Player Matchup

Ah Puch
Ah Puch
FLESHCRAFTER
Ah Puch
Level 24
God Stats
6W - 3L
1,606 SR
Queue Stats
91W - 82L
1,400 Elo+
Solo
Awilix
Awilix
Jesterz101
Awilix
Level 19
God Stats
4W - 5L
1,392 SR
Queue Stats
15W - 17L
1,395 Elo+
Solo
Xbalanque
Xbalanque
Nionro
Xbalanque
Level 17
God Stats
7W - 5L
1,682 SR
Queue Stats
38W - 39L
1,462 Elo+
Party 2
Gilgamesh
Gilgamesh
Zerexito
Gilgamesh
Level 27
God Stats
10W - 12L
1,468 SR
Queue Stats
154W - 161L
1,415 Elo+
Party 2
Nike
Nike
deathmaster2021
Nike
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 44L
1,479 Elo+
Party 2
Team Averages
Level 23
1,530 SR
1,430 Elo+

VS

Team Averages
Level 23
1,606 SR
1,453 Elo+
Baron Samedi
Baron Samedi
Crunktd
Baron Samedi
Level 20
God Stats
22W - 23L
1,513 SR
Queue Stats
26W - 27L
1,483 Elo+
Solo
Skadi
Skadi
KurtKubein
Skadi
Level 25
God Stats
12W - 14L
1,588 SR
Queue Stats
110W - 137L
1,457 Elo+
Solo
Thanatos
Thanatos
LetterZeeGaming
Thanatos
Level 26
God Stats
12W - 19L
1,407 SR
Queue Stats
62W - 57L
1,495 Elo+
Party 1
Ymir
Ymir
TheReeverse
Ymir
Level 28
God Stats
2W - 1L
1,807 SR
Queue Stats
74W - 69L
1,495 Elo+
Party 1
Guan Yu
Guan Yu
灵魂狩猎者
Guan Yu
Level 17
God Stats
0W - 1L
1,714 SR
Queue Stats
12W - 18L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FLESHCRAFTER
Ah Puch
16
3 / 2 / 3
10,260
513
4,044
7,312
3,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Jesterz101
Awilix
16
4 / 4 / 4
10,275
514
6,743
13,528
4,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
Nionro
Xbalanque
17
5 / 3 / 7
11,095
555
9,298
12,164
4,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Zerexito
Gilgamesh
16
10 / 2 / 3
11,077
554
12,123
13,315
5,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 4 / 0
9,688
484
7,583
12,895
8,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Crunktd
Baron Samedi
16
2 / 7 / 5
10,387
519
11,543
17,244
7,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
15
3 / 6 / 0
9,244
462
8,618
13,117
4,764
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
18
8 / 4 / 2
11,373
569
8,997
12,994
4,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

5
0 / 4 / 0
6,457
323
388
4,459
1,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 2 / 1
9,710
486
6,330
14,021
15,859
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
23
Kills
15
15
Deaths
23
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Crunktd
Baron Samedi
2
7
5
0.64
W
Ah Puch
FLESHCRAFTER
Ah Puch
3
2
3
2.25
W
Awilix
Jesterz101
Awilix
4
4
4
1.5
L
Skadi
3
6
0
0.5
L
Thanatos
8
4
2
2.25
W
Xbalanque
Nionro
Xbalanque
5
3
7
2.83
L
0
4
0
0
W
Gilgamesh
Zerexito
Gilgamesh
10
2
3
5.75
W
1
4
0
0.25
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,791
Damage
35,876
59,214
Taken
61,835
26,862
Mitigated
34,339
9,816
Healing
23,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Crunktd
Baron Samedi
11,543
451
31
3,904
17,244
7,619
272
3,080
14,164
66,418
0
W
Ah Puch
FLESHCRAFTER
Ah Puch
4,044
0
0
2,850
7,312
3,186
0
3,681
3,400
61,093
0
W
Awilix
Jesterz101
Awilix
6,743
2,917
0
575
13,528
4,673
0
1,423
11,995
0
76,980
L
Skadi
8,618
3,574
0
1,067
13,117
4,764
0
192
12,925
0
55,041
L
Thanatos
8,997
2,869
0
13,213
12,994
4,876
0
569
12,331
0
71,212
W
Xbalanque
Nionro
Xbalanque
9,298
5,639
0
1,388
12,164
4,801
2,539
2,217
9,850
0
66,633
L
388
132
0
300
4,459
1,221
0
0
4,459
4,142
0
W
Gilgamesh
Zerexito
Gilgamesh
12,123
4,344
0
4,119
13,315
5,954
1,077
3,673
9,543
0
61,062
W
7,583
1,621
0
884
12,895
8,248
460
393
12,495
0
51,065
L
6,330
693
848
4,189
14,021
15,859
328
395
12,521
83
54,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,395
Gold Earned
47,171
540
Minions Killed
443
0
Camps Cleared
0
1,806,877
Distance Traveled
1,522,217
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,387
519
133
7
0
292,486
0
W
Ah Puch
10,260
513
109
5
0
319,429
7
W
Awilix
10,275
514
111
6
0
413,159
12
L
Skadi
9,244
462
78
4
0
345,217
2
L
Thanatos
11,373
569
118
6
0
395,853
1
W
Xbalanque
11,095
555
118
6
0
362,100
0
L
Ymir
6,457
323
6
0
0
132,487
2
W
Gilgamesh
11,077
554
95
5
0
343,358
0
W
Nike
9,688
484
107
5
0
368,831
1
L
Guan Yu
9,710
486
108
5
0
356,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role