Player Matchup

Tiamat
Tiamat
GraciousFawn638
Tiamat
Level 103
God Stats
28W - 19L
1,657 SR
Queue Stats
249W - 263L
1,571 Elo+
Solo
Chaac
Chaac
ScrimxG592078
Chaac
Level 61
God Stats
62W - 47L
1,633 SR
Queue Stats
557W - 539L
1,575 Elo+
Solo
Izanami
Izanami
megalovaniart
Izanami
Level 34
God Stats
2W - 0L
1,720 SR
Queue Stats
13W - 19L
1,261 Elo+
Solo
Team Averages
Level 66
1,670 SR
1,469 Elo+

VS

Team Averages
Level 63
1,500 SR
1,494 Elo+
Artemis
Artemis
ApeiroN_ITA_
Artemis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 122L
1,604 Elo+
Solo
Zhong Kui
Zhong Kui
Gnukot
Zhong Kui
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,379 Elo+
Solo
Fenrir
Fenrir
Mu7amedGamer
Fenrir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 3 / 8
10,729
894
12,066
11,130
6,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
7 / 4 / 12
10,314
860
12,114
11,979
12,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Izanami
12
4 / 10 / 12
9,488
791
7,636
12,308
2,577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ApeiroN_ITA_
Artemis
13
4 / 7 / 9
9,693
808
12,762
13,190
4,899
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Gnukot
Zhong Kui
12
2 / 8 / 9
8,585
715
4,529
12,556
6,817
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
12
9 / 6 / 4
9,966
831
9,358
12,061
4,471
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
37
21
Kills
15
17
Deaths
21
32
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artemis
ApeiroN_ITA_
Artemis
4
7
9
1.21
L
Zhong Kui
Gnukot
Zhong Kui
2
8
9
0.81
W
10
3
8
4.67
L
Fenrir
9
6
4
1.83
W
7
4
12
3.25
W
Izanami
4
10
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,816
Damage
26,649
35,417
Taken
37,807
22,121
Mitigated
16,187
8,516
Healing
4,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ApeiroN_ITA_
Artemis
12,762
7,253
0
2,455
13,190
4,899
0
4,516
8,316
0
41,920
L
Zhong Kui
Gnukot
Zhong Kui
4,529
642
0
1,163
12,556
6,817
161
3,360
8,815
18,504
0
W
12,066
829
92
4,536
11,130
6,809
1,361
1,307
9,823
38,961
0
L
Fenrir
9,358
1,996
0
385
12,061
4,471
324
3,309
8,610
0
17,944
W
12,114
2,047
0
3,438
11,979
12,735
738
1,350
10,629
0
34,316
W
Izanami
7,636
4,522
0
450
12,308
2,577
345
1,872
10,436
0
18,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,531
Gold Earned
28,244
133
Minions Killed
138
0
Camps Cleared
0
617,830
Distance Traveled
553,019
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,693
808
64
5
0
183,642
0
L
Zhong Kui
8,585
715
47
4
0
172,182
0
W
Tiamat
10,729
894
76
6
0
225,354
4
L
Fenrir
9,966
831
27
2
0
197,195
1
W
Chaac
10,314
860
42
4
0
204,820
1
W
Izanami
9,488
791
15
1
0
187,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role