Player Matchup

Tsukuyomi
Tsukuyomi
Khunda_Chi
Tsukuyomi
Level 14
God Stats
5W - 12L
1,246 SR
Queue Stats
91W - 110L
1,167 Elo+
Solo
Ares
Ares
bojan_1683
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
cookie123-alnoor
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,479 Elo+
Solo
Kukulkan
Kukulkan
mariskil
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
sagegemm
Baba Yaga
Level 13
God Stats
0W - 2L
1,474 SR
Queue Stats
6W - 10L
1,332 Elo+
Solo
Team Averages
Level 9
1,444 SR
1,396 Elo+

VS

Team Averages
Level 19
1,614 SR
1,373 Elo+
Neith
Neith
DontReviveMe13
Neith
Level 15
God Stats
2W - 5L
1,424 SR
Queue Stats
5W - 14L
1,077 Elo+
Solo
Baron Samedi
Baron Samedi
Fuse921
Baron Samedi
Level 27
God Stats
23W - 16L
1,568 SR
Queue Stats
95W - 128L
1,335 Elo+
Solo
Cerberus
Cerberus
GokuxJiren9550
Cerberus
Level 20
God Stats
2W - 4L
1,823 SR
Queue Stats
26W - 15L
1,449 Elo+
Solo
Olorun
Olorun
Mell-So-Clutch
Olorun
Level 29
God Stats
2W - 0L
1,754 SR
Queue Stats
20W - 11L
1,429 Elo+
Solo
Tiamat
Tiamat
Noham1803
Tiamat
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Khunda_Chi
Tsukuyomi
13
5 / 9 / 1
8,363
492
6,409
14,175
9,014
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 12 / 1
6,095
359
660
18,249
9,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

3
0 / 2 / 0
5,050
297
316
3,226
810
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
mariskil
Kukulkan
4
0 / 5 / 0
5,144
303
700
3,834
1,556
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baba Yaga
sagegemm
Baba Yaga
11
0 / 11 / 4
7,206
424
6,887
14,866
4,749
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 2 / 7
11,277
663
12,360
9,509
4,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Fuse921
Baron Samedi
14
9 / 2 / 10
10,380
611
13,815
12,653
5,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
15
11 / 0 / 5
10,380
611
7,057
7,647
6,208
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
5 / 0 / 1
11,766
692
4,776
14,107
6,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
Noham1803
Tiamat
10
0 / 2 / 6
7,910
465
322
8,065
3,139

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
67
5
Kills
38
39
Deaths
6
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
13
2
7
8.25
W
Baron Samedi
Fuse921
Baron Samedi
9
2
10
7
W
Cerberus
11
0
5
13.5
L
Tsukuyomi
Khunda_Chi
Tsukuyomi
5
9
1
0.61
W
5
0
1
5.5
W
Tiamat
Noham1803
Tiamat
0
2
6
1.5
L
0
12
1
0.04
L
0
2
0
0
L
Kukulkan
mariskil
Kukulkan
0
5
0
0
L
Baba Yaga
sagegemm
Baba Yaga
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,972
Damage
38,330
54,350
Taken
51,981
25,644
Mitigated
25,693
3,836
Healing
21,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,360
5,672
0
4,650
9,509
4,528
2,483
884
8,625
0
59,905
W
Baron Samedi
Fuse921
Baron Samedi
13,815
2,750
386
4,794
12,653
5,364
2,215
4,290
8,363
51,212
0
W
Cerberus
7,057
1,016
0
1,077
7,647
6,208
2,238
2,227
5,420
54,317
0
L
Tsukuyomi
Khunda_Chi
Tsukuyomi
6,409
2,042
0
34
14,175
9,014
0
7,713
6,270
0
17,860
W
4,776
3,445
287
9,434
14,107
6,454
5,030
1,683
12,424
104,820
8,384
W
Tiamat
Noham1803
Tiamat
322
106
0
734
8,065
3,139
866
1,956
6,109
3,785
0
L
660
153
0
536
18,249
9,515
0
5,739
12,248
18,429
0
L
316
199
0
449
3,226
810
0
1,170
2,024
5,477
0
L
Kukulkan
mariskil
Kukulkan
700
326
0
0
3,834
1,556
0
1,497
2,337
5,917
0
L
Baba Yaga
sagegemm
Baba Yaga
6,887
759
72
2,745
14,866
4,749
192
8,625
5,966
35,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,858
Gold Earned
51,713
106
Minions Killed
466
0
Camps Cleared
0
964,526
Distance Traveled
1,420,409
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,277
663
88
5
0
279,852
0
W
Baron Samedi
10,380
611
73
4
0
267,004
0
W
Cerberus
10,380
611
137
8
0
303,943
0
L
Tsukuyomi
8,363
492
20
1
0
273,723
0
W
Olorun
11,766
692
158
9
0
281,082
0
W
Tiamat
7,910
465
10
1
0
288,528
0
L
Ares
6,095
359
18
1
0
250,643
0
L
Cthulhu
5,050
297
16
1
0
92,273
0
L
Kukulkan
5,144
303
9
1
0
92,988
0
L
Baba Yaga
7,206
424
43
3
0
254,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role