,454 Elo+
Party 1
Team Averages
Level 27
1,658 SR
1,553 Elo+

VS

Team Averages
Level 21
1,590 SR
1,481 Elo+
Odin
Odin
Pozzii
Odin
Level 29
God Stats
3W - 2L
1,668 SR
Queue Stats
110W - 122L
1,379 Elo+
Solo
Khepri
Khepri
Zed973
Khepri
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 103L
1,629 Elo+
Solo
Hachiman
Hachiman
flow6875
Hachiman
Level 24
God Stats
2W - 2L
1,711 SR
Queue Stats
174W - 190L
1,626 Elo+
Solo
Zeus
Zeus
tgykpr
Zeus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 29L
1,115 Elo+
Solo
Hercules
Hercules
Μinotaur
Hercules
Level 19
God Stats
2W - 3L
1,572 SR
Queue Stats
39W - 30L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HarterZocker
Thanatos
17
9 / 3 / 10
11,301
706
16,228
14,835
7,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
LordMan160
Olorun
16
7 / 0 / 2
10,207
638
7,824
3,792
1,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
Sylfur3
Chang'e
17
11 / 0 / 4
10,953
685
11,480
11,125
4,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
djsansus
Aphrodite
12
2 / 5 / 3
7,973
498
4,384
10,926
6,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
iMunkki
Heimdallr
13
2 / 4 / 6
7,966
498
7,408
12,344
4,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Pozzii
Odin
11
0 / 8 / 1
6,800
425
1,388
12,792
6,228
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Khepri
Zed973
Khepri
11
2 / 5 / 7
7,371
461
5,633
14,321
12,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
flow6875
Hachiman
11
3 / 3 / 5
7,005
438
9,217
8,321
2,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zeus
tgykpr
Zeus
11
1 / 10 / 1
7,035
440
3,155
11,335
3,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Μinotaur
Hercules
13
6 / 5 / 4
8,453
528
9,550
12,784
6,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
31
Kills
12
12
Deaths
31
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
HarterZocker
Thanatos
9
3
10
4.67
W
Olorun
LordMan160
Olorun
7
0
2
8
L
Odin
Pozzii
Odin
0
8
1
0.06
W
Chang'e
Sylfur3
Chang'e
11
0
4
13
L
Khepri
Zed973
Khepri
2
5
7
1.1
W
Aphrodite
djsansus
Aphrodite
2
5
3
0.7
L
Hachiman
flow6875
Hachiman
3
3
5
1.83
W
Heimdallr
iMunkki
Heimdallr
2
4
6
1.25
L
Zeus
tgykpr
Zeus
1
10
1
0.15
L
Hercules
Μinotaur
Hercules
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,324
Damage
28,943
53,022
Taken
59,553
23,302
Mitigated
30,842
37,382
Healing
8,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
HarterZocker
Thanatos
16,228
6,276
0
16,573
14,835
7,042
3,072
2,051
12,726
0
79,802
W
Olorun
LordMan160
Olorun
7,824
3,044
0
1,082
3,792
1,563
3,340
1,351
2,317
49,281
5,282
L
Odin
Pozzii
Odin
1,388
469
0
1,374
12,792
6,228
0
6,746
6,046
1,036
24,541
W
Chang'e
Sylfur3
Chang'e
11,480
784
552
9,118
11,125
4,156
386
1,425
9,538
76,020
0
L
Khepri
Zed973
Khepri
5,633
803
0
2,655
14,321
12,598
0
5,382
8,939
16,693
0
W
Aphrodite
djsansus
Aphrodite
4,384
1,241
4,262
3,668
10,926
6,039
407
1,821
9,105
24,157
0
L
Hachiman
flow6875
Hachiman
9,217
4,077
0
3,137
8,321
2,426
476
2,118
6,203
0
37,969
W
Heimdallr
iMunkki
Heimdallr
7,408
2,991
4
2,123
12,344
4,502
517
2,208
10,136
0
42,035
L
Zeus
tgykpr
Zeus
3,155
538
0
119
11,335
3,472
0
5,621
5,709
35,215
0
L
Hercules
Μinotaur
Hercules
9,550
2,673
0
1,649
12,784
6,118
0
3,256
9,528
0
51,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,400
Gold Earned
36,664
443
Minions Killed
323
0
Camps Cleared
0
1,419,774
Distance Traveled
1,420,223
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,301
706
122
8
0
310,191
2
W
Olorun
10,207
638
109
7
0
258,502
0
L
Odin
6,800
425
77
5
0
261,490
0
W
Chang'e
10,953
685
125
8
0
308,465
3
L
Khepri
7,371
461
13
1
0
318,171
3
W
Aphrodite
7,973
498
35
2
0
277,540
0
L
Hachiman
7,005
438
73
5
0
277,165
5
W
Heimdallr
7,966
498
52
3
0
265,076
0
L
Zeus
7,035
440
67
4
0
260,060
1
L
Hercules
8,453
528
93
6
0
303,337
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role