Player Matchup

Zeus
Zeus
Gold IV
 
Zeus
Gold IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze III
KakashiNate
Cthulhu
Bronze III
Level 67
God Stats
8W - 6L
1,522 SR
Queue Stats
42W - 40L
1,290 MMR
Solo
Medusa
Medusa
Silver IV
crazywithlonely
Medusa
Silver IV
Level 121
God Stats
3W - 2L
1,539 SR
Queue Stats
8W - 11L
1,285 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,520 SR
1,358 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 86
1,519 SR
1,183 MMR
Ullr
Ullr
Silver I
DarkViperVII
Ullr
Silver I
Level 117
God Stats
3W - 5L
1,423 SR
Queue Stats
72W - 82L
1,593 MMR
Party 1
Kukulkan
Kukulkan
Bronze I
Hush pawn
Kukulkan
Bronze I
Level 82
God Stats
2W - 4L
1,343 SR
Queue Stats
28W - 63L
558 MMR
Solo
Cerberus
Cerberus
Silver II
Reach234
Cerberus
Silver II
Level 58
God Stats
15W - 10L
1,792 SR
Queue Stats
61W - 69L
1,399 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
5 / 2 / 2
9,442
726
14,379
5,604
1,958
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
KakashiNate
Cthulhu
13
1 / 2 / 6
8,780
675
8,241
14,690
10,197
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 1 / 2
9,653
743
7,156
5,751
2,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
Morgan Le FayAphroditeGilgameshThothAres

VS

Bans
ScyllaChang'eArtemisTiamatCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
8,433
649
3,894
10,841
3,546
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Hush pawn
Kukulkan
11
1 / 5 / 2
7,831
602
4,915
10,584
3,450
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Reach234
Cerberus
13
3 / 2 / 2
9,551
735
7,940
13,949
10,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
10
Kills
5
5
Deaths
10
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
2
2
3
L
1
3
4
1
L
Kukulkan
Hush pawn
Kukulkan
1
5
2
0.4
W
Cthulhu
KakashiNate
Cthulhu
1
2
6
2
L
Cerberus
Reach234
Cerberus
3
2
2
2
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,776
Damage
16,749
26,045
Taken
35,374
14,262
Mitigated
17,783
7,053
Healing
6,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
14,379
476
0
1,581
5,604
1,958
1,080
3,530
2,074
43,953
0
L
3,894
1,005
0
1,170
10,841
3,546
0
7,583
3,258
0
29,665
L
Kukulkan
Hush pawn
Kukulkan
4,915
575
0
443
10,584
3,450
0
8,014
2,570
23,600
0
W
Cthulhu
KakashiNate
Cthulhu
8,241
308
148
4,905
14,690
10,197
512
6,580
8,110
28,557
0
L
Cerberus
Reach234
Cerberus
7,940
483
0
4,691
13,949
10,787
0
7,023
6,926
31,433
0
W
7,156
1,907
0
419
5,751
2,107
894
2,745
3,006
0
39,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,875
Gold Earned
25,815
176
Minions Killed
165
0
Camps Cleared
0
715,757
Distance Traveled
682,367
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,442
726
54
4
0
218,765
2
L
Ullr
8,433
649
58
4
0
221,746
3
L
Kukulkan
7,831
602
49
4
0
217,375
0
W
Cthulhu
8,780
675
43
3
0
266,793
3
L
Cerberus
9,551
735
58
4
0
243,246
3
W
Medusa
9,653
743
79
6
0
230,199
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role