Player Matchup

Mercury
Mercury
Bойна
Mercury
Level 25
God Stats
10W - 6L
1,774 SR
Queue Stats
61W - 39L
1,611 Elo+
Solo
Geb
Geb
Louvis
Geb
Level 25
God Stats
0W - 1L
1,318 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Athena
Athena
Mogami Foo
Athena
Level 29
God Stats
5W - 5L
1,552 SR
Queue Stats
100W - 89L
1,591 Elo+
Solo
Sol
Sol
Noktarica
Sol
Level 14
God Stats
2W - 1L
1,803 SR
Queue Stats
9W - 8L
1,478 Elo+
Solo
Artemis
Artemis
mateichp
Artemis
Level 15
God Stats
2W - 1L
1,702 SR
Queue Stats
14W - 15L
1,435 Elo+
Solo
Team Averages
Level 22
1,630 SR
1,523 Elo+

VS

Team Averages
Level 20
1,509 SR
1,487 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
LezardArbre
Osiris
Level 27
God Stats
7W - 5L
1,388 SR
Queue Stats
78W - 62L
1,568 Elo+
Solo
Hades
Hades
S1simi
Hades
Level 18
God Stats
8W - 9L
1,552 SR
Queue Stats
309W - 378L
1,539 Elo+
Solo
Janus
Janus
darknesss32111
Janus
Level 29
God Stats
4W - 2L
1,604 SR
Queue Stats
45W - 37L
1,537 Elo+
Solo
Ymir
Ymir
lorenc8808
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 19L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bойна
Mercury
9
0 / 1 / 0
4,941
549
2,413
5,748
1,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
Louvis
Geb
7
0 / 2 / 0
3,974
442
861
4,365
1,436
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Athena
Mogami Foo
Athena
6
0 / 4 / 1
4,142
460
1,665
7,583
2,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 2 / 0
4,582
509
2,588
3,299
874
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
mateichp
Artemis
6
2 / 5 / 0
4,324
480
3,578
4,511
987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
8 / 1 / 2
7,013
779
8,512
5,048
1,513
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
10
3 / 0 / 2
6,088
676
2,540
5,467
2,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hades
S1simi
Hades
10
1 / 0 / 0
5,947
661
1,601
2,769
823
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 0 / 1
5,874
653
4,714
4,217
1,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 1 / 6
4,776
531
644
5,298
2,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
14
14
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
8
1
2
9
L
Mercury
Bойна
Mercury
0
1
0
0
W
Osiris
3
0
2
4
L
Geb
Louvis
Geb
0
2
0
0
L
Athena
Mogami Foo
Athena
0
4
1
0.13
L
0
2
0
0
W
Hades
S1simi
Hades
1
0
0
1
W
2
0
1
2.5
W
0
1
6
3
L
Artemis
mateichp
Artemis
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,105
Damage
18,011
25,506
Taken
22,799
7,879
Mitigated
9,060
3,129
Healing
9,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
8,512
6,009
0
2,577
5,048
1,513
1,029
1,651
3,397
0
46,436
L
Mercury
Bойна
Mercury
2,413
1,114
0
855
5,748
1,608
0
1,951
3,797
0
31,402
W
Osiris
2,540
841
194
1,867
5,467
2,983
0
354
5,113
0
40,649
L
Geb
Louvis
Geb
861
167
0
0
4,365
1,436
0
3,065
1,300
6,608
0
L
Athena
Mogami Foo
Athena
1,665
806
0
1,260
7,583
2,974
0
538
7,045
6,573
0
L
2,588
311
0
839
3,299
874
161
1,299
2,000
17,797
0
W
Hades
S1simi
Hades
1,601
100
63
1,575
2,769
823
914
1,287
1,482
27,020
0
W
4,714
302
0
1,398
4,217
1,707
511
741
3,476
31,306
0
W
644
394
0
1,870
5,298
2,034
152
1,141
4,157
2,744
0
L
Artemis
mateichp
Artemis
3,578
1,977
0
175
4,511
987
0
106
4,402
0
13,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,963
Gold Earned
29,698
155
Minions Killed
308
0
Camps Cleared
0
894,479
Distance Traveled
849,692
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,013
779
87
10
0
176,689
0
L
Mercury
4,941
549
70
8
0
225,628
0
W
Osiris
6,088
676
72
8
0
223,050
4
L
Geb
3,974
442
10
1
0
172,634
3
L
Athena
4,142
460
6
1
0
190,908
0
L
Sol
4,582
509
44
5
0
149,496
2
W
Hades
5,947
661
78
9
0
150,044
0
W
Janus
5,874
653
68
8
0
162,433
1
W
Ymir
4,776
531
3
0
0
137,476
0
L
Artemis
4,324
480
25
3
0
155,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role