Player Matchup

Merlin
Merlin
Diablolad
Merlin
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,147 Elo+
Solo
Bakasura
Bakasura
Nstyy2338
Bakasura
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,175 Elo+
Solo
Skadi
Skadi
Thatonegrlsparks
Skadi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,402 Elo+
Solo
Danzaburou
Danzaburou
TweakyCracker1
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,202 Elo+
Solo
Hades
Hades
nanabrazzzy_
Hades
Level 20
God Stats
15W - 16L
1,705 SR
Queue Stats
61W - 75L
1,344 Elo+
Solo
Team Averages
Level 15
1,541 SR
1,254 Elo+

VS

Team Averages
Level 21
1,588 SR
1,471 Elo+
Artemis
Artemis
AsiaNvasion69
Artemis
Level 1
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
MaTeSiv
Nemesis
Level 16
God Stats
2W - 1L
1,740 SR
Queue Stats
107W - 115L
1,332 Elo+
Solo
Thoth
Thoth
SumDumFuk111
Thoth
Level 71
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
fotini7849
Fenrir
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 14L
1,317 Elo+
Solo
Thor
Thor
nono_agha2013
Thor
Level 4
God Stats
2W - 0L
1,699 SR
Queue Stats
2W - 0L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Diablolad
Merlin
20
4 / 5 / 18
15,164
1,083
20,514
16,875
5,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
Nstyy2338
Bakasura
17
0 / 0 / 1
9,033
645
0
0
0
20
12 / 8 / 16
16,682
1,192
22,368
20,667
7,011
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
TweakyCracker1
Danzaburou
20
1 / 8 / 20
13,418
958
6,469
20,444
6,532
20
16 / 8 / 11
17,557
1,254
32,885
30,254
16,507
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
11 / 6 / 10
16,188
1,156
27,616
19,060
7,246
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
MaTeSiv
Nemesis
19
1 / 2 / 10
12,207
872
5,414
10,602
5,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
11 / 4 / 11
16,917
1,208
29,898
17,626
6,657
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
fotini7849
Fenrir
20
4 / 10 / 9
13,485
963
14,199
22,943
15,601
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 11 / 16
13,696
978
6,636
22,610
8,695
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
85
33
Kills
29
29
Deaths
33
66
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Artemis
11
6
10
2.67
L
Merlin
Diablolad
Merlin
4
5
18
2.6
W
Nemesis
MaTeSiv
Nemesis
1
2
10
3
L
Bakasura
Nstyy2338
Bakasura
0
0
1
0.5
W
11
4
11
4.13
L
12
8
16
2.5
L
Danzaburou
TweakyCracker1
Danzaburou
1
8
20
1.38
W
Fenrir
fotini7849
Fenrir
4
10
9
0.85
L
16
8
11
2.69
W
2
11
16
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,236
Damage
83,763
88,240
Taken
92,841
35,147
Mitigated
43,507
10,249
Healing
11,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
27,616
19,243
0
4,375
19,060
7,246
0
11,017
8,043
0
67,768
L
Merlin
Diablolad
Merlin
20,514
104
140
1,275
16,875
5,097
0
6,331
10,460
48,365
0
W
Nemesis
MaTeSiv
Nemesis
5,414
1,971
0
3,643
10,602
5,308
0
6,216
4,386
0
18,002
L
Bakasura
Nstyy2338
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
29,898
3,220
337
2,023
17,626
6,657
0
9,966
7,660
62,236
0
L
22,368
9,483
0
1,353
20,667
7,011
0
6,125
14,453
0
40,118
L
Danzaburou
TweakyCracker1
Danzaburou
6,469
3,371
0
389
20,444
6,532
0
7,147
12,934
0
17,608
W
Fenrir
fotini7849
Fenrir
14,199
4,041
0
1,456
22,943
15,601
0
14,188
8,755
0
27,127
L
32,885
1,474
148
6,944
30,254
16,507
0
10,295
19,788
62,266
0
W
6,636
1,598
0
0
22,610
8,695
0
12,012
10,133
0
24,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,854
Gold Earned
72,493
212
Minions Killed
252
6
Camps Cleared
4
935,918
Distance Traveled
1,135,359
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
16,188
1,156
102
7
1
214,740
2
L
Merlin
15,164
1,083
69
5
0
242,852
1
W
Nemesis
12,207
872
26
2
1
163,033
0
L
Bakasura
9,033
645
0
0
0
0
0
W
Thoth
16,917
1,208
69
5
2
252,871
0
L
Skadi
16,682
1,192
51
4
2
235,266
0
L
Danzaburou
13,418
958
22
2
3
203,054
1
W
Fenrir
13,485
963
21
2
0
265,204
1
L
Hades
17,557
1,254
70
5
1
254,746
0
W
Thor
13,696
978
34
2
0
239,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role